
Experience
Semi-proOther skills
Game Audio integration, Field Recordist, Sound Editing, Film AudioHighlighted references
• FIFA, Electronic ArtsContact Jesse Olafsen
About
Sound designer | Sea Root Audio | CanadaJesse’s love for sound began on a cherry orchard in Winfield B.C, living in a busted 1930’s cabin. With little amusement on the farm (barring picking season) he started to explore musical festivals and the Dj scene. This eventually lead to producing his own work and through osmosis began an affair with sound design and the role it plays in all forms of media. After receiving his commercial pilot’s license from Southern Interior Flight Centre, he realized that his true passion had always been in Audio Engineering. In Vancouver B.C. at Nimbus School of Recording Arts and Media, he graduated with a diploma in Post Production and Game Audio. There he was able to hone his skills in sound design, recording and mixing, in a state of the art facility. Since then he has worked as an independent contractor for Panama City Studios, Full Indie Summit and most recently for Electronic Arts.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2019 | FIFA 20 | EA | Audio Artist ll |
2018 | FIFA 19 | EA | Audio Artist l |
2018 | FIFA 18 World Cup Update | EA | Audio Artist l |
2016 to Present | Full Indie Summit | Full Indie | Post Production Audio/Video |
2017 | Alphamem | Marc Boily | Sound Designer |
Education
Year | School | Course |
---|---|---|
2015 | Nimbus School of Recording Arts and Media | Diploma in Post Production and Game Audio |
2016 | Udemy | The Complete Unity Developer Course |