We came across interesting new jobs at Games Workshop, Rare, Facebook, and BBC Radio – and they’re looking for a Sound Engineer, Sound Design Intern, Audio Facilities Manager, and Audio Producer.
We also found openings for a Lecturer in Sound Production at University of York, Assistant Professor of Music at SUNY Broome (alternative link for that position, in case the first one doesn’t work), and Stage Sound Designer at Virtual Room (in French).
Company: Games Workshop / Warhammer TV
Location: Nottingham, UK
Do you want to work as part of the Warhammer TV team? Are you excited by the ever-evolving world of online video content? Can you help us deliver world-class programming and streaming events? Will you ensure every note is captured perfectly to compliment our video programmes?
Day to day, you will deliver flawless sound for both video on demand and live content for a passionate and engaged audience. You will collaborate with the Warhammer TV team to create audio that brings the worlds of Warhammer to life. You will be responsible for coordinating assets, sets and presenters; making sure all are recorded in the best possible way. Attention to detail in this role is paramount, and you will safeguard quality through your diligence.
You will be responsible for delivering the highest quality audio tracks, whether to a live audience or our talented pool of video editors. Live broadcasting is a challenging arena. To be successful in this role, you must keep a cool head under pressure and have well-developed problem-solving skills. This is not a nine-to-five job, and the successful applicant will have a proven track record of flexible working and delivering world-class audio to numerous overlapping deadlines.
If you’ve got the stuff above and a whole lot of passion besides, then we can’t wait to hear from you!
Working at Games Workshop
At Games Workshop we are looking for people who will do their best to understand the needs of the company and to put those needs first when they are at work. Because of this we believe that what you are like, hence the attitude you show to work and the way you choose to behave is even more important than your skills or experience.
Closing Date: Applications must be received by midnight, Sunday 13th January 2019.
How to Apply
If you wish to apply you must send us a letter or a video telling us why you want this job. We select candidates for interview based on what they tell us in their letter or video. This is a great opportunity for you to let us know that you understand what we are looking for. Please include an up-to-date CV to support your application.
Location: Twycross, UK
This role requires a passionate audio specialist to help translate the design vision into implementations of specific audio systems and content. All content needs to be created with all technical limitations in mind. The successful candidate will implement interactive systems and content into the product and be accountable to the wider game and audio direction. You will need a high level of initiative, passion, resilience and good organisation skills.
• Create audio assets that express the emotional gestalt of a scene through the relations and connections of the various audio, visual and gameplay elements.
• Apply in-depth knowledge of the spectrum of viable sound design techniques to develop interactive systems for a game area or section, resulting in highly believable and immersive effects for key game areas.
• Have in-depth knowledge of audio asset preparation, implementation and in-game mixing.
• Assess the audio asset requirements of a game and map a strategy for acquiring and cataloguing the needed source, resulting in an organised and appropriate set of audio assets.
Required Experience and Capabilities:
• Expertise in audio asset preparation and in-game mixing.
• Expertise in audio asset creation software, ProTools, Adobe Audition, Soundforge etc. as well as audio middleware (Wwise) and source control software (Perforce).
• Initiative to produce run-time audio that maximises audio quality while functioning within the processor/memory budget.
• Fantastic communication skills, initiative and passion for the craft.
• Ability to work in a team environment and with varied personalities.
• Proactive nature.
• Good knowledge of videogames.
Please note: it is not essential to have experience in computer games development or to be on a games-specific course.
Interested in applying? Send an email to rareinterns (at) microsoft (dot) com including your cover letter, CV and portfolio link if applicable.
Location: Fremont, CA, USA
Facebook is looking for an experienced sound facility leader to manage multiple Facebook audio facilities for the Sound Design team at Facebook. Candidates for the role must have an extensive history of music and audio post production studio leadership, experience leading technical teams, and expertise in audio design, music, and technology. The role combines hands-on studio management with broad cross-functional collaboration activity, requiring exceptional interpersonal skills. The ideal candidate for this position would bring a proven studio management approach to the role, along with a strong interest in experimenting with new technologies, process, and workflows.
• Manage and lead the daily operations for multiple audio facilities
• Manage a team of studio specialists in support of operations
• Drive the vision for future technical development within the facilities while keeping abreast of trends and changes regarding studio technology
• Working with other Sound Design team leads, coordinate equipment, technology, and maintenance needs for all audio facilities on an ongoing basis, including managing facility budget as well as vendor relationships and purchasing
• Coordinate with teams across Facebook to incorporate innovative audio design into products
• 10+ years of audio facility management experience
• 7+ years experience of managing audio production teams
• Experience in sound and music production, post-production for visual media, and the demonstrated experience to ship products, experiences and content
• Experience in audio delivery including multi-channel and immersive formats, encoding and decoding, pipelines, and playback hardware and devices
• Experience with game engines and audio middleware (e.g. Unity, Unreal, Wwise, FMOD)
• Experience in AR/VR content production
• Knowledge of music theory
Facebook’s mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we’re building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we’re creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities – we’re just getting started.
Company: BBC RAdio
Location: London, UK
The BBC is committed to redeploying employees seeking suitable alternative employment within the BBC for different reasons and they will be given priority consideration ahead of other applicants. Priority consideration means for those employees seeking redeployment their application will be considered alongside anyone else at risk of redundancy, prior to any individuals being considered who are not at risk.
The Pop Hub Station Sound team create the on-air sound for the BBC’s popular music networks; Radio 1, Radio 2, 1Xtra, 6 Music and Asian Network. This includes producing imaging, trails, verbals and elements of programme production (most recently on the newly launched Radio 1 & Radio 2 Breakfast Shows).
We have an opportunity to join the Pop Hub team as a Producer, based across NBH and Wogan House in London, W1. Your principle responsibility will be working on Station Sound for Pop Hub, helping to set the sounds of the each network; planning and delivering imaging, verbals, trails and cross-trails for the stations.
The Station Sound team works with the below stations:
6 Music: 6 Music brings together the cutting edge music of today, the iconic and ground-breaking music of the past 40 years and unlimited access to the BBC’s wonderful music archive. Presented by a mix of eclectic and distinct presenters, 6 Music delivers unique programming with credible music and entertainment at its core.
Asian Network: For anyone inspired by British Asian culture or their Asian heritage, BBC Asian Network offers a unique platform for creativity, entertainment and impactful debate. We represent and reflect the breadth of our increasingly younger audience with a bold, authentic and agenda-free sound.
BBC Radio 2: Radio 2 is the UK’s most popular radio station, providing programming across varied musical genres, popular culture and entertainment. The output includes high profile and specialist presenters as well as speech and event production.
BBC Radio 1: Radio 1 aims to entertain and engage a broad range of young listeners with a distinctive mix of contemporary music and speech.
BBC Radio 1Xtra: 1Xtra plays the best in contemporary black music, with a strong emphasis on live music and supporting new UK artists. Working closely together Radio 1 & 1Xtra look to connect the BBC with the next generation of young audiences and be the leading voice in young UK culture.
The position offered is a multi-skilled role which encompasses practical radio production experience, expert editing capabilities, in-depth music knowledge, talent management, and the ability to work in a tightly-knit production team on both analogue and digital radio networks. The Producer will report to an Editor.
Are you the right candidate?
To be successful in this role, you will need to demonstrate the following:
• Good knowledge of BBC’s popular music radio networks, particularly BBC Radio 6 Music
• High quality editing skills for use on different platforms, and the ability to operate editing, workshop and studio equipment and a willingness to learn new techniques
• Passion for broadcasting to appropriate audience, and knowledge of those subjects which fascinate, entertain and appeal to this audience.
• Proven understanding of what is needed to make content work on multiple platforms and of how audiences use digital media and platforms.
• Comprehensive knowledge, understanding and contacts relevant to the networks or programmes.
• Proven ability to originate and develop creative ideas which engage diverse audiences in a demanding creative environment.
• Ability to work flexibly and adapt to new ways of working.