About
Audio director | PlayStation Studios | UKwww.loiccouthier.com
Senior Sound Design Supervisor at PlayStation Studios with 15 years of experience in the game industry.
My expertise includes a wide range of game genres, platforms and cutting edge technologies, from consoles to virtual reality, from surround to object-based audio.
My role at PlayStation Studios is to ensure the titles I am responsible for sound the most fantastic, immersive and satisfying for the players. I guarantee success with bespoke, researched-based visions which can scale to studios’ budgets and timelines.
With Sony promoting 3D Audio as one of the core features of the PS5, Returnal has been an amazing opportunity to showcase the sonic potential of the latest generation of gaming in a tasteful manner, complimented with audio-driven haptic feedback.
We have been blown away by the reception!
Credits
Year | Project name | Client | Role |
---|---|---|---|
2016 | PlayStation VR Worlds | Sony World Wide Studios | Senior Sound Designer |
2015 | Hardware: Rivals | Sony World Wide Studios | Senior Sound Designer |
2015 | HoloLens Fragments | Microsoft | Sound Designer |
2015 | HoloLens Young Conker | Microsoft | Sound Designer |
2015 | Monopoly Plus | Ubisoft | Sound Designer |
2014 | Quicky’s World | Nesquik – Nestle | Sound Designer |
2012 | Kinect Rush: A Disney Pixar Adventure | Microsoft – Disney – Pixar | Sound Designer |
2017 | WipEout Omega Collection | Sony XDev, Clever Beans, EPOS | Supervising Sound Designer |
2019 | Blood & Truth | Sony London Studio | Supervising Sound Designer |
2021 | Returnal | Sony XDev, Housemarque | Supervising Sound Designer |
Awards
Year | Award | Awarded for |
---|---|---|
1999 | Youngest French plane pilot | Flying a plane in solo at the age of 15 |
2018 | Finalist – Best Music Design – Develop Awards 2018 | WipEout Omega Collection |
2020 | Finalist – Best Game Sound Design – Game Audio Awards 2020 | Blood & Truth |
2020 | Finalist – Best VR Audio – G.A.N.G. Awards 2020 | Blood & Truth |
2020 | Finalist – Audio Innovation of the Year – MCV Develop Awards 2020 | Blood & Truth |
2019 | Finalist – Best VR/AR Game – Game Awards 2019 | Blood & Truth |
2020 | Winner – Immersive Reality Technical Achievement – DICE Awards 2020 | Blood & Truth |
2021 | Finalist – Best Audio – Golden Joystick 2021 | Returnal |
2021 | Finalist – Best Audio – Develop Star Awards 2021 | Returnal |
2021 | Finalist – Best Sound Design in Gaming – Music+Sound Awards 2021 | Returnal |
2021 | Winner – Best Action Game – The Game Awards 2021 | Returnal |
2021 | Winner – Game Of The Year – Develop Star Awards 2021 | Returnal |
2021 | Finalist – Best Audio Design – The Game Awards 2021 | Returnal |
2022 | Winner – Outstanding Achievement in Audio Design – DICE Awards 2022 | Returnal |
2022 | Winner – Outstanding Achievement in Original Music Composition – DICE Awards 2022 | Returnal |
2022 | Finalist – Outstanding Sound Effects – NAVGTR 2022 | Returnal |
2022 | Winner – Outstanding Sound Editing in a Game Cinema – NAVGTR 2022 | Returnal |
2022 | Winner – Outstanding Use of Sound, New IP – NAVGTR 2022 | Returnal |
2022 | Finalist – Best Audio – GDC Awards 2022 | Returnal |
2022 | Winner – Music – BAFTA Game Awards 2022 | Returnal |
2022 | Winner – Audio Achievement – BAFTA Game Awards 2022 | Returnal |
2022 | Winner – Best Game – BAFTA Game Awards 2022 | Returnal |
2022 | Winner – Best Audio – Nordic Game Awards 2022 | Returnal |
2022 | Best New Original IP Audio – G.A.N.G. Awards 2022 | Returnal |
2022 | Sound Design of the Year – G.A.N.G. Awards 2022 | Returnal |
2022 | Best Cinematic & Cutscene Audio – G.A.N.G. Awards 2022 | Returnal |
2022 | Creative and Technical Achievement in Music – G.A.N.G. Awards 2022 | Returnal |
2022 | Best Non-Humanoid Performance – G.A.N.G. Awards 2022 | Returnal |
2022 | Best Game Audio Presentation Podcast or Broadcast – Tonebenders Podcast – G.A.N.G. Awards 2022 | Returnal |
Education
Year | School | Course |
---|---|---|
2009 | Ecole Superieure d’AudioVisuel | Masters Degree in Audio Engineering |
2008 | Ecole Superieure d’AudioVisuel | Masters Degree in CG & Multimedia |
2004 | Toulouse III | Technical Bachelor in Communication Networks |
1999 | GDAC | Private Pilot Certificate |