22 great new audio jobs at Sonos, Insomniac, Crytek, Larian, Evolution, Raven, Monolith, 2K Novato, Undead Labs, Illuvium, Blizzard Irvine, PlayStation, Harbor Picture Company, StoryToys, Ubisoft Blue Byte, EA SPORTS, Riot Games, and EA Create

By March 4, 2022Audio Jobs
Audio jobs by Soundlister
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We came across interesting new jobs at Crytek, Larian Studios, Evolution, and Raven Software – and they’re looking for a Senior Audio Designer (Germany), VO Lead (England), Technical Sound Designer (Sweden), and Junior Audio Designer (WI, US).

We also found openings for an Advanced Sound Designer at Monolith Productions (WA, US), Cinematic Audio Designer at 2K Novato (CA, US), Audio Software Engineer at Undead Labs (WA, US), Technical Audio Artist at Illuvium (Remote), Sound Designer at Blizzard Irvine (CA, US), Associate Voice Over Producer at Blizzard Irvine (CA, US), Senior Sound Designer at Larian Studios (England), and Audio Designer at Crytek (Germany).

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for an Audio Research Scientist at Sonos, Audio Designer at Insomniac Games, Manager of Sound Design at PlayStation Global (England), Senior Audio Producer at Harbor Picture Company (England), Sound Designer at StoryToys (Ireland / Remote), Audio Programmer at Ubisoft Blue Byte (Germany), Technical Audio Artist at EA SPORTS (BC, Canada), Manager of Sound Design at Riot Games LA (CA, US), Development Manager (Audio) at EA Create (BC, Canada), and Senior Sound Designer at Larian Studios (England). Happy job hunting!


Highlight – sound stories this week:

Creating an Aural Adventure for ‘Angry Birds Journey’ – with Can Uzer, Toivo Kallio, Henri Sorvali, and Pasi Pitkänen.

Making the Nostalgic ’90s Sound of Netflix’s ‘Mixtape’ – with Odin Benitez.

The Indie Sound Awards Finalists have been unveiled – Time to vote for your favorites (and possibly win 5 excellent SFX libraries!).




Senior Audio Designer
Company: Crytek
Location: Frankfurt, Germany
Job description

We are looking for an experienced and passionate Senior Audio Designer to join our Crysis 4 (Working Title) team in our Frankfurt, Germany studio.

Responsibilities
  • Concepting, designing, implementing, testing and maintaining game audio using CryEngine 5.X audio pipeline.
  • Recording, editing and post-processing linear media such as audio libraries, trailers and development diaries.
  • Composing and producing music for linear and adaptive media.
  • Recording, editing and post-processing of dialog and localization.
  • Performing quality assurance duties such as debugging and optimization.
  • Collaborate with CryEngine Developemnt Team to improve the audio pipeline and procedures,
  • Creating technical documentation and tutorials using CryWiki and CryEngine Forum.
  • Performing duties as Audio Module Owner and oversee the audio component of one feature or area.
  • Provide input to department and project status meetings, stand-ups and scrums.
  • Gather and share knowledge with the audio team and inject new ideas and procedures.
Requirements
  • Successful completion of a certified audio education program or academic studies.
  • 4+ years of audio experience in the gaming industry, actively designing and implementing game audio.
  • At least two previously published titles and at least one in a Regular role.
  • Strong creative vision regarding audio and the use of it in a none linear medium.
  • Excellent knowledge of PC-based pro audio software, such as Nuendo, Pro Tools, Reaper and VST PlugIns.
  • Excellent knowledge of audio middleware software such as Wwise, FMOD Studio or CRIWARE.
  • Advanced knowledge of CryEngine or other Game Engines such as Unity, Unreal or Lumberyard.
  • Advanced knowledge to accurately plan and estimate tasks while understanding dependencies.
  • Strong ability to take direction well, point out production bottlenecks and solve problems proactively.
  • Strong ability to give feedback and guide Intern, Junior & Regular Audio Designers.
  • Strong ability to document pipelines, tools and procedures, share knowledge and give presentations.
  • Excellent interpersonal and organizational skills with a role model attitude.
  • Excellent verbal and written communications skills in the English language.
  • Strong Passion for playing and creating video games.
  • Willing to relocate to Frankfurt am Main area, Germany.
Pluses
  • Advanced knowledge of programming or scripting languages such as Python, C# or C++
  • Advanced knowledge of CryEngine tools and production pipeline.
  • Advanced experience in other realms of Audio Production or Composition.
  • Excellent skill playing an instrument.
What you can expect from us
  • A refreshing yet highly professional atmosphere in a diverse team.
  • Flexible work time.
  • Free public transportation ticket, which lets you use public transport free of charge 24/7.
  • Supported German lessons for our employees
  • Company language is English. Any additional language is a plus, but not a requirement.
  • Extensive assistance with getting visa, work permits and communication with local authorities.
  • Relocation support.
  • A company apartment for your first few months and help in finding a private apartment
  • …and much more!
Source: Crytek Jobs
VO Lead
Company: Larian Studios
Location: Guildford, UK
Job description

Larian Studios – Guildford is looking to hire a full-time VO Lead to join our team! Here you will work with our VO team and Mocap team to implement and maintain VO audio systems within the game while communicating with teams across Europe, Asia and North America time zones. We’re looking for a champion of recording techniques, a devourer of microphone and preamp love stories with a passion for solving new and complex puzzles to ensure the realisation of the next generation VO Dialogue Systems and Pipelines. If you are this person, we want to hear from you — please, prepare to talk about how you’d handle thousands and thousands of audio files!

Responsibilities
  • Translate Artistic, Technical and Production requirements for our VO systems into a set of actions to develop, improve and maintain our systems.
This will include but not limited to:
  • Voice integration pipeline
  • Batch processing (editing, VO FX, mastering, Implementation)
  • Support localisation by providing insights on our voice systems, its strengths and features, forecasting language-based necessities and suggesting changes/improvements to support the project’s vision
  • Develop a VO-focused QA pipeline together with our QA team
  • Drive the technical requirements and budgets for our VO booth and recording equipment.
  • Research, develop and enforce reference standard audio specs and best practices for the entire VO audio pipeline
  • Take part in voice recording sessions and Castings where necessary and provide technical support
  • Mentor our Voice Designers and sound engineers by sharing knowledge, providing guidance, give sensible and on point feedback and nurturing their strengths
Requirements
  • 5+ years’ professional experience in Audio for interactive media
  • Management and production experience
  • Participation in multiple game productions, from Indie to AAA
  • Extensive post-production, voice production and audio tools knowledge
  • Extensive audio equipment knowledge
  • Surround audio knowledge
Nice to Haves
  • Voice/dialogue production experience in film or television an asset
  • Experience with Reaper a big plus
  • Knowledge of current engines an asset
  • Knowledge of scripting/programming languages an asset
Source: Larian Jobs
Technical Sound Designer
Company: Evolution
Location: Stockholm, Sweden
Job description

We are now entering a new chapter in our mission to become the business reference in sound. Want to come along for the ride? The NetEnt brand is part of the ever-growing Evolution Engineering family, and now we are searching for an avid Technical Sound Designer to, as part of the inhouse sound team, create immersive music and sounds for our games and be a fundamental part of delivering the next generation’s online gaming experience.

You will be working as part of a self-driven team of both Sound Designers, Audio Developers and QA to deliver a AAA sound experience for our games. You will work closely together with game teams and Product Owners around the world to improve online gaming. You will participate in an agile and iterative process where both creativity, quality and playfulness are key ingredients for success.

Qualifications

You view yourself as a positive, creative and fearless person with can-do attitude who loves to push the limits, try new approaches and feel comfortable with speaking your mind. You are a musical magician with 5+ years’ experience from professional audio production and all related technologies surrounding sound design and music composition within gaming or igaming. You are technically adept and have worked with a multitude of audio middlewares and have experience from audio management in gaming engines such as Unreal Engine or Unity. You can act as a bridge between developers and sound designers to improve tools and processes. If you have a higher educational degree within music/sound, we consider it a merit.

Extensive knowledge of Cubase, virtual instruments and other DAW tools is required.

Since our working language is English, high proficiency in English, written and oral, paired with skills in clear and effective communication is a must. You take a lot of pride in your work and always have the end-result top of mind while understanding that collaboration is key to our success. Therefore, you are a team player and communicative ambassador always willing to share your knowledge and feedback while also learning from your peers and colleagues in a dynamic and creative environment.

You will be based in Stockholm, Sweden, but have the vast Evolution network as your workplace, meaning that travelling can be part of your work, although much of the daily work can be performed remotely. You will report to the Sound Lead.

Responsibilities:

  • Collaborate closely with the Sound Lead and developers to drive the work in integrating audio middleware with game engines.
  • Create, improve and integrate audio features and content in the game using native game engine audio management and/or middleware.
  • Collaborate with Sound Lead, R&D Lead and Technical Operations to be part of sound quality improvement projects.
  • Produce music and audio assets for slot and live games.
Skills:

  • Expert knowledge in sound design and music production.
  • Knowledge in audio middleware.
  • Experience in game engines such as Unreal and Unity.
  • Experience in game engine audio management.
Experience:

  • 5+ years in professional audio production and game implementation.
  • Delivery of numerous games as part of a production team.
  • Experience from the iGaming industry is a merit.
We also appreciate if you have:

  • Experience in JSON.
  • Experience in Git.
  • Experience in agile methodology.
  • Experience in Jira and Confluence.
  • Experience in scripting.
  • University diploma in music or sound. BSc or similar education.
We Offer

A healthy mix of startup-like culture of the company, which will enable you to try new approaches and technologies and remain on the edge of technological development and enterprise, with stability and supporting functions to help you focus on your job.

A fantastic office located in the city center of Stockholm with amazing colleagues who start every week with a breakfast together. You will be part of a big international family where cultural diversity is present. We all have the same thing in common: a passion for delivering the very best in gaming. Innovation is a big part of who we are since there is no other way to be a driver in the industry!

Does this sound appealing? Then look no further, send us your application and we promise you a fun workplace where you will grow technically and personally!

Please note that we are primarily looking for candidates who have a work visa for the EU, and are based in Stockholm or planning to move there in the near future.

Junior Audio Designer
Company: Raven Software
Location: Middleton, WI, US
Job description RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty franchise, is looking for a JUNIOR AUDIO DESIGNER to join our team to develop the soundscape for our current and future projects. You’ll bring your own unique blend of skills to the audio team, collaborate with other game development disciplines across ACTIVISION, and create the best sounding experiences for millions of players. This role will report directly to our Senior Lead Audio Designer.

If you can demonstrate your keen sense of audio for games, we want you to join our team!

Core Duties:
  • Contribute to all aspects of sound design, post-production and mixing.
  • Collaborate with other game developers to create, implement and debug sound effects.
  • Take part in improving game audio features and tool development.
  • Dialogue editing, Sound effects library maintenance, Field recording,

  • A demo reel showcasing your most outstanding accomplishments in sound design. Isolated sound design is ideal. Document what you contributed to any collaborative examples. No music is strongly preferred.

  • 1+ years of relevant industry experience.
  • Audio recording, design, processing and mixing skills.
  • Experience with current audio editing software, such as REAPER, Pro Tools, Logic, Live, Audition, Sound Forge, Waves and other plug-ins.
  • Experience with audio hardware, such as recording interfaces, microphones and outboard processing.
  • Experience with Windows and/or macOS, familiarity with productivity software such as word processors and spreadsheets.
  • Excellent communication and organization skills.
  • Good work ethic and a positive attitude.
  • Having shipped at least one game is a plus.
  • Familiarity with multi-channel / surround sound / 3D spatial audio mixing is a plus.
  • Game development, scripting and/or programming skills is a plus.
About Raven

Founded in 1990, Raven Software is the developer of numerous award-winning games including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance and most recently, a major contributor to the blockbuster Call of Duty® franchise. We are based in Middleton, Wisconsin, a suburb of Madison, annually ranked on numerous lists as one of the top places to live and work.

We each bring a unique set of experiences from dozens of cultural backgrounds. Our shared values unify our direction and decisions, helping us touch the lives of more than a billion people each day.

About Activision

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ – we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Raven Software is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Want to showcase your audio skills – and be discovered by those who need them? Join 100s of other audio professionals and get a free profile on Soundlister – right here!

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