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This week we found an opening for a Sound Editor at Clear Cut Pictures, a Voice & Dialogue Designer at Owlcat Games, and an Acoustic Engineer at Apple:
- Clear Cut Pictures is hiring a Sound Editor to work at its London facilities (UK)
- Owlcat Games is looking for a Voice & Dialogue Designer: They’re the studio behind Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous;, and Warhammer 40,000: Rogue Trader and are looking for a Voice & Dialogue Designer to join its sound team (Cyprus)
- Apple is searching for an Acoustic Engineer – iPad, Mac & Home Acoustics: Their iPad, Mac & Home Acoustics team is hiring an Acoustic Engineer in the San Francisco Bay Area (CA, US)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Technical Sound Designer at Mad Head Games (Remote)
- Software Development Engineer, Audio + Podcast Ads at Amazon (NY, US)
- Audio Resource Manager at Keywords Studios (Spain or Poland)
- Seasonal Part-Time Broadcast Audio 1 at NFL (CA, US)
- Student Assistant to Acoustic Development – GN Hearing at GN (Denmark)
- Acoustic Systems Engineer (m/f/d) at HARMAN (Germany)
- Assistant Chair, Music Therapy at Berklee (MA, US)
- DSP Software Developer to GN Hearing at GN (Netherlands)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
- Audio Engineer at Nashville Symphony (TN, US)
- Audio Editor / Producer (Freelance) at Rokk (South Africa)
- Sound Engineering Lecturer at Africa Digital Media Institute (ADMI) (Kenya)
- Technician (Live Sound) at Liverpool Institute for Performing Arts (UK)
- Voiceover Agent at Fitzrovia Talent (UK)
- Editorial Assistant (Audio) at Penguin Random House UK (UK)
- Senior / Principal Acoustic Consultant at Cass Allen Associates (UK)
- PhD Scholarship in Acoustic Signal Processing at DTU Electro (Denmark)
- Acoustics/Loudspeaker Engineer at Fulcrum Acoustic (MA, US)
- Senior Product Manager – Audio Interface Hardware and Software at Universal Audio (CA, US)
- Doctoral Researchers, CoE in Music, Mind, Body and Brain at Centre of Excellence in Music, Mind, Body & Brain (Finland)
- Product Owner, Audacity at Muse Group (Europe)
- Post Production Engineer at Twickenham Film Studios (UK)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Clear Cut Pictures
Location: UK
Clear Cut Pictures is a multi-site post-production company in central London that has worked in broadcast TV and film since 1992, and it is hiring a Sound Editor to work at its London facilities. The role reports to the Head of Audio and covers tracklaying sound effects, setting up and editing VO and ADR both locally and remotely, and creating original sound design for the audio team. The posting asks for at least three years of Pro Tools experience in a professional environment plus proven sound design work on non-scripted broadcast, and applications close on 25 August 2026. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.
Company: Owlcat Games
Location: Cyprus
Owlcat Games, the studio behind <em>Pathfinder: Kingmaker</em>, <em>Pathfinder: Wrath of the Righteous</em>, and <em>Warhammer 40,000: Rogue Trader</em>, is looking for a Voice & Dialogue Designer to join its sound team. The role covers the full VO lifecycle: Preparing voice casting and evaluating performers against the creative direction, running professional recording sessions with actors, voice directors, and external studios, and then editing, processing, and implementing the dialogue, including localized VO. Owlcat is currently working on <em>Warhammer 40,000: Dark Heresy</em> and <em>The Expanse: Osiris Reborn</em>, and asks for commercial Wwise experience alongside Nuendo, iZotope RX, and SpectraLayers.
Company: Apple
Location: CA, US
Apple's iPad, Mac & Home Acoustics team owns the audio experience for the MacBook, iPad, and HomePod families, and is hiring an Acoustic Engineer in the San Francisco Bay Area. The role covers both hardware and sound: Electrodynamic transducer and MEMS design with lumped parameter and FEM/BEM simulation in COMSOL, integrating speakers and microphones into products built to resist water, dust, and chemicals, and acoustic measurement on Klippel, SoundCheck, or Audio Precision rigs. Apple lists MATLAB or Python and 3D CAD among the preferred skills, and the role was posted on 19 August 2026.











