18 great new audio jobs at Dolby, Blizzard, KRAFTON, EA Vancouver, Playground, Ubisoft Toronto, Ubisoft MTL, Global, Rogers Sports & Media, DICE, Earth Games, RMT Property, Dovetail Games, Qualcomm, KWS, and EA SPORTS

By June 22, 2024Audio Jobs
New audio jobs for game audio and film sound
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We came across interesting new jobs at Blizzard Entertainment, KRAFTON, EA Vancouver, and Playground Games:

  • Blizzard Entertainment is hiring a Senior Voice Over Designer to create and maintain engaging VO processes that support the fantasy and gameplay in World of Warcraft (CA, US)
  • KRAFTON is looking for an Audio Engineer with a high proficiency in Pro Tools, audio post, file management, recording techniques, and VO processing (South Korea)
  • EA Vancouver is seeking a Senior Audio Artist – VO / Speech Artist to work on the next evolution of the skate.™ franchise as part of the Create Audio team (BC, Canada / QC, Canada)
  • Playground Games is recruiting an Audio Programmer join their Fable team on a permanent basis – welcoming engineers of all levels to apply (England / Hybrid / Remote)

To learn more about these featured jobs, scroll down to see their full descriptions 👇

We also found a number of additional audio jobs for you – here are the direct links:

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for:

Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group here first.

Happy job hunting! Best wishes from Asbjoern and Adriane.

Highlight – sound stories this week:

Senior Voice Over Designer
Company: Blizzard Entertainment
Location: Irvine, CA, US
Job description

As a Senior Voice Over Designer you will be creating and maintaining engaging vocal processing that supports the fantasy and gameplay moments within World of Warcraft. You will work directly with a team of sound designers, producers, and various other members of the development team to bring Azeroth to life through audio. If you are passionate about sound, dialog, making games, and working in a team environment, then we would love to hear from you.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, California.

What you bring to the table:

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Build and maintain processing templates for a wide variety of characters.
  • Work with localization partners to ensure consistent and quality dialog across all regions.
  • Define processing for sonically complex characters, where VO and sound design intersect.
  • Work closely with sound design and narrative design ensure processing supports the fiction, world building, and in-universe rules for sound.
  • Use WoW tools for planning, research, tracking, and implementation.
  • Occasionally create sounds for creatures, constructed languages, sounds that support and reinforce VO, and other sound design tasks.
  • Help design pipeline improvements and streamlined workflow, as needed.
  • Work in collaborative environment, sharing your work and audio perspective with peers in audio and in cross-discipline groups.
  • Tackle technical and creative challenges to achieve the best possible player experience.
Minimum Requirements Experience
  • 4+ years working in dialog pipelines, creating outstanding dialog processing for games or other media
  • 1 or more years working with commercial and/or proprietary audio implementation tools.
Knowledge & Skills
  • Proven proficiency working in DAW workstations, like REAPER, Nuendo or Pro Tools.
  • Demo reel or audio portfolio including representative examples of voice design and sound design experience.
Extra Points Experience
  • Shipped multiple titles in a creative role for Voice or Sound Design.
  • Have played World of Warcraft (A Very Big Plus).
  • Designed sounds for fantasy and open world games.
  • Edited and conformed sound-to-picture.
Knowledge & Skills
  • Development experience with MMOs.
  • Scripting and/or light programming knowledge.
Your Platform

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ – we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com General employment questions cannot be accepted or processed here. Thank you for your interest

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.


We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ – we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $80,800.00 – $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Audio Engineer
Company: KRAFTON
Location: Seongnam, South Korea
Job description

Krafton discovers global production studios with differentiated creatives and games with unique enjoyment and publishes them all over the world. We innovate the enjoyment of games through continuous challenges and new technologies, and expand our platforms and services to be loved by more fans.

We are growing together with colleagues who have passion and will, and are moving forward to become a renowned gaming company recognized in the global market. KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production studios known for their distinctive creativity.

We continuously push the boundaries of gaming enjoyment by embracing new challenges and technologies, expanding our platforms and services to captivate an even larger fan base. In collaboration with our passionate and driven team, we strive to establish ourselves as a renowned creator of masterpieces in the global gaming market.

Audio Dept. is an organization that produces/develops sound at the company level with a creative vision and goal at Krafton, and supports content to shine to users around the world.

Required requirements
  • High proficiency in Pro Tools, audio postproduction, file management and organization.
  • High understanding of recording and microphone techniques
  • VO processing/effecting/editing

If you have these experiences, you are the person we are looking for!

Preferential conditions
  • Students majoring in related departments
  • Post production experience
  • Deep understanding and interest in various games and game audio design

To join Krafton's challenge, you must complete the selection process. Document screening > Phone Interview > Technical Fit Interview > Pass and join the company

Recruitment is permanent and may close early if excellent talent is hired. Successful applicants for each selection will be notified individually via email or phone number registered on the application form.

In the case of phone interviews, we would like to inform you in advance that this is an optional screening conducted on a case-by-case basis rather than a mandatory screening process.

Detailed information on this will be provided individually. Interviews may be added if necessary, and detailed information will be provided individually.

If you are a new employee, please focus on your self-introduction, and if you are an experienced applicant, please focus on your career description. When attaching a portfolio, please check the instructions below.

Contract worker (6 months, not eligible for regular conversion)

Persons subject to employment protection, such as persons with disabilities and persons of national merit, are given preferential treatment in accordance with relevant laws and regulations. If there are false information in your application, your acceptance may be cancelled.

If you have any other questions, please contact us by email ( career@krafton.com ).


Source: GameJobs.co
Senior Audio Artist – VO / Speech Artist
Company: EA Vancouver
Location: Vancouver, BC, Canada / Montréal, QC, Canada
Job description
The Studio EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination, creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Game

As a VO / Speech Artist, you will work on the next evolution of the skate.™ franchise as part of the Create Audio team. We are set to deliver a rich, vibrant, and fun sonic experience that embraces and builds upon everything that makes this franchise so special. We believe in creating an inclusive world inside and outside of our games for our players and our team.

The Role

You will work with core game team partners and the audio team to lead our VO efforts on an ambitious new project. As an audio artist on the EA Create Audio team, you will deliver a high quality and engaging audio experience, and being a major contributor to our audio community.

What We Are Looking

For You will have a passion for video games, a desire to create world-class audio and an ability to bring the best out of their team members and peers.

  • Drive and champion the role of VO across the game – working with other creative, technical, and production leaders to agree the scope and scale of features in an ever-evolving live-service game.
  • Own in-game VO playback and tuning, and take responsibility for final quality.
  • Collaborate with writers, gameplay designers and audio programmers to design systemic dialogue features such as living-world pedestrians and narrative delivery.
  • Support preparation for VO recording sessions; session planning, script exports, providing reference audio/video materials.
  • Methodically manage and track the editorial, mastering and databasing of very large amounts of VO files in proprietary database following strict naming conventions.
  • Participate in building a stronger audio community across multiple studios within EA
What You Bring
  • Seven years game audio and/or post-production experience Experience in all phases of VO design and production, from recording, precision editing and design to system design and technical implementation.
  • Experience collaborating with cross-domain experts from narrative, design, and programming, including senior leadership.
  • Experience owning a project feature, and driving innovation and flagging risks, within agreed boundaries.
  • Proficient in using game development tools, technology and pipelines (eg Wwise, Unreal)
  • MA, BAA or BSET in Sound technology program or equivalent.
  • Fluency in any language in addition to English

This does not apply in Quebec

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $89,300 – $123,000 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Source: EA Careers
Audio Programmer
Company: Playground Games
Location: England / Hybrid / Remote
Job description

Playground Games is looking for an experienced Audio Programmer to join our Fable team on a permanent basis. We welcome engineers of all levels to apply.

About us:

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.  

About the role:

You will join the team working on a proprietary game engine, giving you the rare opportunity to shape the technology used to build a large-scale AAA title.

You’ll be working alongside the audio design team to create world class audio systems. Working with a proprietary engine allows you to ensure the technology is exactly right for the systems you need to create.

Our ideal candidate is an engineer with an understanding of audio technologies, who is passionate about their craft and has the track record to prove it. Your passion for audio technology means you are not only implementing cutting edge systems, but also aware of trends and technologies being developed across the industry.

This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa, with hybrid work model in place. Relocation assistance is available.

What you’ll do:
  • Work with the audio design team to understand their requirements and help guide the direction of our audio technology.
  • Develop audio systems and get involved in foundational architectural decisions and implementation.
  • Collaborate with our design teams to help develop creative solutions to achieve their goals.
What you’ll bring:
  • Great C++ and software architecture skills.
  • Experience of working on game audio for published titles.
  • Excellent communication skills.
  • A proven ability to design and implement re-usable systems.
  • A passion for games.
Desirable skills:
  • Detailed knowledge of game audio systems and techniques.
  • Knowledge of game audio middleware.

This is a fantastic opportunity to make world-class games with an stablished, talented, and collaborative team at one of the industry's most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives out innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com

Source: Duncan M.

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