Official website



Specializes in:

Game audio

Other skills

Composing, Game Audio Integration, Field Recording, Foley, C++

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FAQ, About

About Tin Khuong

Sound designer | USA | Washington

Tin Khuong is a Composer and Sound Designer who loves to work in games as well as linear media. He had the recent honor of working with Cyan Worlds, (makers of Myst and Riven), on their latest game, Obduction. Before then, he also had the privilege of working with game developers and other creative minds in the San Francisco Bay Area.

Tin has been playing games since he was about 2.5 years old and has been a musician since he was 11. When he’s not working on audio, he can be found playing piano at a hospital lobby or at an assisted living home for the elderly. His other personal endeavors include C++ Programming and Blueprints in Unreal Engine 4, for creating VR Prototypes.


Year Project name Client Role
2015 Obduction Cyan Worlds, Inc. Sound Designer, Foley Artist, Field Recordist
2014 Diluvion Game Trailer Arachnid Games Sound Designer, Foley Artist
2014 Galaxy Dominion FearlessLittleToaster Composer, Sound Designer
2012 Cthulos Fritz Striker Composer, Sound Designer, Foley Artist


Year School Course
2009 Pyramind Audio Production
2008 University of Washington Microbiology (Cum Laude)

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