20 great new audio jobs at Dolby, Rockstar, Peloton, Embark Studios, Deluxe Audio UK, Avid, Molinare, GIANTS, Hexany, DICE, Cryptic Studios, nDreams, Audio Troops, 1047, Super Evil Megacorp, Turtle Rock, Frontier, Compulsion, Supermassive, and London College of Communication

By December 15, 2022Audio Jobs
Audio jobs for game audio and film sound
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We came across interesting new jobs at GIANTS Software, Hexany Audio, DICE Stockholm, and Cryptic Studios – and they’re looking for a Junior Audio Designer (Germany), Studio Assistant (CA, US), Sound Designer (Sweden), and Senior Sound Designer (CA, US / Remote).

We also found openings for a Technical Audio Designer at nDreams (England), Sound Designer at Audio Troops (Remote), Audio Engineer at Peloton (NY, US / Hybrid), Sound Designer at 1047 Games (Remote), Audio Director at Super Evil Megacorp (Global Remote), Senior Audio Programmer at Turtle Rock Studios (CA, US), Project Audio Lead at Frontier Developments (England / Hybrid / Remote), and Audio Programmer at Compulsion Games (QC, Canada).

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for an Audio Director at Supermassive Guildford (England), Audio Lead at Embark Studios (Sweden), Course Leader in Music Production at London College of Communication (England), Sound Editor at Deluxe Audio UK (England), Senior Manager of Audio Presales at Avid (England), Audio Development Support at Rockstar Games Bangalore (KAR, India), Music Team Intern at Dolby London (England), and Dialogue Editor at Molinare (England).

Having trouble viewing the LinkedIn jobs? Be sure to join the LinkedIn Audio Jobs group here first.

Happy job hunting!


Highlight – sound stories this week:



 




Junior Audio Designer
Company: GIANTS Software
Location: Erlangen, Germany
Job description

GIANTS Software is one of the most successful game developers in Europe, with offices in Zürich, Switzerland, Erlangen, Germany, Brno, Czech Republic and Chicago, USA. It is well known for its “Farming Simulator” series, a worldwide best-selling game and real-time simulation, for many years.

Job Description

We are looking for a motivated

Junior Audio Designer

to support our team in Erlangen, Germany.

Qualifications What qualifications and skills do we expect from you?
  • You have a degree in game audio or equivalent
  • You gained first experience in creatively producing sound effects for video games
  • You are used to work with professional audio editing tools
  • You possess good discipline in following a predefined process
  • You have no problem to meet tight deadlines while maintaining a high quality output
  • You enjoy working in a team as well as independent
What would be a plus?
  • You already have gained experience in the gaming industry
  • You already have gained experience in vehicle audio recording
  • You are experienced in field recording and field recording techniques
  • You have a strong passion for video games
  • You have good communication skills in German (spoken & written)
  • ​​​​​​​You have a farming or technical background
Additional Information

What do we offer?
Variety: A challenging job and exciting projects with plenty of room for creativity and innovative ideas
Work-life balance: Flexible working hours
Great working atmosphere: Flat hierarchies and everyone at eye level
Personal development: Individual opportunities for professional advancement, tailored to your needs and wishes
Modern workplace: Office in a top location with good public transport connections
Security: Permanent employment contract, attractive salary and bonuses
Extras: Drinks, snacks and fruit are of course free in our company

To apply for this position, please send us a resume and a cover letter.
Studio Assistant
Company: Hexany Audio
Location: Bell Garden, CA, US
Job description
Location: Bell Gardens, CA

Please note that this is a full-time salaried position at our studio in the Los Angeles area. We are unfortunately unable to offer remote or hybrid work.

Job Description

As a Studio Assistant at Hexany Audio, you will play an essential role supporting our various teams (sound, music, and production). The ideal candidate for this position is someone who is interested in sound design and ultimately hoping to pursue a career as a sound designer for games. The duties for this position will be broken down into general studio maintenance and upkeep, as well as supporting our sound design team directly in a variety of ways.

Responsibilities
  • Auditing new requests for our music and sound teams
  • Capturing gameplay videos for our designers and composers
  • Restocking studio supplies, emptying trash cans, loading the dishwasher, etc.
  • Running errands as necessary
  • Editing, processing, naming, and QA-ing voice over recordings
  • Editing, cleaning, naming, and meta-tagging sounds for our library
  • Maintaining our team’s sound and sample libraries
  • Potentially assisting with sound design requests as appropriate
Qualifications
  • A passion for video games
  • A desire to pursue a career in sound design for games
  • Proficiency with Reaper, Pro Tools, or a similar DAW
  • Extreme attention to detail and great organizational skills
  • A willingness to get your hands dirty and help out when necessary
  • A team-player mentality and the ability to take direction and constructive criticism from project leads
How to Apply

Applications must be submitted on our website at www.hexanyaudio.com/jobs to be considered. Use the “Apply Now” button to submit your application. Should you have any questions, please reach out to jobs@hexanyaudio.com.

Sound Designer
Company: DICE Stockholm
Location: Stockholm, Sweden
Job description

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative Mirror's Edge games.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

The DICE.Sound team is looking for a Sound Designer to join them and work as part of their in-house Audio team. A Sound Designer at DICE can work with any aspect of game audio. Sound Designers tend to specialize towards being more creative or more technical, but the aim is to keep everyone as a generalist, but with one or two areas of extreme specialization. The Sound Designer role can be very broad and can be very complex, touching many audio aspects on a single title, or just focusing on one specific area for the duration of a project. Initially you will focus on the creation and implementation of vehicle, weapon and other complex mechanical assets for high-profile, action-packed titles for the Playstation, Xbox and PC platforms.

You will report to the relevant project's Audio Director. You will work with, be a part of and support the associated game pod working with vehicles and mechanical hardware. You will handle all facets of this role, including the sourcing and recording of source material, designing assets, implementation, iteration, refinement, debugging and in-game mixing.

Responsibilities:
  • Follow the Audio Direction and understand how each piece fits into and supports a readable, consistent, quality soundscape, by creating assets and implementations that live up to the creative and technical aspirations.
  • Work on Vehicle audio design and integration, this is the first area you will work in but there will be opportunities to work in other areas in the future
  • Ensure you understand the tasks and context, to balance effort and quality against the intended purpose of the asset. Produce audio for the game to quality, within the planned budget and to an agreed schedule.
  • Ask for and act on feedback concerning your work. Also provide and act on feedback within the sound team, with a focus on audio execution.
  • Be structured; estimate your work, update plans, submit good data into the branch.
  • As a part of the Audio team provide and respond to Audio feedback and be an active mixer for your assets and provide feedback on the title's overall mix.
Qualifications:
  • Experience of sourcing, creating and implementing quality sound assets in a AAA title, from both a creative and technical standpoint especially vehicles.
  • A solid appreciation and understanding of how sound works in real-life, with a sense for realism and believability, but able to favor readability to support gameplay.
  • Developed artistic qualities; excellent at interpreting reference and following direction.
  • Desire to develop your implementation, design, editing and engineering skills.
  • Proficient with common studio hardware, editing techniques and software such as Reaper, Sound Forge, Waves, Fabfilter and IzoTope RX.
  • Experience with technical workflows and integrating audio into the game environment using the tools at hand. Creating with efficiency, and being mindful of performance constraints.
  • Knowledge of audio middleware, e.g. WWISE, FMOD, Unity and Unreal
  • Knowledge of graphical audio programming, e.g. Reaktor, Max-MSP, Pure Data, is a bonus.
  • Excellent communication skills.
As part of your application, please provide:
  • An up-to-date resume and cover letter
  • A show-reel demonstrating your skills
  • As part of the application process we might ask you to perform a work assignm
Source: EA Careers
Senior Sound Designer
Company: Cryptic Studios
Location: Los Gatos, CA, US / Remote
Job description

Cryptic Studios is seeking a full-time Senior Sound Designer. This position will oversee all audio requirements for our upcoming games at the highest level of quality and create original and compelling soundscapes.

Cryptic Studios is an industry leader in the development of free-to-play massively multiplayer role-playing games on PC and console including Champions Online, Star Trek Online, and Neverwinter. We bring these popular properties to life with innovative gameplay mechanics, gorgeous graphics, and impressive sound to create an engaging and immersive player experience.

We have adopted a flexible work policy that allows options for onsite work in our Los Gatos, CA studio or fully remote from anywhere throughout the US. Come and join us!

What you’ll be doing:
  • Designing, creating, editing and mixing original audio content in accordance with each game project's design goals.
  • Establishing a unique audio vision and strategic plan for each title.
  • Completing all project requirements at the highest level of quality, overseeing all audio and music production with minimal direction.
  • Organizing and managing time, and tracking and coordinating asset lists, tasks, schedules, budgets and external contract work as required.
  • Working closely with programming, production, design and art staff to help create, maintain and optimize audio pipelines and integration processes.
  • Organizing and carrying out location sound recordings when necessary.
  • Working closely with Cryptic's Director of Audio to assist in the growth and development of the department.
  • Evaluating new software/hardware/games and determining what ideas or processes Cryptic can leverage. Keeping up with competitive products and upcoming releases.
  • Maintaining audio and computer equipment, in-house SFX libraries, etc.
  • Assisting with localization needs for each project.
What you’ll need to work here:
  • Involvement in a minimum of two complete project cycles as a professional Sound Designer in the industry. A proven track record with AAA console or PC titles is preferred.
  • Strong creative and technical sound design skills.
  • A keen ear for well-performed and implemented in-context dynamic SFX, voice and music.
  • A high degree of proficiency with professional audio software and hardware.
  • Knowledge of surround mixing techniques.
  • Experience working with game audio engines, tools and middleware (Wwise, FMOD, etc.). Ability to quickly learn and adapt to proprietary software and project pipelines for audio integration.
  • Excellent organizational skills. Ability to multitask effectively, prioritize competing demands and follow through on details.
  • A passion for games and for creating the best audio in the industry, and the ability to articulate that passion clearly and analytically from an audio perspective.
What we'd like to see:
  • Experience working with current game engines, Unreal, etc.
  • Experience building and maintaining original SFX and sample libraries.
  • Managerial experience.
  • Ability and willingness to learn proprietary and consumer user interface tools
  • Excellent communication skills and a positive, professional attitude while working under multiple deadlines
  • College degree in a relevant field or equivalent work experience.
Pluses:
  • Strong music composition skills.
  • Experience with scripting or programming languages (C, C++, etc.)
  • Avid gamer on multiple platforms
  • Familiarity with, and passion for Cryptic Studios’ IP’s
Required Application Materials:
  • Resume
  • Applicants should submit samples of their audio work. Include a written description of each sample, identifying in detail your contribution. Actual gameplay footage and/or fully-scored CG or film/video cinematics are preferred. Any supplemental materials demonstrating skills relevant to this position (music, non-game audio production and sound design, etc.) are also welcome.
What Cryptic Offers:
  • Remote Work Options – Anywhere Within the US
  • A fun tight-knit team where your contributions will have a major impact
  • Full-Time role
  • Paid Holiday, Sick Time & Paid Time off
  • Health Insurance & Perks: Medical, Dental, Vision
  • Company social events
  • Pet-Friendly Environment

Cryptic Studios is an Equal Opportunity Employer and is committed to complying with all applicable laws providing equal employment opportunities. Company policy prohibits unlawful discrimination based on race, color, ethnicity, sex (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender (including gender identity and gender expression), religion (including religious dress and grooming practices), creed, marital status, age, national origin (including language use restrictions and possession of a driver’s license issued under California Vehicle Code section 12801.9), ancestry, citizenship, physical or mental disability, military and veteran status, genetic information, medical condition (including cancer and genetic characteristics), sexual orientation, or any other protected class, characteristic, or consideration made unlawful under applicable federal, state, or local laws. It also prohibits unlawful discrimination based on the perception that anyone has any of those characteristics, or is associated with a person who has or is perceived as having any of those characteristics.

Source: GameJobs.co

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