
Experience
ProfessionalOther skills
Music composition, Implementation, MixHighlighted references
• BEST AUDIO Finalist – Indiecade 2024 for Star Stuff – Animo Games• BEST STRATEGY GAME / GREAT SOUND DESIGN – TIGA 2024 for Galacticare – Brightrock Games
Contact Nicola Pedroni
About Nicola Pedroni
Sound designer | Millo | ItalyNicola Pedroni is a Sound Designer, and Composer rooted in the charming city of Florence, and co-founder of the Millo Game Audio Collective.
Specializing in crafting distinctive soundscapes, he gives every game its unique identity, striking the perfect balance between standout style and crystal-clear clarity.
Skilled in designing streamlined, no-nonsense audio systems, Nicola values simplicity and impact above all.
With a strong background in remote work, he expertly manages the full audio pipeline and ensures seamless, enjoyable teamwork with every project.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2023-2024 | Star Stuff | Animo Games (USA, Contract, Remote) | AUDIO DIRECTOR, COMPOSER, SOUND DESIGNER |
2024 | Galacticare | Brightrock Games (UK, Contract, Remote) | SOUND DESIGNER |
2023-2024 | Extra Coin | Cinic Games (IT, Contract, Remote) | COMPOSER, SOUND DESIGNER |
2024 | Virivì e l’ombra della Pioggia | Whitesock | Composer /Sound Designer |
Awards
Year | Award | Awarded for |
---|---|---|
2024 | TIGA | GREAT SOUND DESIGN |
indiecade 2024 | BEST AUDIO – Finalist |
Education
Year | School | Course |
---|---|---|
2013 | Music Conservatory Bologna | Jazz |
2015 | Afrocuba de Matanzas | Rumba percussions |
2023 | Akash Thakkar | sound design course |