29 great new audio jobs at Tesla, Behaviour, Ubisoft Montréal, Disney, Apple, Google, Sony PlayStation, CD Projekt Red, Sonos, Sony Music, Focusrite, Bose, HoYoverse, Molinare, elasticStage, JKM Art, KRAFTON, General Motors, 46 Entertainment, FrameFry Studios, IGT, IKG, Erased Tapes Music, Renesas Electronics & Preston Street Films

By August 27, 2026Audio Jobs
29 great new audio jobs this week - audio direction, audio engineering, music, sound design roles at Behaviour Interactive, Tesla, Ubisoft Montréal, IKG and more
Job Subscription

Get exciting new audio job opportunities delivered straight to your inbox

Sending
 

This week we found an opening for a Senior Sound Designer at Behaviour Interactive, an Audio Hardware Engineer, Speakers at Tesla, and a Voice Designer at Ubisoft Montréal:

  • Behaviour Interactive is hiring a Senior Sound Designer for the Dead by Daylight team at its Montreal studio, a hybrid role in the company's Original Games unit (Canada)
  • Tesla is looking for an Audio Hardware Engineer, Speakers: Their Audio and Acoustic Engineering team is growing, and is looking for engineers in Palo Alto to support its infotainment products, with responsibility for acoustics, loudspeakers, and signal processing (CA, US)
  • Ubisoft Montréal is searching for a Voice Designer for the Far Cry brand, a permanent, office-based role on a AAA production built in the Snowdrop engine (Canada)

To learn more about these featured jobs, scroll down to see their full descriptions 👇

We also found a number of additional audio jobs for you – here are the direct links:

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.

Heads up: Jobs marked with the LinkedIn logo were shared in our LinkedIn Audio Jobs group. Membership is 100% free – join here, then click through to the jobs.

Happy job hunting! Best wishes from Asbjoern and Adriane.



Highlight – sound stories this week:








Senior Sound Designer
Company: Behaviour Interactive
Location: Canada
Job description

Behaviour Interactive is hiring a Senior Sound Designer for the Dead by Daylight team at its Montreal studio, a hybrid role in the company's Original Games unit. You'll design and implement audio for characters, objects, and environments, build audio systems in Wwise and Unreal Engine, and record, edit, and refine sound effects and voice-over elements. They're after at least 5 years of experience covering the full production cycle of multiple games, plus a portfolio that shows your sound design work.

Audio Hardware Engineer, Speakers
Company: Tesla
Location: CA, US
Job description

Tesla's Audio and Acoustic Engineering team is growing, and is looking for engineers in Palo Alto to support its infotainment products, with responsibility for acoustics, loudspeakers, and signal processing. They're flexible on leveling, from junior through Staff+, so it's worth a look wherever you are in your audio hardware career. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.

Voice Designer
Company: Ubisoft Montréal
Location: Canada
Job description

Ubisoft Montréal is searching for a Voice Designer for the Far Cry brand, a permanent, office-based role on a AAA production built in the Snowdrop engine. The job covers voice-over systems and dialogue pipelines from motion capture pre-production through in-engine implementation and debugging, in both gameplay and cinematics, and they want advanced experience with voice-over implementation workflows from AAA or large-scale productions, plus solid Wwise integration skills.