
Experience
ProfessionalOther skills
Game audio integration, composing, FMOD,Wwise, Unity, UnrealHighlighted references
• Amazon Glow• Visual Purple
• TAP
Contact Marcy Mezei
About
Sound designer | Amazon | USA | WashingtonI love designing sounds for video games, and I enjoy composing music in my spare time. Growing up, my siblings and I played a wide variety of games including super smash brothers, killer instinct, star fox and goldeneye(my second oldest brother taught me all the best cheat codes for that one). The more games we’d play, the more exposure I got to some of the most iconic sounds to date (Sonic’s ring collection, Mario’s jump, Master Chief’s shield recharge, etc..).
To this day, I love everything about video games… I love the intricate narratives, addicting game mechanics, captivating sounds that satisfy to no end and compelling music scores. I am pleased to say that my affinity for video games is just as strong now, as it was when I was a kid. Being able to contribute to an industry that has been so pivotal in shaping my musical and sonic sensibilities is a dream come true! I spend most of my spare time learning new techniques, fiddling around in Unity, layering up sound snippets in Reaper and experimenting with sounds using a variety of processing techniques/plugins. If you have a game idea and would like to chat about anything audio related, please don’t hesitate to reach out.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2021 | VR simulation | USA Army | Sound Designer |
2022 | Amazon Glow | Amazon | Sound Designer and Composer |
Education
Year | School | Course |
---|---|---|
2012 | Berklee College Of Music | Film Scoring |
2013 | University Of Maryland | Anthropology |
2020 | Audiokinetic WWise | wwise 101 |