Official website



Specializes in:

Dialogue / ADR

Other skills

Dialogue / ADR for interactive and linear media

Highlighted references

• The Call of Duty franchise
• God of War: Ragnarök
• The Last of Us franchise

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About Nick Mortillaro

Sound designer | Formosa Interactive | USA | California

Los Angeles-based audio professional with a proven history of work in sound for tv, film, video games, and more, with a concentration in recording/editorial of dialogue & foley.


Year Project name Client Role
2022 God of War: Ragnarök Santa Monica Studio / SIE Dialogue Recording Engineer
2022/2020 The Last of Us: Parts 1 & 2 Naughty Dog Dialogue Recording Engineer
2021 Arcane Riot Games / Netflix Dialogue Recording Engineer
2022 Horizon Forbidden West Guerrilla Games Dialogue Recording Engineer
2021 Resident Evil Village Capcom Dialogue Recording Engineer
More credits on IMDB

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