

We came across interesting new jobs at Spinwise, Antenne Deutschland, and Ubisoft Paris:
- Spinwise is looking for a Sound Designer / Composer to create and implement high-quality sound effects, music, and audio assets for a 2D Unity-based game on iOS and Android (Latvia)
- Antenne Deutschland is seeking a Producer / Sound Designer to work on production and sound design for their Absolut Radio stations and streams (Germany)
- Ubisoft Paris is recruiting a Sound Designer to create studio/foley and synthesized sound effects and utilize in-house material (France)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Synthesizer Product Manager at inMusic (NC, US)
- Instructor of Audio Technology at Eastern New Mexico University (NM, US)
- Toningenieur at Sky (Germany)
- Sound Designer at Light and Wonder (NV, US)
- Audio Engineer – Classical Recording Specialist at New England Conservatory of Music (MA, US)
- Lead Sound Designer at Owlcat Games (Cyprus)
- Podcast Audio Producer and Editor at The Nocturnists (Remote)
- Backend Web Developer/Full Stack Web Developer at Audio Group (Europe)
- Audio Engineer at Sofar Sounds (CA, US)
- Facilities Coordinator & Sound Designer at University of Southern Indiana (IL, US)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
👉 Important: If you’re having trouble viewing the jobs on LinkedIn, be sure to join the LinkedIn Audio Jobs group here first.
- Hardware Design Engineer at Elektron Music Machines (Sweden)
- Sales Associate at Sonic Minds (Worldwide)
- Audiobook Narrator at Kore Sounds (England)
- Sound Designer – Metaverse at Meta Creative Audio (England)
- Audio Director at The Merry Beggars (IL, US)
- Part-Time Video Game Audio Instructor at Toronto Film School (ON, Canada)
- Audio Producer at Vox Media (NY / DC, US)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Spinwise
Location: Riga, Latvia
Spinwise is looking for a Sound Designer / Composer (term-based).
If you’re passionate about crafting immersive soundscapes and collaborating closely with cross-functional teams to enhance gameplay through audio, you’re a perfect fit for this role!
Location: Riga, LatviaDepartment: Design
Job Type: Term-based
What you’ll do
- Create and implement high-quality sound effects, music, and audio assets for a 2D viewport Unity-based game on iOS and Android
- Lead or contribute to audio design from concept to final delivery on App Store and Play Store
- Collaborate with game designers, developers, and artists to integrate audio that enhances gameplay and aligns with the 2D game’s vision
- Implement audio using Unity’s built-in audio system or audio middleware (e.g., Wwise, FMOD) to manage 2D sound effects and music, ensuring mobile optimization
- Communicate effectively with teams and apply creative problem-solving to address audio-related technical challenges
- Proficiency in audio design tools (e.g., Pro Tools, Logic Pro, Ableton Live, or Reaper)
- Experience with Unity’s audio system or audio middleware (e.g., Wwise, FMOD) for 2D game audio integration, without reliance on spatial audio
- 2D game audio integration, without reliance on spatial audio
- 4+ years of experience in sound design or music composition for Unity-based 2D games
- Portfolio demonstrating audio assets (e.g., sound effects, music) for 2D games, with at least one project delivered to App Store or Play Store
- Bonus: Knowledge of audio integration with backend services (e.g., Nakama, Satori) or similar platforms
- Courses and lectures to explore new horizons on your own or in groups
- Remote work – work where you want so you can give it your all
- Health Insurance – focus on the fun, and we take care of the rest – including your health
- Paid lunch along with snacks and beverages waiting for you at the office
- Shortened days on Fridays and days before national holidays
- Your birthday is always a reason to celebrate with a paid day off
Company: Antenne Deutschland
Location: Munich, Germany
Your Responsibilities
- Production and sound design for our Absolut Radio stations and our streams
- Acoustic staging of formats, personalities, and benchmarks
- Production of acoustic elements for various formats from Schlager to Hip Hop: jingles, trailers, mashups, packaging music, intros, droppers, bumpers, and stingers, etc.
- Briefing and recording with station voices and other speakers
- Recording and final production of acoustic live sessions
- Sound is your life, ProTools is your world, and you are familiar with common editing programs.
- A degree in audio engineering or training as a media designer for image and sound, or a comparable qualification, is an advantage.
- Ideally, you have already gained experience in audio production.
- You are creative, clever, fast, musical, tech-savvy, and communicative.
- Stories must reach the heart through the ear; sound captures people.
We are a young, digital radio and audio entertainment company under development, offering the opportunity to help shape things, think creatively, and achieve great things!
We work with state-of-the-art office equipment in new office spaces. We also offer the opportunity for mobile working, team events, and many other benefits.
About us- Antenne Deutschland operates the so-called 2. Bundesmux, a technical platform for the nationwide distribution of DAB+ radio stations. This platform offers a total of 16 broadcast slots, some of which we use for our Absolut Radio stations and the rest are leased to other stations. https://www.antenne-deutschland.de/
- With the operation of our six national Absolut Radio stations (Absolut Bella, Absolut Germany, Absolut HOT, Absolut Oldie Classics, Absolut Relax, and Absolut TOP), Antenne Deutschland is one of the largest and most widely broadcast radio companies in Germany. Our programming operations and modern studios are located in Garching near Munich. https://www.absolutradio.de/
- We sell radio advertising for our Absolut Radio stations through our marketer, ad.audio GmbH. ad.audio is a subsidiary of Antenne Deutschland and is headquartered in Hamburg. Absolut Radio stations can also be booked through RMS’s national packages. https://www.ad.audio/
You can also find us on Instagram, YouTube, and TikTok
Company: Ubisoft Paris
Location: Paris, France
As part of the Audio team for an ambitious, unannounced AAA project, your responsibilities will include:
- Creating high-quality sound effects (studio/foley recordings, synthesis techniques) and utilizing in-house and commercially available pre-recorded material;
- Linear sound design and mixing for cinematics and cutscenes;
- Integrating assets into Wwise and the game engine, ensuring they function as intended in-game;
- Supporting key features of the game’s sound design from concept to delivery;
- Planning and conducting field recording sessions, editing, and organizing content;
- Collaborating effectively with other departments to ensure the best possible user experience;
- Continuously updating documentation related to your audio features.
- You have already contributed to the sound production of at least one video game, ideally a AAA production;
- You have a good command of Wwise and Reaper;
- You have experience creating and mixing surround sound content;
- You have a good understanding of the technical constraints related to audio implementation on current console and PC platforms, and the ability to accurately estimate task durations and understand dependencies;
- You are comfortable working in English and French, within an international production context.
A 6-month fixed-term contract available as soon as possible.
/!\ Don’t forget to add your CV, portfolio, website, or any other documents needed to assess your profile.
Additional InformationJoining us means having access from day one to:
- Flexible working hours and the ability to work remotely under the conditions set out in the Ubisoft charter;
- 20 days of teleworking per year from a European Union country (eligibility restricted to European citizenship profiles);
- Our internal e-learning platform to finally train you on the tools you’ve been needing;
- Our games library, where you can borrow the latest Ubisoft games, competitive games, consoles, and board games;
- Our Works Council (CSE) and its preferential rates on a wide range of shows, movie theaters, concerts, gyms, amusement parks, and many other great deals.
- You have a career and development plan established with your manager, as well as clear objectives that will allow you to progress each year;
- You have joined one of our clubs: choir, yoga, tennis, lightsaber… Or you’ve created your own!
- You are taking advantage of your 90-minute lunch break to join a class in our gym or borrow one of our bikes to ride in the Bois de Vincennes;
- You are eagerly awaiting the next surfing/yoga or skiing weekend organized by the Works Council;
- You have become unbeatable at foosball, climbing, Just Dance, or Boomerang Fu; You raided the internal clearance sale to complete your collection of Ubi goodies and games (because you can never have enough).
As an employer, Ubisoft offers equal employment opportunities to everyone, regardless of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft strives to develop an inclusive work environment that reflects the diversity of its gaming community within its teams.
Consult this guide to assist you with your application and discover our actions to encourage greater diversity and inclusion.
Company DescriptionUbisoft’s teams comprise 19,000 people in over 30 countries around the world and are united by a common mission: to enrich players’ lives with original and memorable gaming experiences. Their energy and talent have brought to life numerous acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company and believes that diversity of backgrounds and perspectives is essential to creating worlds that allow everyone to thrive and express themselves. If you’re excited about tackling exciting challenges, harnessing cutting-edge technology, and being part of the future of entertainment, join us and create the unknown.
A pioneering Ubisoft studio, the Paris studio was responsible for the publisher’s first successes following its creation in 1992. Today, it is at the helm of essential franchises such as Just Dance, Ghost Recon, and Mario + Rabbids. Ubisoft Paris has also built a solid reputation as a partner of choice in inter-studio collaborations such as Watch Dogs, Skull & Bones, and more.