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Activation
This week we found an opening for a Technical Sound Designer at Sledgehammer Games, a Senior Sound Designer at Disney, and a Sound Designer (Star Wars Jedi) at Electronic Arts/Respawn:
- Sledgehammer Games is hiring a Technical Sound Designer to help build a fresh AAA aural experience at the studio behind Call of Duty: Modern Warfare III. The role sits in San Mateo and is hybrid rather than remote, working alongside audio teams at the studio's other locations in the US, Toronto, the UK and Australia (CA, US)
- Disney is looking for a Senior Sound Designer for an ambitious new project, and is after an imaginative audio creator with strong game development skills (CA, US)
- Electronic Arts/Respawn is searching for a Sound Designer (Star Wars Jedi) on a temporary contract, covering Electronic Arts' studios in Los Angeles, Vancouver and Madison (CA, US)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Sound Designer at Disney (Spain)
- Audio Technician – School of Drama – College of Fine Arts at Carnegie Mellon University (PA, US)
- Mid-Level Sound Designer – UE5 | Indie | Asymmetric Co-op Horror at Litio Games (Remote)
- China Experience Audio and Signal Processing Engineer at Bose (China)
- Senior Audio AI Researcher at Dolby (India)
- Recording Studio Lead with Production Coordination Support at d3t (Mexico)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
- Sound Designer at Lucid Games (UK)
- Mid-Level Sound Designer at Vicious Sound (Remote)
- Freelance Sound Engineer / Sound Designer at Pray Media (Remote)
- Audio System Engineer at Bose (China)
- Production Assistant, FOX News Audio at Fox News Media (NY, US)
- Senior Audio System Engineer at Devialet (China)
- Acoustic Consultant at Accu Acoustics (UK)
- 5.1 & Atmos Mixing Engineer at ZOO Digital (India)
- Music Supervisor at DAYDREAM (Germany)
- Program Manager, Technology and Applied Composition at San Francisco Conservatory of Music (CA, US)
- Studio Manager at Metropolis Studios (UK)
- Board Operator at KEXP (WA, US)
- Vocal Artist at Tuttle Twins TV (UT, US)
- Part-time Production Assistant at ESPN (NY, US)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Sledgehammer Games
Location: CA, US
Sledgehammer Games is looking for an experienced Technical Sound Designer to help build a fresh AAA aural experience at the studio behind Call of Duty: Modern Warfare III. The role sits in San Mateo and is hybrid rather than remote, working alongside audio teams at the studio's other locations in the US, Toronto, the UK and Australia. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.
Company: Disney
Location: CA, US
Disney Digital Entertainment is hiring a Senior Sound Designer for an ambitious new project, and is after an imaginative audio creator with strong game development skills. The position is fully remote with the team based in Glendale, and applications close on 22 August.
Company: Electronic Arts
Location: CA, US
The Star Wars Jedi team at Respawn is hiring a Sound Designer on a temporary contract, covering Electronic Arts' studios in Los Angeles, Vancouver and Madison. It is a hybrid role with three days a week on site, ideally from the Chatsworth office.











