This week we found an opening for a Re-recording Mixer, – Temp (SFD / Cinematics) at Blizzard Entertainment, a Senior Sound Designer for Dead by Daylight at Behaviour Interactive, and an Audio Editor for the NY Sports Newsroom – Part Time at SiriusXM:
- Blizzard Entertainment is hiring a Re-recording Mixer, Temp (SFD / Cinematics): The role is a 12-month contract with Blizzard Audio focused on re-recording mixing across the studio's full IP catalogue, covering trailers, cinematics, and in-game cinematics, with sound editing and design playing a supporting part (CA, US)
- Behaviour Interactive is looking for a Senior Sound Designer: You'd be shaping the sonic identity of Dead by Daylight, the multiplayer horror title from Behaviour, designing audio for characters, environments, and high-intensity gameplay moments using Wwise and Unreal (Canada)
- SiriusXM is searching for an Audio Editor, NY Sports Newsroom – Part Time: The part-time editor in SiriusXM's NY Sports Newsroom coordinates feeds, edits live games and press conferences, and pulls highlights for the network's sports coverage (NY, US)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Staff Audio System Engineer at Rivian (CA, US)
- Sound Engineer (Project Based) at Amber Studio (Romania)
- CONTRACT – Associate Engineer, Audio (NTD) at Nintendo (WA, US)
- Career Development Audio Arts Advisor at Full Sail University (FL, US)
- Lead Sound Technician/A2 at Village Theatre (WA, US)
- Sound Designer & Sound Mixer (Feature Documentary) at Joe Vision Production (Namibia)
- Senior Producer (Audio, VO, Narrative, NUE, Localization) at Bad Robot Games (CA, US)
- Senior Technical Sound Designer – Treyarch (Vancouver) at Elsewhere Entertainment (Canada)
- Senior Dialogue Designer (18 Month FTC) at Hundredstar (UK)
- Software Dev Engineer II, Audio + Podcast Ads at Amazon (NY, US)
- Sr. Technical Program Manager, Audio + Podcast Ads at Amazon (NY, US)
- Senior Technical Sound Designer – Treyarch (Los Angeles) at Elsewhere Entertainment (CA, US)
- Temp, Marketing Strategy (Urban Music) (1-2 months) at Warner Music Group (CA, US)
- Principal Audio/DSP Systems Engineer at Analog Devices (MA, US)
- Assistant Manager, Music Marketing – South Korea (Contractor) at Spotify (South Korea)
- Alternance – Core Technology Engineer (Audiovisuel) at Warner Bros. (France)
- Production Coordinator – Bayou Music Center at Live Nation (TX, US)
- Digital Content Designer (Music) at Wasserman (NY, US)
- Alternance Trader Media Audio F/H at WPP (France)
- Werkstudent im Bereich Audiovisuelle Medien (w/m/div.) at Bosch (Germany)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
❗Important: Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group 👉 here first
- Audio Designer (Mirrorbound) at Newfangled Games (UK)
- Sound Engineer (Aaj Tak Podcast) at India Today Group (India)
- Solutions Architect (Low-Code/AI for Music) at Warner Music Group (Canada)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Blizzard Entertainment
Location: CA, US
The role is a 12-month contract with Blizzard Audio focused on re-recording mixing across the studio's full IP catalogue, covering trailers, cinematics, and in-game cinematics, with sound editing and design playing a supporting part. Around 4-5 years of post-production mixing experience is what they want to see, and it sits on-site at the Irvine studio. <strong>The opening was shared in the <a href="https://linkedin.com/groups/8653596/" target="_blank" rel="noopener">LinkedIn Audio Jobs group</a>, so you'll need to be a member of the group to view the original post.</strong>
Company: Behaviour Interactive
Location: Canada
You'd be shaping the sonic identity of Dead by Daylight, the multiplayer horror title from Behaviour, designing audio for characters, environments, and high-intensity gameplay moments using Wwise and Unreal. They want at least 5 years across the full game audio production cycle, with strong recording, mixing, integration, and post-production chops. The role is permanent full-time and hybrid out of Montreal.
Company: SiriusXM
Location: NY, US
The part-time editor in SiriusXM's NY Sports Newsroom coordinates feeds, edits live games and press conferences, and pulls highlights for the network's sports coverage. Adobe Audition along with Zetta and Galaxy are part of the daily toolkit, and night, weekend, and holiday availability is required. It pays $20 per hour and asks for at least a year of sound editing in a fast-paced newsroom environment.












