
Experience
Semi-proOther skills
Programming, ImplementationContact Michael Martz
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About Michael Martz
Sound designer | USA | WashingtonHi, Iām Michael! Iām a sound designer and programmer for games. I am also the solo developer of a general-purpose game engine called Enterprise.
Iām a huge fan of coffee, dogs, mountains, and Key lime pie.
Credits
Year | Project name | Client | Role |
---|---|---|---|
2019 | Rosie | Samantha Quill | Rerecording engineer, additional sound design |
2018 | American Life | Emily Harmon | Rerecording Engineer |
2018 | At Your Disposal | Tyler Hazard | Dialogue Editor, Foley Engineer, Foley Artist, Sound Designer, Rerecording Engineer |
2018 | Where the Heck is Ricky Saunders? | Daniel Cunningham | Foley Engineer, Foley Artist, Sound Effects Editor, Sound Designer |
Education
Year | School | Course |
---|---|---|
2018 | Columbia College Chicago | B.S. Music Technology |
2016 | Edmonds Community College | A. Arts, Music and Audio Production Certificate |