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Experience

Semi-pro

Specializes in:

Game audio

Other skills

Composing, Game audio implementation, Foley, Game audio design, Wwise

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Soundlister

FAQ, About

About

Composer | Sonic Johnson Media Group | Canada

Ex-touring musician.
Recording engineer, composer, sound designer for video games, with a keen interest in Technical Music Design.

My interests lie in the obscure and dramatic, from heavy hitting trailer-esque walls of sound to delicate and focused pieces. For me, it’s about creating what you, The Client, really wants for the project.

Join me on my journey to Audio Director for video games.

Credits

Year Project name Client Role
2020 Grant and Gronk Scary Red Gorilla Sound Designer, Composer
2008 – 2020 Divinia Chronicles: Relics of Gan-Ti Team Monkey Composer, sound designer
2015/2016 APUS The Schoenberg Automaton (eOne) Composer, Co-engineer, Editor, Co-mixer

Education

Year School Course
2020 School of Video Game Audio WWise
2021 School of Video Game Audio Unreal/FMOD/Unity
2011 Southbank Institute of Technology Associate Degree of Civil Engineering
2006 SBIT Diploma of Music

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