Specializes in:Game audio
Other skillsMusic Production, Sound Design, Audio Integration, Scripting
Highlighted references• Ubisoft
• Cocodrilo Dog Games
• Brainz Games
About Santiago Gonzalez ErazoComposer | Spain
Audio designer and music producer who specializes in creating immersive and dynamic high-standard audio assets for videogames.
Effective communicator and team player with strong organizational, project, and time management abilities.
I have been in the field for nearly 8 years, and have been enjoying every minute of it.
I am a gamer, musician, music lover, concertgoer, failed rockstar and audio freak.
|2009||Cellfactor: Psychokinetic Wars||Ubisoft/Immersion Games||Sound Designer , Music Producer|
|2010||AAA: Heroes del Ring||Slang/Immersion Games||Audio Director|
|2012||Vampire Season||Brainz Games||Sound Designer Music Production|
|2013||Social Street Soccer||Brainz Games||Sound Designer, Music Producer|
|2013||Audio Ninja||Cocodrilo Dog Games||Sound Designer, Music Production|
|2016 (in Progress)||Beat Boy||Cocodrilo Dog Games||Sound Designer|
|2006||Universidad Javeriana||B.A Music|
|2013||Universitat Pompeu Fabra||M.D Videogame Design|