![](https://soundlister.com/wp-content/uploads/formidable/6/IMG_2737-300x300.jpg)
Experience
BeginnerOther skills
Game Audio Implementation, Audio Editing, Composing, Pure data/MAXContact Phillip Klassen
About
Sound designer | 8th Shore | USA | WashingtonHello, I’m Phillip Klassen.
I’m a Composer and Sound Designer who’s passionate about video games and audio technology. I am a recent graduate from DigiPen Institute of Technology with a BA in Music and Sound Design.
At DigiPen I worked on 9 different game teams in roles varying from Sound Design, Composer, Audio Lead (managing other Sound Designers/Composers), Audio Implementor. Junior year I was awarded a Game Audio Network Guild scholarship for my work on Animus Fault, a first person shooter which involved randomized non-linear music. At the beginning of my second semester I started interning at 8th Shore where I am currently Audio Lead.
As Audio Lead at 8th Shore I work on all their current projects doing Sound Design, Music, Trailers, and any media/audio required work. At 8th Shore I have worked on 5 different projects two of which have released on Steam and arcades (Nightmare Grotto, InVokeR).
I am always learning and interested in everything! Thanks for stopping by my page and feel free to ask me anything or share a current project.
Phillip Klassen
(US, UK, & CA citizen)
Credits
Year | Project name | Client | Role |
---|---|---|---|
2017 | InVokeR | 8th Shore | Composer & Sound Designer |
2017 | Nightmare Grotto | 8th Shore | Audio Lead, Sound Design |
Awards
Year | Award | Awarded for |
---|---|---|
2017 | GANG Scholar | Nonlinear Music Composition in student project ‘Animus Fault’ |
Education
Year | School | Course |
---|---|---|
2017 | DigiPen Institute of Technology | BA in Music & Sound Design |