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Experience

Professional

Specializes in:

Game audio

Other skills

Wwise Implementation

Highlighted references

• The Baby Mine Project: A Lullaby Collection
• Jac Ross – It’s OK To Be Black
• Anuel AA & Ozuna – Los Dioses

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Soundlister

FAQ, About

About

Sound designer | USA | Florida

Affirming a project’s sonic intention is my passion!

I’m an Audio Engineer and Sound Designer with over 3 years of experience working on linear media projects of all sizes, scales and varieties. I’ve recently transitioned my focus to specializing in video game audio sound design.

My soft skills include Pro Tools, Logic Pro, FL Studio, and Wwise middleware integration and operation. My hard skills align with live sound enforcement, location, field and studio recording, sound design, audio post-production, recording, and mixing.

Upon graduating as the Valedictorian of F.I.R.S.T. Institute’s class of 2018 (Florida Institute of Recording, Sound, and Technology), I’ve been extremely fortunate to have worked alongside Grammy award-winning artists and critically-acclaimed producers, authors and directors across projects spanning music, film and educational content.

Credits

Year Project name Client Role
2019 It’s OK To Be Black Jac Ross Recording Engineer
2020 Los Dioses Anuel AA & Ozuna Assistant Engineer
2018 It’s Happening: A Generation is Crying Out, and Heaven is Responding William McDowell Recording Engineer
2020 The Baby Mine Project: A Lullaby Collection David Shipman Recording Engineer
2018 Trappers Delight Tay Money Post-Production Engineer

Awards

Year Award Awarded for
2020 NAAPA Award (National Parenting Product Award) Best Children’s Music

Education

Year School Course
2018 F.I.R.S.T. Institute Recording Arts & Show Production

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