About Florian BalchSound designer | Balch Audio | Germany
I am a sound designer and composer for video games.
As a former pro gamer I know the difference a well tailored sound or music makes for the players experience. This, combined with more than 14 years of experience in music production and audio applications paved my path as a sound designer and composer for video games. I mainly focus on sound design and game audio integration using the game audio engine (e.g. Unreal or Unity3D) or audio middlewares (e.g. Wwise or FMOD), but I also compose music for commercials or brand videos and make sounds and music for game trailers and other linear media.
|2017||Audiokinetic||Wwise 101 certified|