20 great new audio jobs at DICE, Formosa Interactive, Deluxe, WarnerMedia, Dovetail Games, Monolith, Orizon, Gameloft, Codemasters, Quantic Dream, Monolith, The New York Times, Hearst Television, Kelly, Apple, Firesprite, and Remedy

By December 3, 2021Audio Jobs
Audio jobs by Soundlister
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We came across interesting new jobs at Dovetail Games, Monolith Productions, WarnerMedia, and Orizon – and they’re looking for an Audio Lead (England), Advanced Sound Designer (WA, US), Sound Design Apprentice (GA, US), and Sound Designer (Germany).

We also found openings for a Technical Audio Designer at Gameloft Montréal (QC, Canada), Dialogue Designer at Codemasters (England), Audio Director at Quantic Dream (France), Sound Designer/Post-Production Engineer at Formosa Interactive Seattle (WA, US), Senior Sound Designer at Monolith Productions (WA, US), Marketing Audio Designer at The New York Times (NY, US), Post Audio Engineer at Hearst Television (PA, US), Computational Music Engineer at Apple (CA, US), Senior Technical Sound Designer at Firesprite (England), Senior Audio Programmer at Firesprite (England), and Sound Software Engineer at Kelly (OK, US).

Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities for an Audio Programmer at Dovetail Games (England), Audio Designer at Remedy Entertainment (Finland), Senior Sound Designer at DICE Stockholm (Sweden), Senior Voice Over Designer at DICE Stockholm (Sweden), and Re-Recording Mixer at Deluxe (CA, US). Happy job hunting!


Highlight – sound stories this week:

Last Chance to Save on 100s of sound effects libraries, plugins and instruments + (at least) 6 GB+ extra sounds with ANY order.

Back 4 Blood Composer Martin Stig Andersen takes you behind his inventive process – from creation to completion.

Will Files and Rob Simonsen take you behind the sound of Ghostbusters: Afterlife.



Audio Lead
Company: Dovetail Games
Location: Chatham, UK
Job description

Our people can be based “where they do their best work” from either our HQ or from their home (UK based only / VISA sponsorship available). However occasional travel to HQ office will be required for key meetings and events.

At Dovetail Games we are passionate about empowering our people to build beautiful worlds, craft breath-taking games and do the best work of their career to deliver our vision: “By Enthusiasts, For Enthusiasts”.

We are situated in a river-front studio in the heart of the Historic Dockyard in Kent, UK. We are growing fast, developing our games using cutting-edge technology and delivering these on multiple platforms: PC, PlayStation 4 and Xbox One as well as Next Generation platforms, PlayStation 5 and Xbox Series X

We are looking for an Audio Lead to lead the growing audio team. You will work alongside the Exec Producers and Producers on our Train Sim World and Fishing titles. We would like you to have extensive industry experience and be able to communicate well to the team and partners.

Responsibilities
  • Owns audio direction and vision for the studio
  • Delivers on overall studio's audio tone and strategy
  • Leads the audio team across the studio
  • Strong leadership within the studio
  • Develop and maintain audio roadmaps and schedules.
  • Mentors and grows the audio team.
  • Communicate effectively within the team as well as to external partners
What We Look For In You
  • Must have led a team and have games industry experience
  • Proven ability to set visionary goals within the audio field
  • Shipped titles on multiple platforms and consoles
  • Experience with established audio tools
  • Unreal Engine 4 experience or high-class engine
  • Good communicator and mentor
  • A passion for hobby

We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics.

  • You will have a direct and significant impact on the future of our games
  • You’ll experience an environment where you will be challenged but supported
  • We have an industry leading work-life balance
  • We are developing games across multiple platforms using cutting edge technology
  • Competitive salary and benefits
  • Pension scheme
  • My Rewards benefits package including health cash plan, cycle to work, eyecare and tech
  • Free parking
  • Free fruit, tea & coffee and a stocked pantry
  • Access to funded fitness events and health checks.
  • Regular social and sporting activities, including charity fundraising.
Advanced Sound Designer
Company: Monolith Productions
Location: Kirkland, WA, UA
Job description

WarnerMedia is a powerful portfolio of iconic entertainment, news, and sports brands. We bring people, technology, and the world’s best storytellers together to drive culture and meaningful connection. We believe the enduring power of stories can open our eyes to the world, to each other, and to new and different perspectives.

For the past 20 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-Earth: Shadow of Mordor, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That’s where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.

Join us. Shape your story here.

Monolith Productions, the award-winning AAA studio who brought you F.E.A.R. and Middle-earth: Shadow of Mordor, seeks an Advanced Sound Designer to help us deliver a compelling, immersive audio experience for our AAA multi-platform game. In this role you will leverage your experience and utilize both your creative and technical skills to produce exceptional audio content. You will work in close collaboration with the audio department as well as designers, artists and engineers across the team. Ideal candidates will have a passion for game audio and strong desire to deliver the best possible audio experience for our players. As an Advanced Sound Designer you will also be supporting and mentoring other less-experienced sound designers.

Please provide a link todemo reel showcasing your previous work.

The Daily
  • Plan, create, edit, implement, and test audio assets in a several different categories (characters, weapons, environments, UI and more).
  • Collaborate with audio team in system design planning.
  • Plan and conduct recording sessions to capture raw source material in-house and in the field.
  • Mentor, assist, and review work of other sound designers.
  • Represent the audio department in cross-discipline feature teams.
  • Produce documentation for design plans and pipelines.
The Essentials
  • 8+ years in a game audio or post-production audio environment.
  • Fluent with your DAW of choice (Reaper, Cubase, Pro Tools, Ableton, etc.).
  • Experience recording raw source and familiar with common sound libraries.
  • Possess an expert ear and critical listening skills.
  • Comfortable meeting both creative and technical challenges on a deadline.
  • Effective, clear communicator of complex technical concepts.
  • At ease giving and receiving feedback.
The Nice to Haves
  • Experience with Wwise.
  • Music background.
  • Experience with scripting languages.
  • Experience with post production pipelines and standard delivery specs.
The Perks
  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

Sound Design Apprentice
Company: WarnerMedia
Location: Atlanta, GA, US
Job description

WarnerMedia is a powerful portfolio of iconic entertainment, news, and sports brands. We bring people, technology, and the world’s best storytellers together to drive culture and meaningful connection. We believe the enduring power of stories can open our eyes to the world, to each other, and to new and different perspectives.

Join us. Shape your story here.

The WarnerMedia Story WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies, and others.

See what it's like to work at WarnerMedia: https://www.warnermediagroup.com/

The Team

We are WarnerMedia Studios – an in-house production and post-production facility focused on next generation content creation. We are designed to support and promote the WarnerMedia brands by bringing the creative ideas to life. Comprised of an amazing group of open, collaborative, and innovative artists, we work closely with our brand partners throughout WarnerMedia. Whether it is a brand specific campaign or event, a portfolio-based initiative, or a corporate communications tool, WarnerMedia Studios has the capabilities to consult, innovate, and create.

The sound design department within WarnerMedia Studios works closely with the edit and design/visual effects departments to create compelling and creative pieces including promotional campaigns, programming elements, and shows. The sound designers create dynamic sound and mixes for broadcast and digital, record and edit voiceovers and podcasts using various in-studio and remote/VoIP solutions, and the composers create original music for WarnerMedia projects.

For more on who we are and what we do, check out this virtual tour: https://f.io/ivh8uyR8

The Job

The Sound Design Apprenticeship is a two-year program within WarnerMedia Studios where selected candidates are challenged to grow as sound professionals through the development of creative, technical, and soft skills. This position is designed for an experienced craftsperson who has a keen ear for mixing and effective sound design, passion for post-production, and is committed to creating engaging content for millions of fans. While working with the latest sound technologies and industry experts, the Sound Design Apprentice will strengthen their sound design skills and techniques through practice and mentorship. They will edit and mix for picture, support and learn from the sound design staff in session work, and build relationships with the partners and other creatives. The Sound Design Apprentice will gain essential experience to develop a great understanding of the WarnerMedia workflows and prepare for the next step in their post-production sound career.

The Daily

As a Sound Design Apprentice, you will:

  • Learn sound for picture workflows and support the sound editors and mixers that work with each of the networks
  • Learn to identify and work within the sonic branding of each network partner
  • Repair and clean audio recordings

  • Version spots with various VO recordings

  • Record, edit, and mix podcasts for our network partners including TCM and Turner Sports
  • Edit and mix the post-production sound for the promotional content of WarnerMedia brands including Cartoon Network, tbs, TNT, truTV, TCM, Sports, HBOMax, and more

  • Deliver compliant mixes for broadcast, social, streaming platforms, and more

The Essentials
  • Demo reel or online portfolio submitted with resume that showcases your sound design skills
  • Proficient in Pro Tools and session organization/management
  • Understanding of post-production sound for picture, signal flow, and file-based workflows
  • Experience with dialogue editing, sound effects editing, music editing, and re-recording mixing
  • Great customer service skills, strong communicator – both written and verbal, high attention to detail, and strong organizational skills
  • Willingness to reach out to others to learn and incorporate feedback from peers, managers, and producers
  • Ability to collaborate with editors and producers to create a final deliverable that supports the partners’ vision
  • Ability to recognize opportunities to contribute to the team
  • Enthusiasm about being part of a team that values collaboration over competition
  • Motivation and readiness to take initiative to shape this opportunity into the best experience for you
  • This position is based in Atlanta, GA. Relocation is not required, but it is recommended.
  • Once the 2-year contract concludes, there is no guaranteed promotion.
The Perks
  • Full-time, benefits-eligible position
  • Paid time off for vacation, holidays, sick time, leave, and volunteer opportunities
  • Exclusive WarnerMedia events and advance screenings
  • Access to in-house learning and development resources
  • Access to well-being tools, resources, and freebies

WarnerMedia, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

The Perks
  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

Sound Designer
Company: Orizon
Location: Hamburg, Germany
Job description

Viele Menschen interessieren sich für diesen Job. Er wurde heute schon mehr als 10 Mal angesehen.

Unser Angebot:
  • Attraktives Arbeitsumfeld mit guten Perspektiven
  • Tarifliche Entlohnung nach iGZ/DGB Tarif zzgl. Branchenzuschlägen
  • Persönliche Einsatzbegleitung und qualifizierte Beratung
  • Unser Mitarbeiter-Benefit-Programm Orizon PlusPunkte
  • Bis zu 30 Tage Jahresurlaub
Ihre zukünftige Arbeitsstelle:

Für unseren Kunden, einem der führenden global agierenden Systemanbieter für U-Boote und Marineschiffe, sind Sie als Sound Designer (m/w/d) am Standort Hamburg tätig.

Ihre Aufgaben:
  • Identifizieren und Kategorisieren von Audioquellen in Schiffen und Booten
  • Erstellen von Soundaufnahmen ggf. im Boot oder Schiff
  • Erstellen von anwendungstypischen Geräuschen und Effekten, die nicht im Boot oder Schiff aufgenommen werden können
  • Schneiden von aufgenommenen Sounds nach Soundliste
  • Erstellen und Mischen von Soundeffekten in Filmqualität
  • Effektieren (EQ, Dynamics, Hall) und Vorbereiten für Playback als logischer Sound
  • Integration von Sounds und Sprechertexten in die verwendete Game-Engine (CryEngine, Unreal Engine, Unity, etc.)
  • Testen von Sound im virtuellen Schiff oder Boot
  • Aufnahmeleitung bei Voice-over Sprechtexten inkl. Abmischen und Aufbereiten für die verwendete GameEngine
  • Videoschnitt mit Offline Schnitt-Tools (Adobe Premiere)
Ihr Profil:
  • Ausbildung als Sound Designer/Sound Engineer oder vergleichbar
  • Erfahrung im Sound Design / Sound Engineering
  • Erfahrungen im Bereich Videoschnitt wünschenswert
  • Spiele-Audio-Erfahrung und ein funktionierendes Verständnis der technischen Einschränkungen des Audio-Designs im Bereich Gameentwicklung
  • Praktische Erfahrung mit proprietärem und/oder benutzerdefiniertem Game-Audio (insbesondere FMOD, wünschenswert CryEngine Audio)
  • Hervorragende Kommunikations- und Organisationsfähigkeiten sowie Erfahrung in der engen Zusammenarbeit mit Audio-Programmierern, Level-Designern und Animatoren
  • Erfahrungen mit JIRA
  • Erfahrungen im Bereich Sprachaufnahmen
  • Erfahrung mit Systems Engineering wünschenswert
  • Sehr gute Deutsch- und Englischkenntnisse in Wort und Schrift
Ihr Partner:

Sie sind auf der Suche nach Ihrem Wunschjob? Orizon unterstützt Sie dabei! Mit individueller Beratung und persönlicher Betreuung finden wir für Sie den Job, der am besten zu Ihnen passt.
Orizon gehört zu den zehn größten Personaldienstleistern in Deutschland. Als einer der Marktführer für den deutschen Mittelstand überlassen und vermitteln wir Fach- und Führungskräfte aus allen Berufsfeldern an namhafte Unternehmen. Finden auch Sie mit uns Ihren Platz!

Bewerbung und Rückfragen

Wir freuen uns auf Bewerbungen (unter Angabe von ID-Nummer 108131, Verfügbarkeit und Gehaltsvorstellung) gerne per E-Mail an bewerbung.aviation@orizon.de oder über unser Bewerbungsmodul auf dieser Seite.
Für Fragen steht Theres Sobotta gern unter der Telefonnummer +49 40 74365274 zur Verfügung.

Weitere Stellenangebote finden Sie unter orizon.de

Wir nehmen den Schutz Ihrer personenbezogenen Daten ernst: www.orizon.de/de/datenschutzvereinbarungen

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