Official website
Facebook
Twitter
Soundcloud
Youtube

Experience

Veteran

Specializes in:

Game audio

Other skills

technical audio, integration, composing, sound design, mix engineer

Highlighted references

• Trove, Trionworlds – technical implementation, stylistic sound design and composition
• RIFT, Trionworlds – large scale mmorpg, 5.1 audio, technical sound design, implementation, multiple non-linear and adaptive music systems.
• Anki Drive – helped Anki create a totally new product in the real world.

Contact Yannis Brown

Contact artist
First
Last
Sending

You need to login or register to bookmark/favorite this content.

Soundlister

FAQ, About

About Yannis Brown

Audio director | www.YannisBrown.com | USA | California

I have a strong natural ear, passion and extensive knowledge of game audio production with 18+ years industry experience to help launch over 100+ interactive titles from handheld to console.

I hold an accreditation in both audio engineering and computer science which has provided me with strong technical and audio production skills.

My career in game audio started in providing high quality audio for hand-held devices and has continued through to PC and consoles.

To date I have created audio content for the following platforms:
– J2ME, Brew, Symbian, Palm OS, Windows Mobile, iOS, Anrdoid
– Nintendo (64, GBA, DS, Wii, Switch)
– Sony PS1, PS2, PS3, PSP
– Microsoft XBox, Xbox 360
– Apple OS, iOS
– Microsoft Windows

During this time I have helped direct and brand audio for IP from companies such as Anki Drive, PlayFish, Glu Mobile, NGMoco, PopCap, Astraware, Trionworlds and much much more.

The skills I bring to the table include:
– Technical audio systems design
– Sound design
– Composition
– Audio direction
– Voice direction
– Middle-ware authoring : FMOD, WWISE, Fabric,
– Mix engineering & post production
– Game mix engineering
– Audio optimization
– Stylized asset creation including style matching.
– Audio Implementation – Visual Studio, Unity & Unreal 4 implementation

Credits

Year Project name Client Role
2015 Trove – A Voxel MMO Trionworlds Audio Director, Sound Designer, Composer, Voice Actor, Technical Implementer, Mix Engineer, Post Engineer
2013 Anki Drive Anki Sound Designer, Composer, Technical Implementer, Audio Consultant
2008 Death Jr 2 – Root of Evil Backbone Entertainment Lead sound designer, technical implementer
2003 Dragonball Z – Legacy Of Goku II (GBA) Atari / Infogrammes Composer, sound designer
2011 RIFT Trionworlds Audio Director, sound designer, technical sound designer & implementer, game mix, post
2016 Atlas Reactor Trionworlds Audio Director, sound designer, composer, game mix
2010 Pirates Ahoy PlayFish Composer, Sound Designer
2010 Eliminate Pro PlayFish Sound Designer
2009 Isotope – A Space Shooter Affogato Software Sound Designer, Composer
2018 Trove – Geode Expansion Trionworlds Audio Director, Sound Designer, Technical Implementer, Composer
More credits on IMDB

Education

Year School Course
2003 SAE Dip Audio Engineering
1995 University Of South Australia BA Computer Science

Share this portfolio