Official website



Specializes in:

Game audio

Other skills

Wwise, FMOD, UE4 Blueprinting, Unity 3D, Plastic SCM, Github etc.

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FAQ, About

About Florian Balch

Sound designer | Balch Audio | Germany

I am a sound designer and composer for video games.

As a former pro gamer I know the difference a well tailored sound or music makes for the players experience. This, combined with more than 14 years of experience in music production and audio applications paved my path as a sound designer and composer for video games. I mainly focus on sound design and game audio integration using the game audio engine (e.g. Unreal or Unity3D) or audio middlewares (e.g. Wwise or FMOD), but I also compose music for commercials or brand videos and make sounds and music for game trailers and other linear media.


Year School Course
2017 Audiokinetic Wwise 101 certified

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