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We came across interesting new jobs at DRAGO Entertainment, Turtle Rock Studios, 31st Union, and Maverick Games:
- DRAGO Entertainment S.S. is hiring a Sound Designer to record, edit, and create SFX across all aspects of their games (Poland)
- Turtle Rock Studios is looking for a Senior Audio Programmer to author major audio features, evaluate audio tech, and apply audio expertise (CA, US)
- 31st Union is seeking a Senior Audio Software Engineer who is collaborative and looking to push the boundaries of cutting edge audio (CA, US)
- Maverick Games is recruiting a Senior Audio Designer to collaborate with the Audio Director and other members of the development team (England)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Intern – Music Publishing Associate at Voodoo (France)
- Audio Producer at EA SPORTS (BC, Canada)
- Temporary Associate Music Producer at Blizzard (CA, US)
- Contract Audio Designer at nDreams (Remote)
- Business Development Manager for Voice Recording at PTW Tokyo (Japan)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for:
- Creative Development Manager at MassiveMusic Barcelona (Spain)
- Sound Engineer at LJ Community Radio (GJ, India)
- Talent Partnerships Lead – Music at Fandiem (Remote)
- Voice Actor at PLAY Audio Agency (Remote)
- Brand Director at Antares Audio Technologies (Remote)
- Backend Engineer at Meyer Sound (Germany)
- Senior Music Programmer at Roundhouse (England)
- Office & Team Coordinator at Songkick (England)
- Technical Audio Designer at Epic Games (Multiple Locations)
- Senior Technical Audio Designer at Epic Games (Multiple Locations)
- Senior Producer at HarperCollins Publishers (Remote)
Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group here first.
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: DRAGO Entertainment S.S.
Location: Kraków, Poland
Sound Designer Wanted: join DRAGO Entertainment and help us bring some excitement into gamers’ lives!
We’re developing all kinds of games and expanding into new game genres all the time. If you’re not only talented but also passionate about gameplay sound design reach out to us!
Responsibilities:- Record, edit, and create sound effects to utilize across all aspects of our games
- Audio implementation in Unreal Engine 4 and 5
- Collaborate with other audio team members to maintain consistency in quality and game mood
- Editing voiceovers
- Mixing and mastering music tracks
- Troubleshooting and debugging audio content
- Working closely with other non-audio teams ( art, design, programming etc. ) to maintain clear vision of the sounds
- High sound design skills
- At least 1 shipped title, and/or 2+ years experience in sound design
- Highly proficient with the DAW of Your choice ( preferably Reaper) and other audio tools like various plugins etc.
- Proficient in recording, editing, and mixing sound design content Good knowledge of Unreal Engine 4 and blueprints
- Ability to speak and understand English (International team)
- Basic knowledge of C++
- Basic understanding of music theory
- Basic knowledge of audio middleware such as WWise or FMOD Experience in mixing music and speech
- Passion for games
- Good communication skills
💰Paycheck fitting to your skills and experience.
⏱️Flexible Work Time with Core Hours (10.00-16.00)
🔥Real impact on the games we create.
🧠Work in a creative environment, in a committed team of game enthusiasts.
📈Room and time for personal skill growth.
Company: Turtle Rock Studios
Location: Lake Forest, CA, US
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.
Turtle Rock Studios is looking for a Senior Audio Programmer to join our team! This role will involve authoring major audio features, evaluating audio technology packages, and applying your audio background and expertise to new challenges. As a senior engineer, you will be helping to guide our audio team as we develop new and exciting games.
Responsibilities- Work with our team of audio designers and programmers to design, prototype, and implement new audio features
- Evaluate audio software libraries and make recommendations based on project needs
- Maintain and improve our audio technology pipeline and tools
- Work with the sound design team to meet project requirements within performance and memory budgets
- Guide and mentor other members of the audio programming team
- Shipped at least one title in the role of audio programmer
- At least 5 years of professional programming experience
- Shipped at least one console title
- A strong interest in audio processing and creating an awesome player experience
- Experience coding and debugging multi-threaded systems
- Proficient in C/C++
- Expert knowledge of Wwise
- Excellent communication and teamwork skills
- Ability to work independently and efficiently under deadlines
- Experience in Unreal Engine 4 or 5
- Prior experience shipping a multiplatform title
- Previous work on Multiplayer Action Games and FPS's a plus
- Bachelor's degree or equivalent in Computer Science or Engineering
Some of the benefits and perks our employees get to enjoy, include:
- 100% Medical, Dental, Vision coverage for you and your family
- 401k matching
- Profit Sharing Plan
- Student Loan Repayment Plan / College Savings Plan
- Career Improvement Plan
- Flexible Work Arrangements – Onsite, Hybrid, and Remote
- Generous Time Off Policy
- Company Events – In-Person Summer Family Bash + Halloween Party + Virtual Events
- Fully stocked kitchen + sponsored food trucks
$136,000—$170,000 USD
Company: 31st Union
Location: San Mateo, CA, US
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What we need:We’re seeking a Senior Audio Programmer who enjoys a collaborative and creative work environment and is looking to lead the effort to push the boundaries of cutting edge Audio. Research, design, implement, and debug audio tools and techniques to deliver an industry-leading audio experience.
Responsibilities:- Lead the technical design of audio technologies for current and future projects
- Evaluate and optimize the interaction between audio system and other build and runtime systems
- Evaluate and optimize the export and build pipeline for audio content
- Evaluate and implement techniques to reduce work needed to author the audio environment
- Design and implement code that facilitates the interaction between our game engine and Audiokinetic’s Wwise audio middleware
- Consult with audio designers to identify bottlenecks and ways to improve their pipeline
- Optimize audio game subsystem by taking full advantage of target hardware and architecture
- Maintain documentation on audio system that’s understandable by engineers and designers
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
- Participate on development of low level systems like streaming, generic serialization, entity system and more
- Experience developing for AAA games
- Shipped one or more AAA game titles
- Experience with multi-threaded programming
- Experience developing for multi-platform software projects, including game consoles
- Expertise in C/C++
- Experience with Audiokinetic’s Wwise tools and libraries
- Strong 3D math skills and audio/DSP concepts
- Ability to research, analyze and optimize code to meet performance requirements
- Ability to learn and master new technologies and code
- Ability to work independently and efficiently under reasonable deadlines
- Able to work and communicate in English
- Experience in Unreal Engine
- Experience with WWise
The pay range for this position in California at the start of employment is expected to be between $98,400 and $145,620 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Company: Maverick Games
Location: Warwick, UK
We are a developer-first video game studio, an environment where talented individuals are nurtured, inspired and flourish.
Key Responsibilities Be Inspired.- Collaborate with the Audio Director, discipline heads and other members of the development team
- Develop an exciting new AAA IP
- You'll be empowered to make amazing sounding games
- Identify creative solutions to project challenges
- Use the leading industry tools to create and implement your designs
- Perform exhilarating recording sessions out on location
- Direct and record talent in voice-over and motion capture sessions
- You'll champion the department throughout the studio with your passion for audio design
- Pioneer new audio technologies to push industry boundaries
- Use your skilled ear to understand, expand, and define your approach to sound design
- Starting at £41,000 rising to £60,000 with experience
- Plus bonus, benefits and perks
- Monthly learning day
- 30 days annual leave, plus bank holidays
Take risks, be curious, be creative, be bold, be innovative, be you.