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We came across interesting new jobs at Epic Games, Xbox Games Technology Group, RootCode, and Bear Games:
- Epic Games is hiring an Associate Audio Designer with an understanding of game audio experiences with good knowledge of the video game development process (Brazil)
- Xbox Games Technology Group is looking for a Senior Audio Engineer with an interest in sound content, who can communicate sound ideas and translate them to audio systems and tools (BC, Canada)
- RootCode is seeking a Sound Designer to create and integrate audio assets into the Unity sound engine (Remote)
- Bear Games is recruiting a Sound Designer with extensive experience in creating sounds and music for games (Remote / Ukraine)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for:
- Dubbing Mixer at Warner Bros. Discovery (London, UK)
- Assistant Sound Arts Professor at NYU Tisch (NY, US)
- Senior Technical Sound Designer at Polyarc Games (WA, US)
- Audio Director at Polyarc Games (WA, US)
- Audio Operator I at ESPN (CT, US)
- Music Intern at Nicolas de Ferran (Remote / France)
- Senior Audio DSP Engineer at Amazon Lab126 (SH, China)
- Sync Coordinator at Sony Music (CA, US)
- Junior Sound Engineer / Technical Runner at Forever Audio (England)
- Sound Design Intern at Coda to Coda (England)
- Composer Intern at Coda to Coda (England)
- Senior Sound Designer at Cloud Imperium Games (England)
- Boom Operator at Ahmed Sabry (Saudi Arabia)
- Senior Manager for Creative Sync at Warner Music Group (CA, US)
- Audio Designer at Ubisoft Montréal (QC, Canada / Hybrid)
- Sound Designer at Mass Virtual (FL, US)
- Sound Designer at Behaviour Interactive (QC, Canada)
Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group here first.
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Epic Games
Location: Porto Elegre, Brazil
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
What We Do
We raise the quality level of audio in all Epic game titles and technologies as well as engage with a world-class team to create amazing gaming experiences.
What You’ll Do
As a member of the Epic Audio Team, you will use your technical and creative skills to their fullest, helping define the future of interactive audio technology.
- Help raise the quality level of audio in all Epic Game titles and technologies
- Push the development of audio features and integration for future Unreal audio engine development
- Create and implement base pipeline audio content
- Develop sound design skills to match the Fortnite aesthetic
- Help with basic asset management and updates
- Look for opportunities to help with more advanced audio tasks as skills improved
- Work with production to understand how to assist the team with deadline-based tasks
- A junior game audio sound designer with an understanding of game audio experiences with good knowledge and understanding of the video game development process
- A foundation of Sound Design skills that show promise in the areas of field/studio recording, sound editing, and sound designing
- Previous experience in a game engine and familiarity with game development concepts
- Passionate about game audio; should be able to talk about and deconstruct other current games’ audio quality and implementation
- Excitement about learning and building game audio skills
- Music skills are good to have, as we have opportunities to create music for emotes and in-game events
- Strong self-management, organizational, and problem-solving skills, ability to work independently while having a great team player attitude
- Knowledge about implementing audio in-game audio middleware or native systems
- Experience with scripting languages and methods
Company: Xbox Games Technology Group
Location: Vancouver, BC, Canada
Games continue to evolve and push the boundaries of entertainment as we know it. The bar to deliver world-class games continues to rise, driven by advantages in better hardware and software capabilities. Along with optimizing game development engines, developing infrastructure and workflows for efficient remote and hybrid development, brings new opportunities and engineering challenges that all studios are facing today. Solving these challenges is critical to enabling efficient hybrid teams as well as external globally distributed development partners who help scale during peak phases of development. At The Coalition Studio, through our work on the acclaimed Gears of War franchise, we are tackling these problems head-on by leading engine innovation, developing technical showcase technologies, and delivering world class workflows, tools and features that are adopted across the wider Xbox Game Studios organization.
We are looking for a Senior Audio Engineer to join our team of audio enthusiasts striving for immersive, award-winning audio in our titles. We would like someone with an interest in sound content, who can communicate sound ideas and translate them to audio systems and tools. With a focus on Console/PC games you will collaborate with a variety of creative minds to create cutting-edge gaming experiences.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Required Qualifications:- Bachelor’s Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including C++, C#, Java, JavaScript, or Python
- OR equivalent experience.
- 4+ years experience in game development or similar audio software using C++.
- Ability to problem-solve independently in new and existing systems or technologies
- Effective communication skills and comfortable working closely with engineers and artists
- Experience developing tools, pipelines, and custom plugins
- Experience with version control systems
- Experience working on indie games or open-source projects
- Experience with Unreal Engine and Wise or equivalent middleware
- Interest or hobbies in music or sound design
Software Engineering IC4 – The typical base pay range for this role across Canada is CAD $108,100 – CAD $199,700 per year.
Responsibilities- Work to empower the audio team with tools and pipelines to materialize their creative vision.
- Collaborate with various teams to gather requirements and develop audio features.
- Work closely with core engine team to ensure runtime audio is performant.
- Work with the audio engineering team to abstract, share and support our tools, pipelines and features with other studios across Xbox.
- Embody our Culture & Values
Company: RootCode
Location: Remote
Hi there! Our team is currently working on several games in the Merge, Tycoon and Runner genres. References: Subway Surfers, Idle bank tycoon, Gold and Goblins.
What are you working on?- Genres: Casual
- Platforms: Mobile
- Create and integrate audio assets into the Unity sound engine;
- Check the correctness of the integrated audio;
- Configure audio in Unity;
- Create sounds for game interaction, interface;
- Create/select music for the game;
- Interact with the team within the framework of your own tasks;
- Work with various plugins for setting up audio AudioSource, Mixer, FMOD.
- Experience in a similar position in gamedev for at least 2 years;
- Experience with Unity, Wwise, Git;
- Proficiency in tools for setting up and writing soundtracks;
- A portfolio (required);
- FMOD knowledge;
- Ability to use various audio services (for example, Audiojungle) and understanding of their licensing;
- Technical mindset;
- Activity, dedication and responsibility.
- Decent salary based on the interview results depending on experience and skills;
- Fully remote work format;
- Work schedule 5/2 from 9:00 to 18:00 (GMT+3).
Company: Bear Games
Location: Remote / Ukraine
Bear games is a Ukrainian gaming company founded in 2002 by professional Counter-Strike cyber sportsmen. The company develops unique cross-platform games. Our team’s portfolio includes more than 50 released projects of various genres that have conquered the hearts of millions of players.
We are currently actively developing the Comix Zero project – https://store.steampowered.com/app/3149550/Comix_Zero/ – and we are looking for professionals to expand the team
Prescribed test task.
What are you working on?
- Genres: Platformer
- Platforms: PC, Console
- creating, recording and editing sounds;
- creating, recording and editing music;
- communication with other team members;
- 10+ years of experience;
- mandatory experience in creating sounds and music for games;
- please write a list of games whose music and sounds you created immediately in the letter;
- anticipated test task;
- remote work with flexible schedule;
- work on a AAA level project;
- professional and personal development;
- joint work with world-class professionals;
- competitive salary;
- minimal bureaucracy.
Bear games – українська ігрова компанія, заснована в 2002 році професійними кіберспортсменами дисципліни Counter-Strike. Компанія розробляє унікальні кросплатформні ігри. У портфоліо нашої команди понад 50 випущених проектів різних жанрів, що підкорили серця мільйонів гравців.
Зараз ми активно розробляємо проект Comix Zero:
https://store.steampowered.com/app/3149550/Comix_Zero/
та шукаємо професіоналів для розширення команди
Передбачене тестове завдання.
What are you working on?- Genres: Platformer
- Platforms: PC, Console
- створення, запис та редагування звуків;
- створення, запис та редагування музики;
- комунікація з іншими учасниками команди;
- досвід 10+ років;
- обов’язковий досвід створення звуків та музики для ігор;
- прохання одразу в листі писати список ігор музику та звуки яких ви створювали;
- передбачене тестове завдання;
- віддалена робота з гнучким графіком;
- робота на проекті ААА рівня;
- професійний та особистісний розвиток;
- спільна робота з професіоналами світового рівня;
- конкурентна заробітна плата;
- мінімальна бюрократія.