We came across interesting new jobs at Pixel Toys and Melotech:
- Pixel Toys is seeking a Contract Audio Engineer to join their core team for a 6-month fixed-term contract, with potential for permanency (England)
- Melotech is recruiting a Full-Stack Developer Intern, Music & Audio to bridge the gap between frontends and backends, building systems that scale while maintaining simplicity and leveraging AI (Multiple Locations)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Sound Designer at American Gaming Systems (TX, US)
- Bureau Audio Engineer at NPR (CA, US)
- Audio Engineer at NPR (WA, US)
- Sound Technician at Rising Stars Talents (Abroad)
- Entertainer (Cruise Ship) at Crew Life at Sea (FL, US)
- Audio Engineer at Deluxe (KA, India)
- Senior / Principal Audio Designer at Frontier (England)
- Sound Designer (Summer) at Interlochen Center for the Arts (MI, US)
- Freelance Audio Designer at Jordan Kahn Music Company (TX, US)
- Sound Designer at Kuro Games (GZ, China)
- Data Science Intern, Music & Audio at Melotech (Multiple Locations)
- Music QA Manager at NHN Bugs (South Korea)
- Pro Tools Top Tier Producer at Parallel Playy (TX, US)
- Audio Designer at SenseGames (SC, China)
- Sound Designer at Smilegate (South Korea)
- Audio Editor and Sound Designer for Scripted Audio Series at Upwork Client (Remote)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Pixel Toys
Location: Leamington Spa, UK
Based in the heart of Leamington Spa, Pixel Toys have spent over a decade pushing the capabilities of mobile and VR gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously!
As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers.
We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!
The Role:Pixel Toys is seeking a technically-minded Audio Engineer to join our core team for a 6-month fixed-term contract, with potential for Permanency. In this pivotal role, you will serve as the primary point of contact for all audio-related matters on a high-profile game project, ensuring that every sonic element is polished and performant ahead of the game’s release.
You will be responsible for building out essential audio systems from the ground up and implementing any remaining audio assets to create a truly immersive and complete player experience. This position is ideal for an experienced Audio Engineer or a highly technical Sound Designer who is eager to dive into the complexities of a major IP and leave a lasting impact on its final quality.
As a core member of the development team, you will drive the integration and optimisation of sound effects, music, and voiceovers within a Unity-based mobile environment using FMOD. You will work in close collaboration with game designers, developers, and directors to ensure the audio vision aligns perfectly with the gameplay, ultimately enhancing user engagement through seamless execution. A significant portion of your time will be dedicated to writing custom C# scripts to develop complex audio features, such as building intuitive “EventPlay” interfaces that allow for efficient implementation and debugging.
Beyond the creative aspects of sound, you will be the guardian of technical performance, tasked with enhancing audio pipelines to minimise CPU, memory, and file size footprints without sacrificing quality. This includes designing sophisticated dynamic audio systems that react fluidly to player actions and environmental changes, as well as managing concurrency to prevent audio stuttering. Through rigorous playtesting and quality assurance, you will identify and resolve technical bugs, ensuring that the final product meets our high technical specifications and delivers a world-class auditory experience to our players.
About you:You will join us as a highly technical professional with a strong engineering background, backed by a degree in a related field or equivalent industry experience, as well as a solid portfolio of shipped titles on console or mobile, proving your ability to deliver high-quality audio in a commercial environment.
Deeply proficient in the Unity game engine and possessing expert-level knowledge of FMOD middleware, you are also comfortable navigating various Digital Audio Workstations, such as Reaper, Audacity, or Pro Tools, to ensure your assets are prepared to the highest standard.
In addition you will bring an advanced understanding of audio signal flow, acoustics, and psychoacoustics to the project, alongside the C# scripting skills necessary to bridge the gap between sound design and game code.
You are a natural problem-solver with a keen attention to detail and a creative approach to technical constraints, as well being are a strong communicator who can align the audio vision with the goals of game designers and programmers alike, ensuring a cohesive and world-class final product.
What can Pixel Toys offer:At Pixel Toys we are proud of the progressive, inclusive, and collaborative working environment we have created; a place where everyone has the opportunity to be themselves and is welcomed and valued for who they are and what they contribute. We have some fantastic benefits we offer our employees… Here are just some of them:
- Competitive salary, reviewed annually
- 25 days annual leave, excluding bank holidays
- Discretionary Bonus Scheme
- Up to 3 additional long service days (duvet days!)
- Private Medical Insurance (including optical and dental)
- Company Pension scheme
- Death in Service benefit
- Regular socials including epic summer and Christmas parties!
- Staff training and development
- Quarterly Wellness days (On-site massages and more)
- Flexi-time working hours
Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.
Company: Melotech
Location: Multiple Locations
Melotech is revolutionizing media and entertainment. We create art through technology for humans to enjoy. In just 18 months, our work has been heard, watched and loved for over 2 billion minutes worldwide.
Founded by entrepreneur and investor Soheil Mirpour, we are backed by top VCs Cherry Ventures, Speedinvest and GFC, alongside world-class angels from firms such as Spotify, Blackstone and KKR.
What you will doAs one of our first developers, you will bridge the gap between beautifully designed frontends and scalable backends. You’ll tackle the big questions: How do we build systems that scale while maintaining simplicity? What’s the fastest way to ship the right amount of function? And how do we leverage AI in every part of our process? Working fully autonomously alongside our founder and the team, your answers to these questions will directly influence our company’s success. On a typical day, your tasks may include:
- Owning features across our full stack, writing clean code for both frontend and backend systems
- Working directly with commercial teams to architect and implement platform enhancements
- Using AI coding assistants and modern development tools to accelerate workflows and maintain code quality
- Building robust APIs and integrating AI models into production systems
- Designing end-to-end solutions that combine individual data flows into unified models across verticals
- Thinking of creative ideas and making bold decisions that shape our technology platform
We’re looking for creative, ambitious and skilled full-stack engineers who can drive our business with technical solutions. You’re someone who doesn’t just write code, you translate ideas into software that is easy yet powerful, leveraging AI-enhanced workflows to deliver production-ready MVPs at lightspeed. Typically, your profile will look like this:
- Pursuing a degree in CS or related field with full-stack development experience
- Proficient in core programming languages with hands-on experience in modern web frameworks (preferably Node.js/Next.js) and databases
- Expert with AI coding tools and development agents as part of your standard workflow
- Experience building and deploying production-ready full-stack applications
- Strong collaboration skills across commercial, product, and technical teams
- Always on the forefront of adopting the latest development technologies
- You thrive in a fast-paced and performance-oriented environment
- Colleagues would describe you as hard-working, ambitious and persistent
- You’re obsessed with music, video or social media
You are one of the first employees of an ambitious team, changing the world of media and entertainment. Being early means every decision you make shapes our trajectory. You’re not a cog in the machine but the captain of your own ship, rewarded for performance and respected for leadership. Flat hierarchies mean that your voice matters, your ideas get implemented, and your impact is immediate.
We pay competitive salaries and make you an owner of the business with equity. We work remotely to give you complete freedom over your life, while meeting regularly around the world for global offsites where we strategize, bond, and push boundaries together.
What the process will look likeWe hire on a rolling basis. Earliest starting date is always ASAP.
Once you begin our process, you can progress from start to offer within a week, depending on how quickly you can move through each stage:
- Online assessment: Motivational questionnaire and aptitude test – are you made for the job?
- Initial interview: 30-minute introductory call – getting to know you
- Take-home case study: Real-world project – showcase your skills and working style
- Case interview: 90-minute case discussion – present and debate your results with a team member
- Founder interview: 90-minute interview with our CEO – going deep on all topics
- Team interview: Individual or group interview with other team members – depending on position
- Offer, contract signing and onboarding












