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Game audio

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About David Bolaños Gallardo

Sound designer | Mercury Steam | Spain

Sound Designer dedicated to the video game industry with the ability to interpret in a technical, creative and artistic way the various options presented during the development of a video game; environments, surroundings, characters, objects, cinematics…, and to manage the necessary resources to successfully achieve the overall sound.

Audio engineer and broadcast technician. Teaching experience as an instructor for professionals interested in the handling of technical equipment with professional, artistic and creative purposes.


Year Award Awarded for
2018 Nominated for Best Sound Gamelab 2018. Raiders of the broken planet – Spacelords. Gamelab
2013 Best Music & Sound Gamelab 2013 – Castlevania – Mirror Of Fate. Gamelab
2011 Best Sound – Castlevania Gamelab


Year School Course
2004 SAE INSTITUTE. Middlesex University London Audio Engineering Diploma
2004 SAE INSTITUTE. Middlesex University London Basic Media Certificated
2006 University Politécnica de Madrid Master Installing common telecommunications infrastructures (ICT) and TV signal distribution
2008 ONDAS FORMACIÓN – Madrid Digital exditing in AVID MEDIA COMPOSER
2002 ONDAS FORMACIÓN – Madrid Audio digital editing
1999 IMEFE-CEMTAV – Madrid Degree Sound Broascast TV
1998 IMEFE-CEMTAV -Madrid Degree Sound Broadcast Radio

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