Specializes in:

Game audio

Other skills

Vehicle recording specialist, SFX libraries, integration

Highlighted references

• Battlefield V
• BOOM Library

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About Patrice Börding

Sound designer | Germany

Patrice Börding was born in Münster, Germany on the 10th of July 1989. After finishing his studies Media Music at the ArtEZ conservatory in Enschede (NL) he started working as a recordist and sound designer for BOOM Library and Dynamedion in 2014. Since then he worked on a vast number of BOOM Library releases and game titles.


Year Project name Client Role
2018 Battlefield V EA / DICE add. sound recordist
2017 Playerunknown’s Battlegrounds PUBG Corporation Vehicle recordings
2018 Ride 3 Milestone Vehicle recordings
2018 Project Ark: Survival Evolved Studio Wildcard Creature sound design
2016 GRAVEL Milestone Vehicle recordings
2018 The Crew 2 Ubisoft / Ivory Tower Vehicle recordings
2019 Need for Speed Heat EA / Ghost Games Vehicle recordings
2020 Microsoft Flight Simulator Microsoft Sound designer, Field recordist
More credits on IMDB


Year Award Awarded for
2015 German Game Developer Award 2015 “Best Sound” ANNO 2205


Year School Course
2010 ArtEZ Conservatory Media Music

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