20 great new audio jobs at Jagex, Sky Sports Studios, Rockstar Dundee, Amazon Games Montréal, The AudioVille, Ubisoft Newcastle, Meta, EA Tiburon, EA Montréal, EA Stockholm, nDreams, Epic Games, Ascendion, HARMAN International, Certain Affinity, Ribo Music, EPOS, Liquid Swords, and TELUS AI Data Solutions

By August 19, 2023Audio Jobs
Audio jobs by Soundlister
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We came across interesting new jobs at Jagex, Amazon Games Montréal, Ubisoft Newcastle, and Meta – and they’re looking for a Junior Audio Designer (England), Senior Audio Designer (QC, Canada), Lead Audio Designer (England), and Manager – Audio Engineering (CA, US).

We also found openings for an Audio Artist II at EA Tiburon (FL, US), Mobile Technical Sound Artist at EA Montréal (QC, Canada), Audio Artist III – VOX at EA Stockholm (Sweden), Audio Artist III – SFX at EA Stockholm (Sweden), Technical Audio Designer at nDreams (England), Audio Gameplay Programmer at Epic Games Cary (NC, US), Audio Engineer at Ascendion (WA, US), Principal Audio Signal Processing Engineer at HARMAN International (CA, US), Audio Designer at Liquid Swords (Sweden), and Audio Research Participant at TELUS AI Data Solutions (Remote).

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for a Senior Technical Sound Designer at Certain Affinity (TX, US), Senior Manager – Sound at Sky Sports Studios (England), Audio Programmer at Rockstar Dundee (Scotland), Music Artist at Ribo Music (Remote), Audio LAB Technician at EPOS (Denmark / Hybrid), and FX Editor at The AudioVille (TN, India).

Having trouble viewing the LinkedIn jobs? Be sure to join the LinkedIn Audio Jobs group here first.

Happy job hunting!

Highlight – sound stories this week:

How Elemental’s extraordinary Foley was created – with Shelley Roden, Heikki Kossi, and Scott Curtis.

19 great new sound libraries: Modern office ambiences, layered horror, retro games, engine rooms, EVs, apartment ambiences, and much more!

Junior Audio Designer
Company: Jagex
Location: Cambridge, UK
Job description

Are you a passionate and enthusiastic audio designer who wants to make an impact on how one of the UK’s most popular games studios’ games sound?

At Jagex, we’re looking for a talented junior audio designer with a thirst for knowledge and understanding in all areas of game audio.

As part of our talented audio team, you will make an active contribution to the audio direction on our game projects while developing your skills in asset integration and developing as an audio designer from more senior members of the team.

What you’ll be doing:
  • Deliver professional level game audio, with support from more senior members of the audio team.
  • Gain proficiency in asset integration using the game engine tools.
  • Collaborate with other disciplines across the Studio to ensure that the audio design supports the game direction.
  • Contribute to the audio direction of game projects where appropriate through collaborative discussion and research.
  • Carry out the duties of the audio department and help develop its resources such as recording, building, and maintaining the studio sound libraries.
  • Present ideas of sound design and music through concepting and storyboarding to present to the audio team and wider development.
  • Take ownership of the audio for projects such as small-scale quests, bi-weekly releases, and marketing content.
  • Follow briefs whilst adopting in-house working practices.
  • Continuously develop game audio creation and integration skills.
What we’re looking for:
  • Proficiency in sound design, demonstrated by a demo reel.
  • Good knowledge of audio software tools (eg Reaper/Cubase)
  • A clear passion for games and powerful drive to make them.
  • Some understanding of game engines (e.g. Unity, Unreal)
  • Thirst for knowledge and understanding & a clear drive to learn and develop in all areas of game audio.
  • Eligibility to work in the UK
Company Overview:

A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.

Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.

Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped.

Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future.

Jagex employs more than 400 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction.

Company Benefits:
  • Flexible Working
  • Bonus Scheme
  • Private Health Care
  • Gym Membership
  • Monthly Energy Allowance
  • Generous Pension Contributions
  • Life Insurance
  • Free Cycle Repair
  • Income Protection
  • Dental Plan
  • Free Fruit and Drinks
  • Subsidised Canteen

Feel like you fit this role, but don’t meet all the requirements? We strive for fresh perspectives, so as long as you can demonstrate how your attitude and other abilities might make up for any gaps we would welcome your application!

Jagex are an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.

Senior Audio Designer
Company: Amazon Games Montréal
Location: Montréal, QC, Canada
Job description

En tant que Conceptrice ou Concepteur sonore sénior.e, vous êtes responsable de la conception, du développement et de la production de l'environnement sonore d'un tout nouveau jeu vidéo. En collaboration avec le directeur audio et l'équipe de conception, vous créez, implémentez et mixez le contenu audio pour donner vie à la vision créative. C'est grâce à votre expertise en sonorisation et votre connaissance du jeu vidéo que vous imaginez des paysages sonores dans lesquels les joueuses et les joueurs se sentiront véritablement immergés.

Rejoindre Amazon Games Montréal, c'est contribuer à la fondation d'un nouveau studio de jeux vidéo à taille humaine; participer à la création d'une nouvelle propriété intellectuelle revisitant l’arène de bataille en ligne multijoueur (oui, un MOBA); et collaborer avec une équipe d'experts polyvalents qui ont b'en du fun à travailler ensemble. Venez construire l'avenir avec nous!

As a Senior Audio Designer, you are responsible for the design, development and production of the sound environment for a brand new video game. Working with the audio director and game design team, you create, implement and mix audio content to bring the creative vision to life. Using your expertise in sound and your knowledge of video games, you create soundscapes that players can truly immerse themselves in.

Joining Amazon Games Montréal means taking part in the foundation of a new video game studio that operates at a focused, human scale; participating in the creation of a new intellectual property, a fresh take on the AAA multiplayer online battle arena game (yes, a MOBA); and collaborating with a team of well-rounded experts who have a great time working together. Come build the future with us!

  • Créer et intégrer les sons du jeu en utilisant Wwise et Unreal Engine 5;
  • Travailler avec le directeur audio pour s'assurer que les sons correspondent à la direction audio créative;
  • Définir et construire le pipeline audio en collaboration avec le directeur audio et l'équipe de programmation;
  • Communiquer les besoins audio à l'équipe de programmation audio et faire les suivis pour assurer que les outils sont ajoutés et fonctionnent dans le moteur sonore;
  • Participer à la création du jeu par le biais de cellules créatives afin d'en améliorer l'expérience et l'immersion d'un point de vue sonore;
  • Déterminer les exigences sonores du projet et veiller à ce que les ressources nécessaires soient produites;
  • Tester et déboguer les composants audio en créant des plans de test audio avec l'équipe d'assurance qualité;
  • Participer à la planification et au suivi de la production audio tout au long du processus de production;
  • Jouer un rôle actif dans le débogage et veiller à ce que le produit final réponde aux normes de qualité.
  • Create and integrate sounds into the game using Wwise and Unreal Engine 5;
  • Work with the audio director to ensure that the sounds match the creative audio direction;
  • Define and build the audio pipeline in collaboration with our audio director and programmers;
  • Communicate audio needs to audio programmers and follow up with them to ensure tools are added and working in the sound engine;
  • Participate in game creation through creative cells to enhance the gameplay experience and player immersion from a sound perspective;
  • Determine the project's sound requirements and ensure that the necessary resources are produced;
  • Test and debug audio components by creating audio test plans with the QA team;
  • Assist with audio production planning and tracking throughout the production process;
  • Take an active role in debugging and ensuring the final product meets quality standards.
À propos d’Amazon Games

Amazon Games transpose les principes de la culture d’Amazon au monde de la conception de jeux. Nos équipes diversifiées, composées de personnes talentueuses et créatives, jumèlent leur passion du jeu à la profondeur unique d’Amazon. Toutes nos équipes, où qu’elles se trouvent, sont unies par un objectif commun : partager des expériences de jeu exceptionnelles avec les clients du monde entier. Nous croyons en un avenir où toutes et tous jouent, créent, rivalisent, collaborent et s’unissent à travers les jeux. Et nous recherchons les bonnes personnes qui nous aideront à bâtir cet avenir! En vous appuyant, entre autres, sur la puissance de Twitch et d’AWS, vous aurez l’occasion d’innover dans le domaine de la jouabilité, de la créativité, du marketing et des technologies, et travaillerez aux côtés de certaines des personnes les plus brillantes et créatives de l’industrie.

About Amazon Games

Amazon Games applies the principles of Amazonian culture to the world of game design. We have a diverse team of talented, creative people pairing their love of making games with the unique strengths that come with being part of Amazon. Across all of our teams and locations, we are united by a common purpose: to share great gaming experiences with customers around the world. We believe in a future where everyone is a gamer and everyone can create, compete, collaborate and connect through games, and we are looking for the right people to help us build that future. With the power of Twitch and AWS at your fingertips, you will have the chance to innovate in gameplay, creativity, marketing, and technology, while working alongside some of the smartest and most creative minds in the industry.

We are open to hiring candidates to work out of one of the following locations:

Montreal, QC, CAN

Qualifications de base
  • 5+ ans d'expérience professionnelle en sonorisation de jeux vidéo
  • Excellente connaissance des DAWs (Pro Tools, Reaper, etc.)
  • Solide expérience avec Wwise
  • Expérience avérée en conception sonore, mixage et conception musicale
  • Connaissance avancée des technologies et des outils audio pour les jeux vidéo
  • Maîtrise du français et de l’anglais, à l'oral et à l'écrit; puisque ce rôle nécessite d'interagir avec d’autres entités d’Amazon à l’échelle mondiale ainsi qu’avec des employé.es et intervenant.es dans d’autres provinces canadiennes, la connaissance du français et de l’anglais est exigée pour ce poste.
Basic Qualifications
  • 5+ years of professional experience in video game sound
  • Excellent knowledge of DAWs (Pro Tools, Reaper, etc.)
  • Solid experience with Wwise
  • Advanced sound design, mixing and music design skills
  • Advanced knowledge of game audio technologies and tools
  • Strong verbal and written communication skills in French and English; due to the nature of the role, which requires interaction with other Amazon entities globally and with Amazon employees and stakeholders in other provinces in Canada, bilingual French and English is required for this position.
Qualifications préférées
  • Expérience avec Unreal 5
  • Connaissance des techniques d'enregistrement sur le terrain et de synthèse sonore
  • Familiarité avec l'équipement audio et de studio ainsi que des bibliothèques SFX
  • Solides compétences en matière d'analyse et de résolution de problèmes
  • Capacité à expliquer clairement des idées complexes
  • Connaissances musicales en tant que musicien.ne et/ou compositeur.trice
  • Passion pour les jeux MOBA
    *Notez que ce rôle n'inclut pas de composition musicale, et que le processus d'entrevue comporte un test créatif de conception sonore.

Nous savons que votre talent et vos habilités peuvent s’exprimer par des expériences variées et pertinentes. Nous vous incitons donc à postuler, même si vous ne présentez peut-être pas toutes les qualifications listées.

Preferred Qualifications
  • Experience with Unreal 5
  • Knowledge of field recording and sound synthesis techniques
  • Familiarity with audio and studio equipment and – SFX libraries
  • Strong analytical and problem solving skills
  • Ability to explain complex ideas clearly
  • Musical skills as a musician and/or composer
  • A passion for MOBA games
    *Please note that this role does not involve music composition, and that the interview process includes a creative sound design test.

We know that your talent and skills can be expressed through a variety of relevant experiences. We encourage you to apply, even if you do not have all the qualifications listed.

Amazon s’engage à créer un milieu de travail diversifié et inclusif. Amazon est un employeur qui offre à tous les mêmes opportunités et ne fait pas de discrimination fondée sur la race, l’origine nationale, le sexe, l’identité sexuelle, l’orientation sexuelle, le statut d’ancien combattant protégé, le handicap, l’âge ou autres statuts protégés par la loi. Les personnes handicapées qui souhaitent présenter une demande d’accommodement, sont invitées à aviser leur recruteur.

Amazon is committed to a diverse and inclusive workplace. Amazon is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, disability, age, or other legally protected status. If you would like to request an accommodation, please notify your Recruiter.

Source: GameJobs.co
Lead Audio Designer
Company: Ubisoft Newcastle
Location: Newcastle upon Tyne, UK
Job description

At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.

The Role

As our next Audio Lead, you’ll be accountable for the quality control of audio content from the design team as well as guiding them through project tasks that improve the gameplay experience of our new AAA IP. Y ou'll relish the opportunity to develop a team with your ability to communicate effectively, willingness to handle challenging situations, and able to delegate responsibilities with excellent organisational & time management skills. You can see the bigger picture, and understand why it's important to be the main point of contact between your team and production to efficiently delegate appropriate tasks for the benefit of the game development.

You also champion the voice of your colleagues, not afraid to innovate and bring ideas to life. You’re looking for a creatively rewarding opportunity to work on an exciting AAA gaming experience, that provides interesting challenges that have yet to be explored in the gaming industry.

At Ubisoft, we aim to be a destination of choice for the best talent. To be the market leader, we need people like you, who will be instrumental in driving our pillars of success, as together we will: build creative hits, partner & collaborate, deliver with excellence, and celebrate difference.

What you'll bring

At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.

  • Previous experience leading or mentoring audio designers.
  • Can demonstrate Technical knowledge, including Wwise.
  • A showreel that displays technical documentation, breakdown of content and gameplay examples.
  • A good understanding of the development cycle of a game.
  • Upto date on current trends in design for games.
  • An educational background in audio is desirable, but not essential.

Joining Ubisoft you will contribute to a fun and friendly team that values openness and inclusivity as one of our key pillars. You will have the opportunity to learn, grow and develop your career, as well as the careers of your peers, whilst sharing our continued success as we expand our ever-growing catalogue of games.

With us, you’ll be part of a highly talented team aiming to create a whole new world for our players as we strive to successfully release the next big Ubisoft IP. Your passion for learning and development will enable you to push boundaries and continue to grow and progress in your role, with limitless opportunities to reach your full potential. To us, it’s more than just a job at Ubisoft. It’s a journey. It’s an experience. A way to bring players and communities together. A place to celebrate our differences. A place to grow.

What we'll provide

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world.

  • Everything you need to keep your life in balance – hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community – with paid volunteering days
  • Fun and entertainment – with free games, activities, and celebrations
  • Generous relocation support – should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.


We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections and Luke Murtagh, our Talent Acquisition Partner who is managing this vacancy:

Manager – Audio Engineering
Company: Meta
Location: Sunnyvale, CA, US
Job description

The Reality Labs hardware teams at Meta build our VR, AR, Glasses, and Wearable devices. The potential of these products to connect the world is immense—and we’re just getting started. Come join the team to ship emerging technologies to hundreds of millions, driving the state-of-the-art forward with breakthrough work in physical acoustic, Audio algorithm, Audio Experience Optimization, and advanced audio technology development, to deliver mixed and virtual reality experiences as part of our family of products to enable the Metaverse.We are currently hiring an experienced Audio Algorithm Technology Manager to develop technology roadmaps, influence product roadmaps, align tech development with future product requirements, represent the technology teams with our cross-functional partners, and deliver innovative technologies that support the RL product vision. Successful candidates must be comfortable working in a dynamic cross-functional environment, and exhibit high signal-to-noise synthesis (pun intended) abilities and communication.

Manager, Audio Engineering Responsibilities:
  • Lead a team of DSP and Audio ML engineers to develop World Class Audio and Enhancement algorithms for voice communications, Always On Assistant, and music enhancement in MATLAB, floating Point, and Fixed Point languages. Lead the fusion of embedded small footprint machine learning and classical algorithm fusion for advanced applications in speech enhancement, signal separation, and multi modal sensor fusion applications running on the edge. Develop new algorithms, User experiences, and features for next generation communications, virtual reality and augmented reality experiences. Build and manage a multi-generational technology and audio experience roadmap. Define, design, develop and debug real-time audio system software for forward looking products and user experiences. Develop a forward looking technology shelf and dive into new areas with unfamiliar technologies. Identify, evaluate and drive third party algorithm partners. Generate novel, innovative solutions to some of the toughest problems in audio. Coaching, mentoring, and developing a team of engineers. Champion a data driven culture, operational excellence, and establishing processes and operational metrics and KPIs. Communicate and collaborate effectively with cross-functional HW and SW engineering teams. Build and develop an effective team. Support recruiting and staffing efforts. Partner with academia and industry partners on new innovation opportunities.
Minimum Qualifications:
  • Experience with technical leadership and demonstrated success through data managing people. 7+ years experience managing embedded DSP SW teams and audio algorithm development. Experience with ML applications in Audio domain such as noise reduction, scene classification, and signal separation. Demonstrated understanding of how end-to-end audio systems work including transducers, audio ICs, acoustics, embedded DSPs, in mobile and embedded platforms. 10+ years experience creating efficient real-time embedded audio algorithms. Demonstrated communication skills and experience working across disciplines to drive optimal solutions and supporting cross functional teams. Experience with porting and optimizing C code to a target platform. Familiarity with various DSP platforms and the trade-offs of embedded implementations. Experience in any of the following areas: Echo Controls, Multi mic noise reduction, Speech Intelligibility Enhancement, Microphone beam forming, ML, Blind Source Separation, Signal Separation. Experience in developing AGC, Multi band compression, HRTF Surround Sound, Speaker Array processing, Speaker protection. BS degree in Computer Science or related field, or equivalent experience.
Preferred Qualifications:
  • MS or PhD in Electrical Engineering, Computer Science or equivalent. 10+ years of Fixed Point and Floating point Audio Algorithm development into embedded DSP and ARM cores. Experience in Acoustics and Consumer Audio EE Architecture. Experience shipping millions of embedded audio DSP products. Experience with embedded Low Footprint machine learning and application of machine learning techniques to voice enhancement and music enhancement algorithms. Experience with machine learning for Audio Scene Classification, Always on Wakeword and voice interaction.

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. We may use your information to maintain the safety and security of Meta, its employees, and others as required or permitted by law. You may view Meta's Pay Transparency Policy, Equal Employment Opportunity is the Law notice, and Notice to Applicants for Employment and Employees by clicking on their corresponding links. Additionally, Meta participates in the E-Verify program in certain locations, as required by law

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