We came across interesting new jobs at The Workshop, Hacksaw Studios, Frozen Way, and MBS Studios:
- The Workshop is hiring a Sound Designer to help them ship exciting iGaming products (Spain)
- Hacksaw Studios is looking for a Sound Designer / Game Musician to create audio and music for their diverse range of games (Sweden)
- Frozen Way is seeking a Sound Designer to work on games like Honeycomb, Chornobyl Liquidators, House Flipper, and Dine Out (Poland)
- MBS Studios requires a Junior Sound Designer for UE5 for their upcoming AAA skateboarding game (Remote)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for:
- Assets Coordinator at Domino Publishing (England)
- Audio Programmer at Lidia Przytulska (Remote)
- Sound Designer at Chamo Games (Sweden)
- Sound Designer at Mahi Gaming (BC, Canada / CA, US)
- General Manager at Warner Music Group (CA, US)
- Assistant Producer at PRETEND Podcast (Remote)
- Researcher in ML for Hearing Assistive Devices at Eriksholm Research Centre (Denmark)
- Professor in Musical Representations at Sorbonne University (France)
- Studio Engineer at Women’s Audio Mission (CA, US)
- Internship Program Manager at Women’s Audio Mission (CA, US)
- Embedded Audio ML Engineer at Amplifon (Italy)
- Audio Artist – Speech at EA Vancouver (BC, Canada)
- Senior Managing Producer at Wondery (NY, US)
- Lead Audio Designer at Blizzard Poland (Poland / Remote)
- Technical Sound Designer at PitStop Productions (England)
- Audio Engineer Consultant at One Line Studios (Remote)
Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group here first.
Happy job hunting! Best wishes from Asbjoern and Adriane.
Highlight – sound stories this week:
Designing Dune Part Two’s Breathtaking Sound – with Oscar-winning Sound Supervisor & Sound Designer Richard King
Company: The Workshop
Location: Málaga, Spain
The Workshop is a tech company that develops intuitive software for the online gaming industry. Our motto is to move “Fearlessly Forward” together. Cooperative innovation is at the center of everything we do – from our games, new products and technologies, to how we collaborate and share inspiration with one another.
Your missionWe are looking for an experienced Sound Designer to help us ship exciting iGaming products. This role offers challenging daily tasks and long-term career opportunities within the growing Design team. As a Sound Designer, you will work alongside your peers (artists, animators, developers) in a cross-collaboration environment.
What you'll do- Master the creation of world-class sound experiences to our iGaming products;
- Champion all aspects of sound design, implementation, post-production, and audio engineering;
- Prepare audio assets and interactive guidelines to be later used by animators and developers;
- Create audio concept documents and articulate sound design proposals to internal stakeholders and clients;
- Compose original music as per each project theme and needs;
- Deliver immersive sound effects on top of the background music
- Excellent Sound Design aesthetic with a focus on details;
- Capability of delivering different sound styles;
- Expert knowledge of sound design and mixing methods and tools;
- Experience with audio toolsets/middleware and implementation of audio assets into game builds in collaboration with engineers;
- Fluency in interactive and linear audio and post-production techniques;
- Ability to articulate decisions and act upon received feedback;
- Good interpersonal, communication, and presentation skills;
- Ability to work on multiple projects within an iterative agile process;
- Good level of written and spoken English;
- Team player and eager to learn new things
What's in it for you
- Inspiring and fulfilling work at an innovative and values-driven company creating cutting-edge tech
- Attractive salary and customisable benefits package
- Flexible working hours and ways of working
- Contemporary and accessible office environments with a range of workplace perks
- Six weeks’ paid leave for every four years of service
- Relocation package for you and your family including soft-landing package services to help you settle in (applicable in Spain, if you are moving from a different city/country)
- Being part of a team with a forward-looking, international mindset and agile working practices
- A friendly, inclusive and multicultural environment (we are made up of over 35 nationalities, speaking almost 30 languages)
- Wellbeing programmes, learning and personal growth opportunities
- A range of employee events throughout the year, including team building activities, Learning Labs, Hackathons and Designathons
- Opportunities to shape the tech community within and outside of the company, through mentoring and knowledge-sharing
We understand that great ideas come from great people, and great people thrive when they’re trusted to challenge, change, improve, and perfect our products and processes. Our forte lies in the diversity of our skills – and that comes from the diversity of our people.
The Workshop is committed to being a diverse and inclusive workplace, where we all learn together, trust each other, and value collaboration. We welcome candidates of all genders, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, nationality, belief (or lack thereof), and programming language preference. As an equal opportunity employer, we offer a friendly, supportive working environment for all. It’s a place where you can try new ideas, take risks, and enjoy the support to move Fearlessly Forward.
Company: Hacksaw Studios
Location: Stockholm, Sweden
Please note – this is an in-house role in our Stockholm office. Remote candidates will not be considered.
Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money modes. We have wide distribution and our games are played by millions of people every month by players all over the world.
We are currently looking to expand our design team with an additional sound designer / music specialist. You will be part of our game development team and work in a tight knit team involving both artists, developers and project managers. Your task will be to create audio and music for our diverse range of games. This role offers the opportunity to be part of the game development process and create audio assets for a very wide array of game styles and themes. The focus is on creating fun and rememberable sound and music assets that help our games stick out from the pack.
We offer a nice office in central Stockholm, an opportunity to work with other experienced game designers as well as a co-ownership program for suitable candidates.
Responsibilities- Designing brilliant sound effects and atmospheres that are tailored to each game’s theme and enhances the gameplay experience.- Composing original music in a broad range of styles and genres, including recording, mixing, and mastering as needed.- Create games with a diverse team of Game Designers, Artists, and Software Engineers.- Be self-motivated and proactive during a game’s production pipeline.- Receive and offer constructive feedback.
- Professional job experience in a related audio field.- Experience in audio design and development for video slot games.- Designing and creating the overall soundscape of a game, finding equal balance of both style and function.- Creating rich, compelling musical motifs that bring life to our games and help better tell its story.- Experience in a variety of audio engineering techniques.- Ability to manage and deliver audio assets for implementation.- Work on multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
- Have excellent communication and organizational skills.- Able to exercise discretion and independent judgment with respect to matters of significance in a game’s production.
Company: Frozen Way
Location: Kraków, Poland
Who we are
We are a group of over 55 cheerful people passionate about video games. Gamedev is our lifestyle and philosophy, so there is nothing better than seeing that our creations bring a lot of joy to the community.
Frozen Way is a game development studio and publisher from Krakow. We are known for co-creating House Flipper along with its DLC and creating House Flipper Pets, House Flipper Farm and House Flipper VR on Steam. Currently, we are creating games Honeycomb, Chornobyl Liquidators, House Flipper, Dine Out, and House Flipper Remaster Collection and we are publishing games Builder Simulator, Millennials and Hairdresser Simulator.
What we expect from the candidate:- Minimum 2 years of commercial experience in the industry
- Ability to create animal sounds and sound effects for video games
- Good work organization
- Teamwork skills
- Knowledge of the Unreal Engine
- Passion for computer games
- Remuneration adequate to the skills
- Stable employment conditions
- Medical and multisport package for those interested
- Flexible working hours
- Participation in innovative projects (you will have an impact on how they will look like)
- Possibility to work remotely
If you are interested, please send us a few words about yourself in relation to the position.
Selected candidates will be sent a recruitment task.
Please include the following clause in your application:
"I agree to the processing of my personal data contained in this document for the purpose of the recruitment process in accordance with the Act of 10 May 2018 on the protection of personal data (Journal of Laws of 2018, item 1000) and in accordance with the Regulation of the European Parliament and of the Council (EU) 2016/679 of 27 April 2016 on the protection of individuals with regard to the processing of personal data and on the free movement of such data and repealing Directive 95/46/EC (GDPR)."
Kim jesteśmy?
Ponad 55 osobowa grupa pogodnych ludzi z pasją do gier wideo. Gamedev to nasz styl życia i filozofia, więc nie ma nic lepszego niż widzieć, że nasze kreacje przynoszą społeczności mnóstwo radości.
Frozen Way to studio deweloperskie i wydawca gier z Krakowa. Jesteśmy znani z współtworzenia House Flipper wraz z jego DLC oraz stworzenia House Flipper Pets, House Flipper Farm oraz House Flipper VR na Steam. Aktualnie tworzymy gry Honeycomb, Chornobyl Liquidators House Flipper Dine Out i House Flipper Remaster Collection oraz prowadzimy działania wydawnicze dla gier Builder Simulator, Millennials oraz Hairdresser Simulator.
Od kandydata oczekujemy:- minimum 2 lata komercyjnego doświadczenia w branży.
- umiejętność tworzenia dźwięków zwierząt i efektów dźwiękowych do gier wideo
- dobrego zorganizowania pracy,
- umiejętności pracy w zespole
- znajomość silnika Unreal,
- pasja do gier komputerowych,
- wynagrodzenie adekwatne do posiadanych umiejętności,
- stabilne warunki zatrudnienia,
- pakiet medyczny i multisport dla zainteresowanych,
- elastyczne godziny pracy,
- udział w nowatorskich projektach (będziesz miał wpływ na to jak będą wyglądać),
- możliwość wykonywania części pracy zdalnie.
Zainteresowanych prosimy o przesyłanie kilku słów o sobie w odniesieniu do stanowiska.
Do wybranych kandydatów zostanie wysłane zadanie rekrutacyjne.
"Wyrażam zgodę na przetwarzanie danych osobowych zawartych w niniejszym dokumencie do realizacji procesu rekrutacji zgodnie z ustawą z dnia 10 maja 2018 roku o ochronie danych osobowych (Dz. Ustaw z 2018, poz. 1000) oraz zgodnie z Rozporządzeniem Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE (RODO)."
Company: MBS Studios
Location: Remote
Title: SOUND DESIGNER FOR UNREAL ENGINE 5
Type of Position: Part-time and Freelance
Salary: $1000-$5000 per month
Duration: 1 Month (+extension )
Work Location: Remote
Work Experience: 0-3 years
Description:
We are seeking a talented and experienced Sound Designer for Unreal Engine 5 to join our dynamic team working on our exciting AAA skateboarding game. As a Sound Designer, you will play a pivotal role in crafting an immersive audio experience that enhances gameplay, atmosphere, and player engagement.
Responsibilities:
1. Collaborate closely with the creative team to establish the audio direction and vision for the game.
2. Design and implement high-quality sound effects for skateboarding actions, environmental elements, and interactive objects.
3. Create dynamic ambient soundscapes that reflect urban environments, time of day, and weather conditions.
4. Curate and integrate an electric and energetic soundtrack that enhances the game's atmosphere and complements the gameplay experience.
5. Develop intuitive UI sounds for menu navigation, button clicks, and in-game interactions.
6. Ensure seamless integration of audio assets within the Unreal Engine environment, optimising performance and fidelity.
7. Collaborate with artists, designers, and programmers to iterate on sound design elements based on feedback and playtesting results.
8. Stay up-to-date with industry trends and emerging technologies to continually enhance the quality and innovation of our sound design.
Skills & Requirements:
1. Bachelor's degree in Audio Production, Sound Design, Music Technology, or related field (or equivalent professional experience).
3. Proficiency with industry-standard audio software and tools, such as Pro Tools, Reaper, Wwise, and Unreal Engine.
4. Strong understanding of sound design principles, audio editing techniques, and implementation workflows.
5. Demonstrated ability to create and integrate high-quality sound effects, ambient soundscapes, and music tracks that enhance immersion and gameplay.
6. Excellent communication and collaboration skills, with the ability to work effectively within a multidisciplinary team.
7. Passion for gaming and a deep appreciation for the role of sound in shaping player experiences.
8. Portfolio showcasing previous work in sound design for video games, including audio samples and project breakdowns.