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About Aaron Craft
Sound designer | The Walt Disney Company | USA | CaliforniaI am a sound designer, specializing in game audio production from creation to implementation.
Credits
| Year | Project name | Client | Role |
|---|---|---|---|
| 2016 | Cars 3 – iOS | Disney | Sound Designer/Audio Lead |
| 2015 | Playmation: Marvel’s Avengers | Disney | Sound Designer |
| 2015 | Star Wars: Heroes Path | Disney | Sound Designer |
| 2016 | Tron: RUN/r | Disney | Remix Artist |
| 2016 | Finding Dory: Just Keep Swimming | Disney | Sound Designer |
| 2015 | Frozen: Science Education | Disney | Sound Designer/Audio Lead |
| 2015 | Inside Out: Color and Play | Disney | Sound Designer |
| 2015 | Mickey’s Magical Math World | Disney | Sound Designer/Audio Lead |
| 2015 | Lara Croft and the Temple of Osiris | Square Enix/Crystal Dynamics | Instrumentalist: Bodhran |
| 2015 | Relics of Gods | Skywalker Sound/Seasun Games | Instrumentalist: Bodhran |
| 2014 | Titan Empires | PerBlue | Sound Designer/Composer/Audio Lead |
| 2013 | Greed For Glory | PerBlue | Sound Designer/Composer/Audio Lead |
| 2013 | CounterSpy | Sony/Dynamighty | Sound Designer |
| 2012 | Parallel Zombies | PerBlue | Sound Designer/Composer/Audio Lead |
| 2011 | Parallel Kingdom | PerBlue | Sound Designer/Composer/Audio Lead |
Awards
| Year | Award | Awarded for |
|---|---|---|
| 2011 | Honor Student | Perfect 4.0 GPA every semester |
Education
| Year | School | Course |
|---|---|---|
| 2011 | Madison Media Institute | Recording Arts and Music Technology |
| 2008 | University of Wisconsin – Milwaukee | Percussion Performance |









