Experience
ProfessionalOther skills
Adaptive Music Composition, Middleware implementationContact Ryan Williams
About Ryan Williams
Sound designer | UK• Audio design and music composition for mobile and current generation console games.
• Foley recording and editing, in field and studio setups.
• Middleware implementation of dynamic SFX and reactive music.
• Unity Master Audio implementation.
• Adept at creating high quality sound effects to specification and tight deadlines.
• Usage of numerous DAW packages including Logic/Reason/Kontakt.
• Mixing/mastering as part of implementation workflow.
• Parameter reactive audio system design.
• Dialogue recording/editing and directing voice talent.
• Experience with sound to picture.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2017 | Kroko Bongo | FortuneFish | Sound Designer/Adaptive Music Composer |
| 2015 | Cat Logic | FortuneFish | Sound Designer/Composer |
| 2014 | That Bouncy Thing | FortuneFish | Sound Designer/Composer |
Education
| Year | School | Course |
|---|---|---|
| 2012 | Bournemouth University | MA in Creative Media Production/Education |
| 2004 | De Montfort University | BA Hons Multimedia Design (Games Specialism) |









