AboutSound designer | USA | Michigan
I’m a Video Game SFX Artist from Michigan! Thanks for checking out my page!
Growing up, I played piano, composed, and recorded music. I also liked playing video games, and put many hours into Nintendo DS titles like Rhythm Heaven and Pokemon HeartGold. I went to study music and sound engineering in college thinking I would work in a recording studio, but then, during my second year of university, I discovered game audio. I joined a student-run game development club called WolverineSoft Studio, at the recommendation of a friend. Even I didn’t know anything about game audio or game development, I loved tinkering with synthesizers and creating experimental new sounds in my music. After I created my first sound effects for a WolverineSoft Studio game, I realized that sound design for games is extremely creative, and I thrived in it.
Great game audio is critical to an immersive player experience. It is a facet of production in the earlier phases of development when brainstorming ideas for making environments, player characters, NPCs, and more. I love how sound effects influence game development and players’ interactions with games.
During my spare time, I might be playing a board game, listening to birds, reading a book, or as of recently, watching ubanist youtube content (Not Just Bikes).
Feel free to reach out to me on Twitter or shoot me an email at firstname.lastname@example.org. I’d be happy to chat! I’ve recently graduated from college and am open to work.
|2022||University of Michigan||Performing Arts Technology|