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This week we found an opening for an Audio Designer at Playground Games, a Software Engineer Intern (Audio) at Nintendo, and an Associate Producer, Music at Blizzard Entertainment:
- Playground Games is hiring an Audio Designer (Agency Contract): Join the Forza Horizon audio team at Playground Games in Leamington Spa (UK)
- Nintendo is looking for an Intern – Software Engineer, Audio (NTD): Spend summer 2027 in the Nintendo Technology Development audio team in Redmond, owning a project that integrates with the Nintendo Switch 2 audio system (WA, US)
- Blizzard Entertainment is searching for an Associate Producer, Music (Temp): A 12-month temp role supporting the Senior Music Producer on music and scoring across all Blizzard franchises, from schedules and budgets to booking musicians and studios for recording sessions (CA, US)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- Associate, Post-Production Audio Mixer (External Agency Employee) at NFL (NJ, US)
- Sound Designer Intern at Agate (Indonesia)
- Audio Artist – EA Sports NHL at Electronic Arts (Canada)
- Localization Coordinator-Game Audio Localization at Side (Japan)
- Audio Operator – SEASONAL at TelevisaUnivision (FL, US)
- Audio Systems Engineer at Sesame (CA, US)
- Acoustic Systems Engineering Co-op at Bose (MI, US)
- Research Scientist Intern, AI Research – Speech & Audio (PhD) at Meta (CA, US)
- Assistant Audio Video – Paw Patrol Live! A Mighty Adventure at Cirque du Soleil (US)
- Research Scientist Intern, Audio AI (PhD) at Meta (WA, US)
- Freelance Unreal Audio Programmer at Agate (Indonesia)
- Acoustics DSP Engineer at Apple (CA, US)
- Acoustics ML & DSP Engineer at Apple (CO, US)
- Sound Anatomy Adjunct Instructor at SAE Institute (Canada)
- Senior Acoustics Engineer – Bose Labs at Bose (MA, US)
- Acoustics Engineer, Bose Labs at Bose (MA, US)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
- Mid-Level Sound Designer (Contract) at Bladework Games (Remote)
- Senior Audio Engineer at Gray Spark Audio (India)
- Assistant Audio Producer – Crime World at Mediahuis Ireland (Ireland)
- Associate Audio Engineer at SPH Media (Singapore)
- Sound Engineer (Noise & Vibration Monitoring) at AAC Centro de Acustica Aplicada (Colombia)
- Composer/Sound Designer at Light & Wonder (NV, US)
- Technical Audio Designer (12-month contract) at Highdive (Canada)
- Audio Production Manager at Skyship Entertainment (Canada)
- Research Scientist Intern, Audio User Experience (PhD) at Meta (WA, US)
- Audio Systems Engineer at HP (CA, US)
- Music Consultant/Curator at Music Concierge (Remote)
- Producer (Live Sports Radio) at Track Radio (UK)
- Senior Embedded Audio Software Developer – Automotive at Dirac (Sweden)
- Senior Acoustic Engineer, Fauna at Amazon (NY, US)
Best of luck in your job hunt! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Company: Playground Games
Location: UK
Join the Forza Horizon audio team at Playground Games in Leamington Spa. The role is on-site, on an agency contract through a managed service provider. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.
Company: Nintendo
Location: WA, US
Spend summer 2027 in the Nintendo Technology Development audio team in Redmond, owning a project that integrates with the Nintendo Switch 2 audio system. Paid at $45 an hour.
Company: Blizzard Entertainment
Location: CA, US
A 12-month temp role supporting the Senior Music Producer on music and scoring across all Blizzard franchises, from schedules and budgets to booking musicians and studios for recording sessions. The opening was shared in the LinkedIn Audio Jobs group, so you’ll need to be a member of the group to view the original post.
Bonus: Want free sound effects?
Independent sound creators are giving away freebies from their full sound effects packs over at A Sound Effect. The selection changes frequently, so be sure to check back often so you don’t miss the latest sounds.
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