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This week we found an opening for a Senior Audio Artist at Electronic Arts, a Lead Audio Technician – KA at Cirque Du Soleil, and an Associate Producer, Audio at Science Friday:
- Electronic Arts is hiring a Senior Audio Artist for EA Sports FC at its Vancouver studio, contributing across all phases of game audio: designing, editing and implementing sound directly in the engine alongside the audio leads, and handling post-production audio for in-game video (Canada)
- Cirque Du Soleil is looking for a Lead Audio Technician – KA: They are looking for a Lead Audio Technician for its KA resident show in Las Vegas, leading the Audio Services team while running monitors and operating and troubleshooting audio, RF, video and communications equipment across performances, artist training and maintenance (NV, US)
- Science Friday is searching for an Associate Producer, Audio: They are hiring an Associate Producer on its Audio team to turn science, health and tech stories into engaging radio and podcast segments: pitching and researching stories, booking and pre-interviewing guests, writing scripts, and editing audio for the daily podcast and weekly show (Remote)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Sound Designer at Gearbox Studio Québec (Canada)
- Sound Engineer at Live Nation Entertainment (TX, US)
- Game Sound Designer (SFX) at NCSOFT (South Korea)
- Principal Software Engineer, Car Audio Software Project Engineering at AKG (MI, US)
- Audio Tech- Satellite Music Hall at Live Nation (TN, US)
- Seasonal Part-Time Audio 2 at NFL (CA, US)
- Audio Designer (Wuthering Waves) at Kuro Games (China)
- Audio Project Manager, English (Infinity Nikki) at Paper Games (China)
- DSP Software Engineer at Sonos (MA, US)
- Music Curator at Gameloft (Indonesia)
- Senior Music Designer at Kuro Games (China)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
- Sound Designer (freelance) at Brink Labs (Remote)
- Audio Editor at Centauro (FL, US)
- Sound Engineer at Eloelo (India)
- Senior VO Designer at Criterion Games (UK)
- Audio Measurement Engineer at Quadrant Technologies (WA, US)
- PhD Position (Audio, Music & AI) at Music Technology Group (Spain)
- Freelance Audio Contractor at The LEGO Group (Denmark)
- Lecturer in Music at University of Edinburgh (UK)
- Signal Processing Manager at EssilorLuxottica (Italy)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Electronic Arts
Location: Canada
Electronic Arts is hiring a Senior Audio Artist for EA Sports FC at its Vancouver studio, contributing across all phases of game audio: designing, editing and implementing sound directly in the engine alongside the audio leads, and handling post-production audio for in-game video. They are after 5+ years of game audio experience, strong Wwise or FMOD skills and a high level of proficiency in a major DAW such as Pro Tools, Nuendo or Reaper, and ask for a demo reel with your application. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.
Company: Cirque Du Soleil
Location: NV, US
Cirque du Soleil is looking for a Lead Audio Technician for its KA resident show in Las Vegas, leading the Audio Services team while running monitors and operating and troubleshooting audio, RF, video and communications equipment across performances, artist training and maintenance. The on-site, permanent role asks for at least three years as a professional audio technician (leadership experience an asset), working knowledge of Pro Tools, MIDI and digital audio, LCS Cue Station programming, and a 30-hour OSHA card.
Company: Science Friday
Location: Remote
Science Friday is hiring an Associate Producer on its Audio team to turn science, health and tech stories into engaging radio and podcast segments: pitching and researching stories, booking and pre-interviewing guests, writing scripts, and editing audio for the daily podcast and weekly show. It is a full-time role, remote or hybrid with the New York City office, paying $60,000 to $78,000, and asks for one to two years covering science on radio or podcast plus solid editing chops in Pro Tools, Descript or Riverside. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.











