19 great new audio jobs at Discord, Housemarque, NBCUniversal, Focusrite, Audacy, Vox Media, NPR, Epic Games, Cygames, Shift Up, Wasserman, MetaWin Games, Narratix, Penguin Random House UK, Reel Audiobooks, Colorado Public Radio, Deluxe, HANCE, and Distinct Possibility Studios

By September 5, 2025Audio Jobs
19 New Audio Jobs in Game Audio and Film Sound
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We came across interesting new jobs at Cygames, Discord, Shift Up, and Wasserman:

  • Cygames is hiring a Sound Engineer to be responsible for engineering work related to audio and sound recording (Japan)
  • Discord is looking for a Senior Software Engineer – Audio/Video Infrastructure who is passionate about building and scaling the software that powers their realtime audio and video communication infrastructure (CA, US)
  • Shift Up is seeking a BGM Sound Artist to work on a subculture cross-platform title that represents Eastern Fantasy (South Korea)
  • Wasserman is recruiting an Assistant, Music to perform a variety of administrative tasks to support client and internal matters (CA, US)

To learn more about these featured jobs, scroll down to see their full descriptions 👇

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
 
Important: If you’re having trouble viewing the jobs on LinkedIn, be sure to join the LinkedIn Audio Jobs group here first.

Happy job hunting! Best wishes from Asbjoern and Adriane.



Highlight – sound stories this week:








Sound Engineer
Company: Cygames
Location: Tokyo, Japan
Job description

You will be responsible for engineering work related to audio and sound recording.

Requirements
    Studio recording/MA experience for film, television, music, radio, etc. (No experience in the game industry is required)
  • Knowledge and experience using various music-related tools
  • Ability to communicate effectively with production staff
Preferred Qualifications
  • Knowledge and experience in multi-channel and immersive audio
  • Experience in game production using audio middleware
Desired Profile
  • Lovers of games and anime
  • Value teamwork

We are looking for full-time office work, 5 days a week. Full-time and contract employees are prohibited from having a second job.

Source: Devbrada
Senior Software Engineer – Audio/Video Infrastructure
Company: Discord
Location: San Francisco, CA, US
Job description

Discord is used by over 200 million people every month for many different reasons, but there’s one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games.

Discord is looking for a Senior Software Engineer who is passionate about building and scaling the software that powers our realtime audio and video communication infrastructure. The Audio & Video Infrastructure team builds and maintains our WebRTC-based systems and scales the infrastructure that enables millions of concurrent voice and video conversations.

As a Senior Software Engineer, you’ll work on technology that directly impacts how millions of people communicate daily. From casual voice chats to large-scale community events and high-stakes esports tournaments, your code will power conversations that matter. You’ll tackle interesting technical challenges at scale – optimizing for ultra-low latency while maintaining quality, handling network variability across the globe, and building systems resilient enough to handle Discord’s massive growth. This is an opportunity to work with cutting-edge media technology while having a real, measurable impact on user experience.

What you’ll do:
  • Build and optimize real-time Audio & Video systems that handle millions of concurrent users, focusing on implementation of scalable solutions.
  • Implement performance improvements across both control and media layers, improving latency, reliability, and user experience metrics.
  • Contribute to next-generation infrastructure architecture that pushes the boundaries of real-time communication.
  • Develop and maintain infrastructure automation to ensure reliable deployments.
  • Collaborate with cross-functional teams, such as the AV Clients team, to deliver features and product launches.
  • Debug and resolve complex production issues, from packet-level networking to application layer.
What you should have:
  • 4+ years of experience working on large scale distributed systems, including monitoring and performance optimization.
  • Strong programming skills in languages like Rust, Python, C++, and/or Elixir.
  • Knowledge of network protocols and understanding of networking fundamentals (TCP/UDP, packet loss, jitter, etc).
  • Strong debugging skills and ability to troubleshoot issues across the full stack.
  • Enjoyment in coming up with pragmatic solutions to concrete problems using first principles thinking.
  • Experience with cloud providers (AWS, GCP) and containerization (Docker, Kubernetes).
  • Collaborative mindset with experience working in cross-functional engineering teams
Bonus points:
  • Experience with Elixir in production environments.
  • Hands-on experience with WebRTC, HLS, or DASH streaming protocols.
  • Knowledge of audio/video codecs such as Opus, H.264, HEVC, or AV1.
  • Experience with real-time transport protocols like RTP/RTCP, RTMP, or QUIC.
  • Familiarity with audio/video infrastructure or media server technologies (SFU/MCU architectures)
  • Contributions to open source projects in the audio/video space

The US base salary range for this full-time position is $196,000 to $220,500 + equity + benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include equity, or benefits.

Source: GameJobs.co
BGM Sound Artist
Company: Shift Up
Location: Seoul, South Korea
Job description

Project Spirit is a new flagship project of ShiftUp. It’s a subculture cross-platform title that represents EASTERN Fantasy. ‘Stellar Blade’ and ‘Nike’ are new IPs that have proven their ability to produce IP through the project. Based on this, it is being developed as a top-class quality game in the industry.

We want to create a game that can be recognized around the world with someone who is willing to make the best games. Good games need to be joined by developers who are passionate about good teamwork and good developers. If you love subculture and want to spread that love through the project, please support us a lot.

Work
  • Production of BGM that captures the worldview and emotion lines of the game
  • Design of dynamic music for situations such as combat, exploration, cut-sin, etc.
  • Designing a music structure optimized for in-game implementation
  • Build immersive directing through collaboration with sound director and directing parts
  • Live recording of external performers, sessions, studio recordings, etc.
Eligibility
  • Those who can build music and design direction for the world in the game.
  • Those who have the ability to understand and apply various genres of music, such as music that interprets traditional tunes in a modern way
  • Those who can design the atmosphere, tempo, and structure of the music suitable for the game scene
  • Those who have a great sense of sound production and timing
  • Those who have experience in live session directing and mixing
  • Those who enjoy collaboration and feedback
Preferential
  • Those who have a wide range of musical tastes from classical to electronic and post-rock
  • Those who have practical experience in interworking between tools such as Wwise and FMOD
  • Those who actively use new tools or new technologies for work efficiency
  • Those who feel that the development of the game is a work of skill
  • Those who have more than ten figures or goodies
  • Original, Goddess of Victory: Nike, Stella Blade, Final Fantasy Series, etc.
  • Those who have their own philosophy on the direction of next-generation game music
  • Portfolio or career description is required
  • In the portfolio or career description, you must clearly state the parts you have created
Assistant, Music
Company: Wasserman
Location: Los Angeles, CA, US
Job description

Wasserman Music is a leading global agency representing prominent artists across all genres for live performance, touring, brand partnerships, and beyond. We are long-term career development strategists who work with artists to expand their reach and deepen their impact with audiences around the world.

Wasserman Music is part of Wasserman. Wasserman operates at the epicenter of sports, music, entertainment and culture, serving talent, brands and properties on a global scale. Headquartered in Los Angeles, Wasserman’s presence spans 28 countries and more than 70+ cities, including New York, London, Nashville, Chicago, Abu Dhabi, Amsterdam, Hong Kong, Madrid, Mexico City, Toronto, Paris and Sydney. For more information, please visit www.teamwass.com.

SUMMARY DESCRIPTION
  • An Assistant is responsible for performing a variety of administrative tasks to provide support to the agent in client and internal matters.
RESPONSIBILITIES
  • Maintain accuracy of artist contact record and deal memos in booking system.
  • Update client bios, riders, and ad mats.
  • Enter offers and related show details into the booking system.
  • Liaise with relevant teams to complete show-related administration.
  • Issue contracts for confirmed performances.
  • Track unreturned contracts; chase signed contracts.
  • Flag/review/address contract markups.
  • Create and issue artist itineraries when necessary.
  • Organize and execute announces and on sales.
  • Request, report, and/or review ticket counts for confirmed events.
  • Create and send invoices for show-related payments (deposits, balances, etc).
  • Track unpaid deposits and balances; liaise with accounting team to ensure funds are received and allocated on time.
  • Track, collect, and enter finals; notify accounting team to generate statement(s).
  • Coordinate with accounting team to update client tax information and payment information.
  • Manage work visa process for clients (immigration itineraries).
  • Coordinate with operations team for client on/off boarding.
  • Set and confirm meetings; maintain agent calendar and internal artist calendar.
  • Manage inbound phone calls on behalf of agents.
  • Book agent business travel as necessary.
  • Submit agent expense reports.
  • Take on additional tasks and responsibilities as assigned.
LOCATION
  • This role is based in our LA office and in-person 5 days/week.
Base salary: $47,500 plus bonus potential if applicable for role.

  • Actual base salary is dependent on several factors including but not limited to; market dynamics, location and region, experience, specialized skills/training (education), level of responsibility, budgetary considerations, tenure at the company (for current employees), etc. The salary range listed is just one component of the total compensation package for employees. Compensation decisions are dependent on circumstances of each role

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