
We came across interesting new jobs at Vertigo Games, CineTrance, Perspective Pictures, and Polyverse Music:
- Vertigo Games is hiring a Sound Designer to design original and impactful sound effects, ambiences, and UI sounds for their game (Turkey)
- CineTrance is looking for a Sound Designer for services such as conception, design and development of Kontakt Instrument, Sample Libraries, Banks of Presets and Ableton Live Templates (France)
- Perspective Pictures is seeking a Senior Sound Designer to help shape the audio behind some of the best video content on the planet – and play a key role in building their audio team in Cape Town (South Africa)
- Polyverse Music is recruiting a C++ Programmer to be responsible for programming the user interface of our innovative plugins, including coding knobs, envelopes, etc. and spearheading new user interaction methods (Remote)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- UI/UX Sound Designer at AUFFER GROUP (Czech Republic)
- Sound Director at Level5 (Japan)
- Audio Designer at Flix Interactive (England)
- Audio Tech Intern at GN (Denmark)
- Senior Sound Designer at LEGO Group (Denmark)
- Voice Over Designer at Motive Studio (QC, Canada)
- Sound Designer at OmniCraft Labs (South Korea)
- Sound Designer at Ruby Seven Studios (Remote)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
❗Important: Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group 👉 here first
- Senior Sound Designer at 8Bit Play (Poland)
- Senior Sound Designer at AV Corder (India)
- Research Assistant at Birmingham City University (England)
- Audio Designer at Haven (QC, Canada)
- Freelance Sound Designer at Matiks (BLR, India)
- Publishing Operations Associate Manager at Spotify (NY, US)
- Senior Technical Sound Designer at Treyarch (CA, US)
- Audio Director at Ubisoft Paris (France)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Vertigo Games
Location: Istanbul, Turkey
We create amazing games that rank at the top on both iOS and Android, loved and played by over 150 million fans worldwide!
Check out our smash-hit games, Critical Strike and Polygun Arena
We’re now looking for a passionate Sound Designer to join our dynamic team in Istanbul. This is an on-site role, requiring you to work 5 days a week from our office in Levent.
Don’t miss the chance to shape the future of gaming and make your mark on millions of players around the world!
Responsibilities- Design original and impactful sound effects, ambiences, and UI sounds for the game
- Contribute to the mixing, editing, and implementation processes of in-game music
- Integrate audio into the game engine using FMOD
- Configure, test, and optimize audio parameters within Unity
- Work closely with developers and artists to ensure audio enhances the overall gameplay experience
- Organize and maintain audio assets (SFX, music, VO) and manage project files
- Strong understanding of sound design and a creative approach to audio
- Proficiency with a DAW such as FL Studio, Ableton Live, Reaper, Logic Pro, or Pro Tools
- Knowledge and hands-on experience with FMOD
- Ability to implement audio within the Unity game engine
- Solid mixing and audio editing skills
- Team-oriented mindset with strong communication and disciplined time management
- Passion for game audio and a willingness to continuously learn
- A Compensation Package That Reflects Your Contribution: We keep it simple. Competitive pay that matches the work you deliver.
- Meal Allowance: Enough for a solid, satisfying meal.
- Delicious In-Office Catering: Fresh meals, good coffee, sweet treats. No place for hunger, ever.
- Private Health Insurance: Complementary private health insurance so you can get care without second thoughts.
- Continuous Learning Support: A monthly budget for courses and platforms, because staying sharp is part of the job.
- Equity That Actually Makes You a Partner: We offer real equity, not symbolic. Once you reach a certain contribution level, you earn a meaningful stake in the company. When we grow, you grow with us.
- Meaningful Time Off: Starting from your first year, you receive bonus company-wide rewind holidays: A special extra break even before standard annual leave kicks in. And your birthday is a free day on us.
- Referral Bonus: Introduce great talent to the team and earn a reward when they join.
- Milestone Awards: As you reach key milestones with us, you earn bonus rewards that recognize your long-term contribution.
- A Culture Built Around Players & Ownership: Curious, collaborative, and focused. We’re here to build great games together.
- A Modern, Comfortable Office in Levent: Bright space, central location, one step from the metro designed to keep you in the “zone”.
- Game Room: A dedicated Xbox corner for fun breaks and quick gaming sessions whenever you need to unwind.
- Office Events That Keep Us Connected: Fun team moments, regular happy hours, and in-office events throughout the year.
Company: CineTrance
Location: Montpellier, France
We”re hiring a Sound Designer for services such as conception, design and development of Kontakt Instrument, Sample Libraries, Banks of Presets and Ableton Live Templates.
1. KONTAKT INSTRUMENTSSound design, creation & development of one (or more) Kontakt Instrument in near collaboration with our CEO. The main theme of such Kontakt Instrument will be defined together.
2. BANKS OF PRESETSSound design, creation & development of Banks of Presets for software instruments like Spire, Serum, Omnisphere, Phase Plant, Pigments, Dune, Massive and for hardware synthesizers like HydraSynth, Behringer Deepmind, Korg Modwave / Wavestate / OPSix, Novation Summit, Virus TI, Arturia MicroFreak / MiniFreak, Moog Subsequent, Prophet Rev2.
3. SAMPLE LIBRARIESSound design, creation & development of Sample Libraries. The main theme will be defined together.
Position: Exclusive Sales AgreementRemuneration: Monthly Royalties
Location: Worldwide (web)
Start Date: As Soon As Possible
Working Environment: Home-Studio
REQUIREMENTS
It is required that the candidate have all of the following qualifications:
- Proficiency in MacOS or Windows
- Proficiency in Kontakt Player
- Proficiency in Ableton Live
- Proficiency in VST plugins
- Proficiency in synthesizers
- Organized and hard working
- Highly team-oriented
- Proficiency in English
- 1 computer
- 2 speakers
- 1 sound-card
- 1 microphone
- 1 pair of headphones
- 1 MIDI keyboard / synthesizer
- 1 or more VST plugin license(s)
Company: Perspective Pictures
Location: Cape Town, South Africa
Are you a kick-ass sound designer with a passion for crafting immersive audio worlds?
Do you thrive in a fast-paced creative environment where your technical and creative abilities can truly shine? If so, we want you to join our team at Perspective Pictures.
Perspective Pictures is seeking talented Senior Sound Designers to help shape the audio behind some of the best video content on the planet – and play a key role in building our audio team in Cape Town.
This is a fully remote contractor role (initially), offering flexibility and the opportunity to work with a dynamic, fast-growing creative agency.
What You’ll Be Doing- Sound designing for a wide range of content — from branded films to fast-paced social edits to cinematic documentary pieces.
- Mixing and mastering audio to broadcast-ready standards.
- Cleaning, repairing, and enhancing production sound (dialogue, SFX, ambiences).
- Composing original music when required, or integrating and adapting existing score.
- Collaborating closely with remote directors, editors, producers, and other creatives.
- Working efficiently across multiple projects in a fast-moving production pipeline.
- Strong experience with Pro Tools and professional sound design workflows.
- Excellent understanding of audio mixing, mastering, and sound editing for digital content.
- Skilled in dialogue editing, noise reduction, and general audio restoration.
- Musical ability or composition experience is a big advantage.
- Comfortable working in LucidLink / Frame.io / Slack / G-Drive / Parsec.
- Organised & efficient; confident managing your own technical setup, plugins, backups, and session workflows independently.
- Ability to work autonomously in a fast-paced environment, managing multiple tasks simultaneously and meeting tight deadlines.
- Demonstrable portfolio of sound design and mixing work across various types of content.
- A passion for storytelling through sound and a hunger to create some cool sh*t.
- A sharp ear for detail and high quality control standards on final deliveries.
- Interest in emerging AI audio tools and new production technology.
- Up-to-date with trends in film, advertising, and sound design.
- Managing audio post-production from brief to final delivery for assigned projects.
- Liaising closely with editors, directors, producers, and clients to deliver exceptional audio work.
- Attending and contributing to client reviews, mix sessions, and internal creative meetings when needed.
- Regular communication with the team to update them on progress, challenges, and new technical developments.
- Hit Easy Apply and include a portfolio or reel demonstrating your sound design, mixing, and audio repair work.
- Applications submitted without a portfolio will not be considered.
Company: Polyverse Music
Location: Remote
Join Polyverse Music in revolutionizing the user experience in musical instrument software. As our UX/UI Programmer, you will be responsible for programming the user interface of our innovative plugins. This includes coding knobs, sliders, sequencer controllers, envelopes, and spearheading new methods for users to interact with musical instruments.
Responsibilities:- Translate intricate mockups into live vector graphics
- Write complex UI controls
- UX/UI research and development
- Product packaging (installers and so on)
- Update and support legacy products
- Other general JUCE-related chores
- Be a musician!
- Fluent in moden C++
- Experience with JUCE library
- Knowledge in software architecture
- Prior experience in developing UX
- Team worker
- Fast learner
- Independent, trustworthy and responsible
- Can take a UX project from start to finish
- Deep knowledge of programming architecture and modularity
Work is done at-home/remotely (up to 40 hours a week).
Collaborating with an international team across Asia, Europe, and the
Americas.
Based on merit and experience.
How To Apply:Please read carefully. These are the document your application must contain to be valid:
- Cover letter
A short, clear cover letter explaining why you think you’re a good fit for this role.
Try to briefly touch on our main requirements. - CV / work history
A CV or brief work history showing your relevant experience. - Portfolio
Links to your previous work (published or code).











