18 great new audio jobs at Boom Post, Vox Media, Firesprite, Turtle Rock, Lighthouse Games, Meta CWX, Maxis, King, Criterion, Raven Software, Grinding Gears, Climax Studios, IO Interactive, Q&A Media, Midlands Arts Centre, Freakonomics, No Brakes Games, and Brass Lion

New audio jobs for games and film
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We came across interesting new jobs at Boom Post, Meta Creative Audio, Firesprite, and Turtle Rock Studios:

  • Boom Post is hiring a Foley Trainee to assist in the day-to-day Foley recording across various projects (England)
  • Meta Creative Audio is looking for a Voice Designer Lead to drive AI voice and Assistant product work across Meta (CA, US)
  • Firesprite is seeking an Audio Lead to oversee aspects of audio content creation, from conceptualization to implementation (England)
  • Turtle Rock Studios requires a Senior Audio Programmer to author major audio features and evaluate audio technology packages (CA, US)

To learn more about these featured jobs, scroll down to see their full descriptions 👇

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Happy job hunting! Best wishes from Asbjoern and Adriane.

Highlight – sound stories this week:

Foley Trainee
Company: Boom Post
Location: London, UK
Job description

Key Responsibilities include:
  • In-house training from experienced foley team to learn skills in foley performance, recording and editing.
  • Assist in the day-to-day foley recording across various projects.
  • Working creatively with the editorial team in order to hit briefs.
  • Working towards delivering all elements of foley independently to the highest standard.
Key Skills include:
  • Knowledge of Pro-Tools is helpful (but not a necessity)
  • Good organisational skills and ability to work to deadlines.
  • Excellent communication skills

    If you wish to apply please send a short cover letter and CV to info@boompost.co.uk; please put ‘Foley Application’ as the subject header.

Voice Designer Lead
Company: Meta Creative Audio
Location: Burlingame / Fremont, CA, US
Job description

The Meta Creative Audio team is looking for an experienced Voice Lead to drive AI voice and Assistant product work across Meta. The candidate should be passionate about high quality product sound and enhancing the user experience through audio. Ideally, the candidate should have experience with voice and conversation design. A background in technical sound design and an enthusiasm for innovative audio design is a must.

Voice Designer Lead Responsibilities
  • Manage all phases of voice design, production, implementation, deployment, and support ongoing quality control initiatives.
  • Oversee multiple voice projects and manage voice audio libraries using content management systems.
  • Manage budgets for studio vendors, talent contracts including exclusivity, and ensure contracts are executed to meet Meta’s standards and guidelines.
  • Adapt communication to collaborate with teams across a variety of disciplines, including voice research scientists, software engineers, and product managers.
  • Responsible for defining creative and technical voice design requirements, including training and onboarding.
  • Drive projects to completion in a fast-paced and highly fluid environment .
  • Investigate, triage, escalate, and follow up on reported bugs.
  • Collaborate closely with cross-functional teams and vendors.
Minimum Qualifications
  • 4+ years in text-to-speech voice development, technical sound design, or equivalent experience
  • Experience leading XFN project teams and managing multiple vendors
  • Proven critical listening skills, experience with verifying audio quality on software and hardware with a proven ear for maintaining high quality
  • Experience with voice production or audio post production, including casting, recording, editing, and mastering
  • Proficiency in digital audio workstations and editing tools (such as Pro Tools and Izotope RX)
  • Proven understanding of DSP, audio synthesis, and digital audio concepts and formats
  • Scripting or programming experience (Python, C++, JavaScript)
  • Familiarity with QA processes, test plans, and bug tracking
  • Proven communication skills
Preferred Qualifications
  • Familiarity with AI and generative AI systems (e.g. LLMs), and/or text-to-speech model training
  • Experience with tuning audio hardware experiences using sound tools and/or DSP
Source: Lindsay Vora
Audio Lead
Company: Firesprite
Location: Liverpool, UK
Job description

Firesprite is a visionary game development studio based in the heart of Liverpool.

Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, Entrepreneurial and Professionalism is a key driving force behind our work culture.

We are looking for a talented and experienced Audio Lead to join the studio. The successful candidate will be responsible for overseeing aspects of audio content creation, from conceptualization to implementation, ensuring that audio significantly enhances the player experience. Reporting to the Audio Manager and collaborating across functions, but particularly with the Creative Director, cinematics and motion capture teams, they will help to run our in-house audio facilities and staff. The role is based in the studio for three days per week.

  • Leading the Audio team in the management, development, and implementation of sound assets for
    video games.
  • Collaborating with other department leads (Art, Design, Programming) to ensure the audio
    complements and enhances the overall game experience.
  • Managing and mentoring junior audio staff, helping ensure world-class audio output.
  • Being responsible for the creation of sound effects, ambient sound, voiceovers, and / or musical composition.
  • Ensuring audio assets are optimized without compromising on quality.
  • Staying updated with the latest trends and technologies in audio production, movies, TV and
    video games to ensure the sound is contemporary and AAA.
  • Assisting with budgeting for the audio department, including software, hardware, and outsourcing
  • Good management skills
  • A passion for videogame audio
  • A deep understanding of how audio impacts user experience in games.
  • Strong communication and leadership skills, capable of motivating teams.
  • An understanding of how audio relates to videogame accessibility.
Technical Skills:
  • Strong technical skills with audio software (e.g., Pro Tools, Logic Pro, Ableton) and middleware (e.g.,
    FMOD, Wwise).
  • Knowledge of Unreal Engine.
  • Microsoft Word, Powerpoint and MS Project.
  • Ideally a Bachelor’s degree or equivalent in Audio Engineering, Music Production, or related field.
  • Experience in sound production, preferably in the video game industry.
  • Proven track record of leading an audio team with successful project outcomes.
  • A passion for character and story driven video games.
  • Private Healthcare
  • SIE Performance related Corporate Bonus Scheme
  • Enhanced Holiday Allowance•
  • Pension
  • Mental Health & Wellbeing Support
  • Enhanced Paternity & Maternity leave
Source: GrackleHQ
Senior Audio Programmer
Company: Turtle Rock Studios
Location: Lake Forest, CA, US
Job description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.

Turtle Rock Studios is looking for a Senior Audio Programmer to join our team! This role will involve authoring major audio features, evaluating audio technology packages, and applying your audio background and expertise to new challenges. As a senior engineer, you will be helping to guide our audio team as we develop new and exciting games.

  • Work with our team of audio designers and programmers to design, prototype, and implement new audio features
  • Evaluate audio software libraries and make recommendations based on project needs
  • Maintain and improve our audio technology pipeline and tools
  • Work with the sound design team to meet project requirements within performance and memory budgets
  • Guide and mentor other members of the audio programming team
  • Shipped at least one title in the role of audio programmer
  • At least 5 years of professional programming experience
  • Shipped at least one console title
  • A strong interest in audio processing and creating an awesome player experience
  • Experience coding and debugging multi-threaded systems
  • Proficient in C/C++
  • Expert knowledge of Wwise
  • Excellent communication and teamwork skills
  • Ability to work independently and efficiently under deadlines
  • Experience in Unreal Engine 4 or 5
  • Prior experience shipping a multiplatform title
  • Previous work on Multiplayer Action Games and FPS's a plus
  • Bachelor's degree or equivalent in Computer Science or Engineering

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision coverage for you and your family
  • 401k matching
  • Profit Sharing Plan
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements – Onsite, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events – In-Person Summer Family Bash + Halloween Party + Virtual Events
  • Fully stocked kitchen + sponsored food trucks

The estimated base pay range for this role is:

$136,000—$170,000 USD

Want to showcase your audio skills — and be discovered by those who need them? Join 100s of other audio professionals and get a free profile on Soundlister — right here!