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This week we found an opening for a Senior Audio Designer at Brain Jar Games, an Audio Engineer, Newsroom at The New York Times, and a Senior Technical VO Coordinator at One Line Studios:
- Brain Jar Games is hiring a Senior Audio Designer for their debut title Dead as Disco, a music-based martial arts brawler built in Unreal Engine 5 (Remote)
- The New York Times is looking for an Audio Engineer, Newsroom: They are hiring an Audio Engineer for its Newsroom audio and video podcast team, focused on post-production and mixing in Pro Tools and iZotope RX (NY, US)
- One Line Studios is searching for a Senior Technical VO Coordinator to own the technical side of its video game voiceover pipeline, including audio cleanup in the iZotope RX 11 suite (CA, US)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Audio Director at Supermassive Games (UK)
- Audio Director – Freelance at CI Games (Remote)
- Audio Engineer – Boeing Center at Tech Port at ASM Global (TX, US)
- Audio Engineer/音频开发工程师_BCSC at Bosch (China)
- On-Call Audio Technician – Resident Shows at Cirque Du Soleil (NV, US)
- Procedural Voice Designer at Side (UK)
- Video and Audio Editing Internships: ATL – Fall 2026 at Warner Bros. (NY, US)
- Video and Audio Editing Internships: NYC – Fall 2026 at Warner Bros. (NY, US)
- Principal Engineer, Audio System Validation Specialist at AKG (MI, US)
- Production Manager – Audio Localisation at Side (France)
- Engineer, Acoustics Engineering at AKG (CA, US)
- Creative Mixing Lead – AI-Assisted Dubbing, Localization Enablement & Accessibility Programs (LEAP) at Amazon (CA, US)
- Mixing Operator at Treehouse Ninjas (MD, US)
- Part-Time Faculty, SuperCollider and Computational Sound at Berklee (MA, US)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
- Sound Designer at PlatinumGames (Japan)
- Senior Sound Mixer at Deluxe (Spain)
- Senior Audio Designer at Highdive (Canada)
- Audio Firmware Engineer at STEM (UK)
- Senior Acoustics Engineer at Undisclosed (via Emotiv) (UK)
- Sound Arts & Design Specialist Technician at London College of Communication (UAL) (UK)
- Senior Acoustical Consultant at Soundscape Engineering (MI, US)
- APM Audio at Princess Cruises Entertainment (Location TBC)
- Audiological Engineer at Sonova (Switzerland)
- Software Test Engineer (Sibelius) at Avid (Canada)
- Apprentice Producer at Bauer Media Group (UK)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Brain Jar Games
Location: Remote
Brain Jar Games is hiring a fully remote Senior Audio Designer for their debut title Dead as Disco, a music-based martial arts brawler built in Unreal Engine 5. You will craft high-quality combat sound design and handle FMOD and UE5 implementation, with a preference for candidates in Canada or the US. Apply directly on the Pixel Movement recruitment page.
Company: The New York Times
Location: NY, US
The New York Times is hiring an Audio Engineer for its Newsroom audio and video podcast team, focused on post-production and mixing in Pro Tools and iZotope RX.
Company: One Line Studios
Location: CA, US
One Line Studios is seeking a Senior Technical VO Coordinator to own the technical side of its video game voiceover pipeline, including audio cleanup in the iZotope RX 11 suite. It is a part-time role of 15 to 30 hours a week, mostly remote but based in the LA or Burbank area. It was posted in the Audio Jobs group on LinkedIn, so you will need to be a member to see the full post and apply. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.













