Experience
VeteranOther skills
Performing, Singing, Studio music recordingHighlighted references
• Soul Reavers 1 and 2, Crystal Dynamics• Project Redwood (Unreleased), Slipgate/Gazillion
• Resistance: Burning Skies, Nihilistic Software, Inc.
Contact Kurt Harland Larson
About Kurt Harland Larson
Audio director | Machine Zone | USA | CaliforniaI started his career in audio in the pre-MIDI, pre-computer, New-Wave days of 1982 with the formation of the all-electronic band Information Society. After recording and performing for 10 years, he made the move into game audio and has worked for and at various game companies since 1994. I have held audio design or director positions at Crystal Dynamics, Electronic Arts, Slipgate-Gazillion, Nihilistic Software, kixeye, and Machine Zone. I have done everything from sound-effects design to project management and everything in-between. In addition to having a great deal of experience with the basic tasks of asset creation and implementation, I also specialize in working with programmers to develop audio tech and tools, and starting new audio departments from scratch. I am a highly *technical* audio designer who knows the importance of a good text editor and version-control software as much as audio middleware and digital audio workstations.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2000 | Soul Reaver | Crystal Dynamics | Composer, Sound designer |
2003 | Whiplash | Crystal Dynamics | Composer, Sound designer |
2011 | PlayStation Move Heroes | Nihilistic Software, Inc. | Audio Lead |
2012 | Resistance: Burning Skies | Nihilistic Software | Audio Lead |
2020 | CrystalBorne | Machine Zone | Audio Lead |
Awards
Year | Award | Awarded for |
---|---|---|
1990 | ASCAP Pop Award | Songwriting |
1989 | RIAA Gold Record | Record sales |