Experience
Semi-proOther skills
Mastering, Concert Recording, EditingHighlighted references
• “Majorie Prime” – Hovey Players Theatre, Waltham, MA, Sound Designer. Nominated for Best Sound Design (Play).• “The Pillowman” – Hovey Players Theatre, Waltham, MA, Sound Designer. Nominated for Best Sound Design (Play).
• “Coyote on a Fence” – Hub Theatre Company, Boston, MA, Sound Designer. Nominated for Best Sound Design (Play, Small Stage).
Contact Grant Edward Hagen Furgiuele
About Grant Edward Hagen Furgiuele
Sound designer | USA | MinnesotaI’m an experienced sound designer and concert recordist specializing in film post-production, live theatre, and vocal performance. I have a strong computer and technical background as a former software engineer and hold a masters in Music Technology from NYU. My research is in the realm of 3-dimensional and augmented reality audio, although I am interested in all sorts of audio production ranging from theatrical sound design and mixing to orchestral music to game audio to ADR and film. I’m also a professional singer with a highly trained ear, and am an experienced actor.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2022 | The Apology | Daniel Lewinstein | Sound recordist |
2017 | Proof | The Nora Theatre Company | Sound Designer |
2022 | Dead-Enders | Supervising Sound Editor, Sound Designer |
Awards
Year | Award | Awarded for |
---|---|---|
2020 | Outstanding Achievement in Sound Design in a Play | Ripcord |
Education
Year | School | Course |
---|---|---|
2017 | New York University | Advanced Musical Acoustics |
2017 | New York University | Audio Mastering |
2017 | New York Universiy | Digital Signal Theory |
2018 | New York University | Audio for Video |
2018 | New York University | Tonmeister Technology I – Recording Techniques |
2018 | New York University | Tonmeister Technology II – 3D Audio |
2017 | New York University | Electronic Music Performance |
2017 | New York University | Computer Music Composition |
2019 | New York University | Intro to Game Development with Unity |