Soundcloud

Experience

Semi-pro

Other skills

Foley Effects, Music Composition, Mix and Master Engineer

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FAQ, About

About Gustavo Ribeiro

Sound designer | Waav.fm | Brazil

am a 25 year old audio producer with five years of professional experience in sound design, music production, and sound synthesis. Currently in my 3th semester at the SAE Institute in Berlin, I am committed to refining my expertise and expanding my knowledge in both sound design and music production. My core focus lies in sound design, where I leverage my extensive experience with both analog and digital workflows, including tools such as Ableton Live, Bitwig Studio, Pro Tools, Nuendo, and Sequoia. I possess advanced proficiency in sound synthesis, foley capture, composition, as well as the analog mixing and mastering of multi-layered audio assets. Over the course of my career, I have contributed to a variety of projects, including film and video game soundtracks, creating intricate sound effects (SFX), designing immersive ambiances, and mastering dialogue with meticulous attention to sonic clarity and spatial dynamics. As the owner of a professional audio studio based in Berlin, I collaborate on a wide range of projects, from experimental film productions to high-end commercial campaigns. Recently, I have been involved in the creative development of a film slated for release next year, which has further expanded my skills in crafting bespoke sound samples, synthesizing complex soundscapes, and integrating these elements seamlessly into cinematic compositions. With a portfolio that spans over 300 tracks, I have ventured into multiple genres, including Hip-Hop, Pop, IDM, Techno, Ambient, Experimental Music, and Orchestral Soundscapes. In recent years, my artistic direction has evolved towards composing emotive, immersive soundscapes for short films and multimedia art, blending synthetic textures, foley-driven sound design, and organic instrumentation to evoke a deep emotional resonance. In addition, I have contributed to independent projects, sound libraries, and sync licensing, further solidifying my versatility as a sound designer and composer in diverse musical and audiovisual contexts. For the past three years, I have specialized in analog synthesis, amassing a substantial collection of high-end modular synthesizers, including the Buchla 200e and Make Noise systems, which I utilize to craft highly detailed, dynamic soundscapes and exploratory textures. My in-depth understanding of cybernetic art and advanced synthesis techniques has enabled me to design innovative, organic sounds that challenge conventional boundaries within the realm of sound production. My creative process is rooted in workshops and continuous learning, where I refine my ability to design unconventional soundscapes. I often transform everyday objects such as creaking furniture, water droplets, or mechanical vibration into complex sonic textures, ambient layers, or rhythmic compositions that seamlessly integrate into larger sonic environments. My proficiency in custom sound design workflows allows me to deliver highly nuanced audio experiences that enhance the narrative and emotional depth of any project. In addition to my sound design work in film and media, I am pursuing a comprehensive curriculum in electronic music production, exploring genres such as trance, techno, cinematic music, house, new wave, and experimental sound art. I am also actively developing immersive installations that integrate modular synthesizers with biophilic elements, such as plants, to create reactive, environmentally inspired music compositions. Using systems like Supercollider, I engineer installations that respond to movement and interaction, enabling highly dynamic and performance-oriented sound design. My approach to sound design is grounded in experimentation and precision. I routinely employ unconventional microphone techniques ranging from hydrophones to contact microphones to capture and manipulate rarefied sonic phenomena. Through this methodology, I achieve unique, high-fidelity recordings and spatially immersive sonic environments that elevate the auditory experience of each project.

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