
Experience
VeteranOther skills
Game audio integration, arrangement, custom plugins, MaxMSPHighlighted references
β’ The Lost Glitches – Video Game Music: https://phivos-angelos-kollias.com/?p=938β’ El Hijo – Video Game Music: https://phivos-angelos-kollias.com/?p=35
β’ DELL Interactive music installation: https://phivos-angelos-kollias.com/?p=184
Contact Phivos-Angelos Kollias
About Phivos-Angelos Kollias
Composer | Kollias Music Inventions | GermanyHello! I’m Dr. Phivos-Angelos Kollias, a Berlin-based music composer, interactive sound designer, and researcher-technologist with a PhD in Interactive Music Composition. I specialize in crafting dynamic, adaptive scores and immersive sonic environments for video games and virtual reality experiences. With over a decade of dedicated experience, I merge artistic innovation with technical expertise. My classical training and tech proficiency enable me to compose original thematic music, design intricate interactive audio systems, and seamlessly integrate sound into game engines like Unity. I often leverage AI and interactive electronics to create soundscapes that are deeply felt and responsive to player interaction.
I have a strong record of successful collaborations with esteemed international clients, including game studios like Honig Studios (contributing to the Apple TV Game of the Year/Gamescom awarded El Hijo, and the recently released The Lost Glitches), and tech leaders like Dell Computers (for the CinemaSound Orchestra interactive music installation). My extensive work in VR is showcased in projects such as The Fall (VR Game – in development), Place (VR Installation), the award-winning Symphony of Noise (Music VR Installation), Proper Motion (Music VR), FantaVentura (Music VR Installation), and Monk by the Sea (VR Installation). Additionally, I’ve partnered with renowned cultural institutions such as ZKM Karlsruhe, the Greek National Opera, Ars Electronica, and the Athens Digital Arts Festival. My multi-award-winning work, featured at prestigious global events, highlights my commitment to delivering impactful, high-quality audio experiences.
Previous Employment and Projects
Games & VR Projects
β The Fall (VR Game – in development)
Role: Composer & Interactive Music Designer
Client/Producer: High Roads Stories, Berlin
Dates: 2024 (in development)
β The Lost Glitches (Video Game)
β Role: Composer & Interactive Music Designer
β Client/Producer: Mimunga Productions / Honig Studios
β Dates: 2022β2024 (Recently released)
β Place (VR Installation)
β Role: Composer
β Client/Producer: Israel Museum, Jerusalem
β Dates: 2022
β Symphony of Noise (Music VR Installation)
β Role: Composer
β Awards: Prize of Excellence in Sound Design, FIVARS Competition (Toronto, 2020); Forbes Top XR Installations of 2019.
β Premiered: BFI London Film Festival (2020)
β Proper Motion (Music VR)
β Role: Composer
β Premiered: BFI London Film Festival (2020)
β El Hijo (Video Game)
β Role: Composer & Interactive Music Designer
β Client/Producer: Honig Studios / HandyGames
β Awards: Multi-award winning, including Apple TV Game of the Year (2022); Deutscher Computerspielpreis β Best Family Game (2021); Gamescom Indie Award.
β Dates: 2019 (Primary release year)
β Impossible Bottles (Music Video Game)
β Role: Composer
β Dates: 2019
β FantaVentura (Music VR Installation)
β Role: Composer
β Dates: 2019
β Monk by the Sea (VR Installation)
β Role: Composer
β Presented: Alte Nationalgalerie (Berlin), National Palace Museum (Taiwan), CPH:DOX Interactive.
β Dates: 2018
Other Interactive Projects & Installations
β Echorroes (AI-driven interactive music play for children)
β Role: Founder, Creative Director, Composer
β Details: Human-centered AI project piloted with Greek National Opera, Athens Digital Arts Festival, and various schools. Finalist, National Bank of Greece Seeds Innovation Competition (2024). Nominated for the prestigious S+T+ARTS Prize 2025.
β Dates: 2022 β Present
β VOICES (Interactive Audio-Visual Installation with AI Voice Cloning)
β Role: Composer & Team Leader
β Funding/Support: European Festivals Fund for Emerging Artists (EFFEA). Presented at Ars Electronica (Linz, 2023) & IMPAKT Festival (Utrecht, 2023).
β Dates: 2023
β Nostophiliac AI (AI-generated Audio-Visual Experience)
β Role: Composer
β Awards: 3rd Prize, Musicworks Electronic Music Composition Contest, Toronto (2023). Funded by Musikfonds Berlin.
β Dates: 2022 (Performances ongoing)
β Captured (Interactive Cinema)
β Role: Composer
β Premiered: BFI London Film Festival (2021)
β CinemaSound Orchestra (Interactive Music Installation)
β Role: Composer
β Client/Producer: Dell Computers
β Dates: 2018
β Milli Vol. 2 (Online Interactive Story)
β Role: Composer
β Client/Producer: Honig Studios
β Dates: 2016
β Milli (Interactive Music Application)
β Role: Composer
β Client/Producer: Honig Studios
β Awards: PΓ€di Award, GIGA Maus, Red Dot Award.
β Dates: 2014
Qualifications and Key Education
β PhD in Interactive Music
β Institution: UniversitΓ© Paris 8, Paris, France
β Dates: 2010β2017
β Composition Degree (DEM) (DiplΓ΄me d’Etudes Musicales – specialization often includes electroacoustic/contemporary practices relevant to game audio)
β Institution: Conservatoire de Boulogne, Paris, France
β Dates: 2010β2013
β Master in Computer Assisted Composition
β Institution: UniversitΓ© Paris 8, Paris, France
β Dates: 2006β2007
β Master in Instrumental Composition
β Institution: City University, London, UK
β Dates: 2003β2004
β Bachelor in Music
β Institution: Anglia Ruskin University, Cambridge, UK
β Dates: 2000β2003
Awards & Distinctions (Chronological Order – Most Recent First)
Personal Awards, Prizes, Nominations & Distinctions:
β Nominated – S+T+ARTS Prize 2025 (for Echorroes Project)
β 3rd Prize – Iannis Xenakis International Electronic Music Competition (Greece) (2025)
β Finalist – Onassis ONX Immersive Proof-of-Concept Competition (2024) – Athens (for Doppelganger Project)
β Shortlisted – NGB Seeds Innovation Competition (2024) – Athens (for Echorroes Project)
β 3rd Prize – Musicworks Electronic Music Composition Contest (2023) – Toronto (for Nostophiliac AI)
β Finalist – MUSAE STARTS Residency/Competition (2023) – EU
β Electronic Music Composition Teacher of the Year (2022) – Lessonface, USA
β 1st Prize – Excellence in Sound Design (2020) – Festival International Virtual & Augmented Reality Stories Competition, Toronto (for Symphony of Noise)
β Honourable Mention – OSSIA Competition (2015) – New York (for Experientia)
β Finalist – Franco Donatoni Competition (2013) – Milan
β 1st Prize – Aubagne Film Festival Competition (2012) – Aubagne, France
β 2nd Prize – InNova Musica Competition (2009) – Andorra (for Breath)
β 3rd Prize – GERMI. Competition (2009) – Rome (for True Story)
β 3rd Prize – Giuseppe Verdi Competition (2009) – Milan (for Perception)
β 1st Prize – Contemporary Music Workshops Competition (2007) – Megaron Concert Hall, Athens (for Breath)
β 1st Prize – Greek Festival of Chamber Music Competition (2004) – Athens (for Le Quatuor de la Texture de l’Eau)
β (Plus several other finalist positions and honorable mentions in international competitions, as per CV)
Key Awards for Projects Contributed To (Ordered by Project & then Award Year – Most Recent First):
β El Hijo (Video Game):
β Apple TV Game of the Year (2022)
β Deutscher Computerspielpreis β Best Family Game (2021)
β Kinder Medien Festival Goldener Spatz β Digital jury award (2021)
β PΓ€dagogischer Medienpreis (2021)
β Gamescom Indie Award (The Mix Gamescom Indie Village Selects 2019)
β Symphony of Noise (Music VR Installation):
β Prize of Excellence in Sound Design, FIVARS (Toronto, 2020) (also listed under personal)
β Nominated: IDFA Competition (Amsterdam) & VR NOW (Berlin) (Approx. 2019-2020)
β Forbes Top XR Installations of 2019
β Milli (Interactive Music Application):
β PΓ€di Award (Approx. 2014-2015)
β GIGA Maus (Approx. 2014-2015)
β Red Dot Award (Approx. 2014-2015)
β Mobile of the Day (Approx. 2014-2015)
β Exhibit of the Day (Approx. 2014-2015)
β Power to the Pixel (Approx. 2014-2015)
Awards
Year | Award | Awarded for |
---|---|---|
2025 | Nominated – S+T+ARTS Prize | Echorroes Project |
2025 | 3rd Prize – Iannis Xenakis International Electronic Music Competition | work: Fake (2024) |
2024 | Finalist – Onassis ONX Immersive Proof-of-Concept Competition | Doppelganger Project |
2025 | NGB Seeds Innovation Competition | Echorroes Project |
2023 | Musicworks Electronic Music Composition Contest Toronto | for Nostophiliac AI |
2023 | Finalist – MUSAE STARTS Residency/Competition | |
2020 | 1st Prize – Excellence in Sound Design – Festival International Virtual & Augmented Reality Stories Competition, Toronto | Symphony of Noise |
2015 | Honourable Mention – OSSIA Competition | Experientia |
2013 | Finalist – Franco Donatoni Competition | Experientia |
2012 | 1st Prize – Aubagne Film Festival Competition | |
2009 | 2nd Prize – InNova Musica Competition | Breath |
2009 | 3rd Prize – GERMI. Competition Rome | True Story |
2009 | 3rd Prize – Giuseppe Verdi Competition | Perception |
2007 | 1st Prize – Contemporary Music Workshops Competition, AtheMegaron Concert Hall, Athens | Breath |
2004 | 1st Prize – Greek Festival of Chamber Music Competition | Le Quatuor de la Texture de l’Eau |
Education
Year | School | Course |
---|---|---|
2017 | UniversitΓ© Paris 8, Paris, France | PhD in Interactive Music Composition |
2013 | Conservatoire de Boulogne, Paris, France | Composition Degree |
2007 | UniversitΓ© Paris 8, Paris, France | Master in Computer Assisted Composition |
2004 | City University, London, UK | Master in Instrumental Composition |
2003 | Anglia Ruskin University, Cambridge, UK | Bachelor in Music |